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[L4D] PounceUncap 1.2


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Author
n0limit
Senior Member
Join Date: May 2009
Plugin ID:
980
Plugin Version:
1.2
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    3 
    Plugin Description:
    A simple plugin that uncaps the hunter pounce damage allowing you to set the new maximum.
    Old 07-06-2009 , 08:58   [L4D] PounceUncap 1.2
    Reply With Quote #1

    Description
    PounceUncap allows server admins to easily uncap the maximum damage pounce that is able to be dealt by hunters on the server. Using the formula discussed at http://forums.alliedmods.net/showthread.php?t=93207, the plugin modifies the multiple cvars required to keep the correct hunter distance to damage ratio while providing incentive for higher pounces.

    CVARS
    pounceuncap_maxdamage - Gets or Sets the maximum hunter pounce damage. Default is 25.
    pounceuncap_version - The current version of the plugin.

    Changelog
    1.2 - Running changedamage on start to hopefully finally fix the return to default error. Thanks to eyeonus for finding the fix.
    1.1 - Added AutoExecConfig to help from servers returning to 25 default.
    1.0 - Initial Version

    Notes
    Works well with Pounce Announce! http://forums.alliedmods.net/showthread.php?t=93605

    To save your new chosen pounce damage, you *must* open left4dead\cfg\sourcemod\pounceuncap.cfg and change
    pounceuncap_maxdamage "25"
    to your new value. Changes over rcon will only stay until the next map. The file should be created when the plugin is loaded.
    Attached Files
    File Type: sp Get Plugin or Get Source (pounceuncap.sp - 3849 views - 1.7 KB)

    Last edited by n0limit; 09-15-2009 at 16:38. Reason: Hopefully fixed defaulting
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    Dragonshadow
    BANNED
    Join Date: Jun 2008
    Old 07-06-2009 , 10:25   Re: [L4D] PounceUncap
    Reply With Quote #2

    Very nice!
    Dragonshadow is offline
    lekzero
    Member
    Join Date: Jul 2009
    Old 07-06-2009 , 14:42   Re: [L4D] PounceUncap
    Reply With Quote #3

    The perfect couple = pounceuncap + pounceannouncier. A susgestion, i already post this on ponceannouncier:
    Register pounce record and keep show a radom message (as the plugin advertisements), the advertisement can show some like that: "the damage record pounce in this server is XX executed by "nickname", try to beat the record! If somebody break the record the plugin auto update the infos of the advertisements.
    Just a sugestion.

    Thanks. This plugins is awesome.

    Sorry about my poor english.
    lekzero is offline
    n0limit
    Senior Member
    Join Date: May 2009
    Old 07-06-2009 , 15:58   Re: [L4D] PounceUncap
    Reply With Quote #4

    Quote:
    Originally Posted by lekzero View Post
    The perfect couple = pounceuncap + pounceannouncier. A susgestion, i already post this on ponceannouncier:
    Register pounce record and keep show a radom message (as the plugin advertisements), the advertisement can show some like that: "the damage record pounce in this server is XX executed by "nickname", try to beat the record! If somebody break the record the plugin auto update the infos of the advertisements.
    Just a sugestion.

    Thanks. This plugins is awesome.

    Sorry about my poor english.
    I replied to your original post in the pounce announce thread. You can find it here: http://forums.alliedmods.net/showpost.php?p=865868

    Thanks for your support
    n0limit is offline
    AngryVag
    Member
    Join Date: Jun 2009
    Old 07-06-2009 , 23:25   Re: [L4D] PounceUncap
    Reply With Quote #5

    Nice! So does this replace using "z_hunter_max_pounce_bonus_damage"?
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    n0limit
    Senior Member
    Join Date: May 2009
    Old 07-13-2009 , 20:53   Re: [L4D] PounceUncap
    Reply With Quote #6

    Quote:
    Originally Posted by AngryVag View Post
    Nice! So does this replace using "z_hunter_max_pounce_bonus_damage"?
    That and another cvar. The plugin source is so simple, you can most likely understand what it's doing.
    __________________
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    olj
    Veteran Member
    Join Date: Jun 2009
    Old 07-07-2009 , 07:51   Re: [L4D] PounceUncap
    Reply With Quote #7

    BTW, i have capped damage to 75, but sometimes i see annoucement of someone dealing 80 or 82 damage.
    olj is offline
    savagekid
    Senior Member
    Join Date: Apr 2009
    Location: Canada
    Old 07-08-2009 , 10:59   Re: [L4D] PounceUncap
    Reply With Quote #8

    Quote:
    Originally Posted by olj View Post
    BTW, i have capped damage to 75, but sometimes i see annoucement of someone dealing 80 or 82 damage.
    So is this a legit bug or is the plugin perfectly flawless?
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    lekzero
    Member
    Join Date: Jul 2009
    Old 07-09-2009 , 07:05   Re: [L4D] PounceUncap
    Reply With Quote #9

    Perfectly flawless.
    Quote:
    Originally Posted by savagekid View Post
    So is this a legit bug or is the plugin perfectly flawless?
    lekzero is offline
    n0limit
    Senior Member
    Join Date: May 2009
    Old 07-13-2009 , 20:56   Re: [L4D] PounceUncap
    Reply With Quote #10

    Quote:
    Originally Posted by savagekid View Post
    Quote:
    Originally Posted by olj
    BTW, i have capped damage to 75, but sometimes i see annoucement of someone dealing 80 or 82 damage.
    So is this a legit bug or is the plugin perfectly flawless?
    This plugin is flawless, and it is only awarding whatever is displayed by (max: x). Pounce Announce doesn't put a limit on top pounce damage, unless you get the modified version I posted in the thread. Someone else had the same confusion, I'll probably make it a cvar. I'd like to know the highest possible damage always, regardless of limits imposed by the cvar.
    __________________
    I've recently taken a new job that is very demanding of my time. I'll try to continue these projects, but my simple advice is, if you see something you can fix, then do it. Then share it. I don't know when I'll get a chance to.
    n0limit is offline
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