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[CS:S] Donator Plugin (1.0.2)


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waltercl
Member
Join Date: Jun 2011
Old 04-29-2012 , 02:27   Re: [CS:S] Donator Plugin (1.0.2)
Reply With Quote #31

I'm looking for something that allows donators to start with 100 armor without having to buy it. I don't want it to go higher than 100 though. Is this plugin overkill for that? Is there something out that already does this? It seems like I read about a plugin that causes donators to be able to start with a vest and deagle, but I can't find it.
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DNP
Junior Member
Join Date: Apr 2012
Old 04-29-2012 , 23:10   Re: [CS:S] Donator Plugin (1.0.2)
Reply With Quote #32

wait what is the normal gravity value?
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higs
Member
Join Date: Jun 2010
Old 09-26-2012 , 11:11   Re: [CS:S] Donator Plugin (1.0.2)
Reply With Quote #33

This is really close to what I'm looking for. I run a jailserver and it would be awesome if you could add something so they can start with a gun and also regen hp. Can you do that?
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alongub
Veteran Member
Join Date: Aug 2009
Location: Israel
Old 09-26-2012 , 17:56   Re: [CS:S] Donator Plugin (1.0.2)
Reply With Quote #34

Quote:
Originally Posted by higs View Post
This is really close to what I'm looking for. I run a jailserver and it would be awesome if you could add something so they can start with a gun and also regen hp. Can you do that?
Not planning to add these features anytime soon.
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higs
Member
Join Date: Jun 2010
Old 09-27-2012 , 09:36   Re: [CS:S] Donator Plugin (1.0.2)
Reply With Quote #35

Quote:
Originally Posted by alongub View Post
Not planning to add these features anytime soon.
That's a shame... tks anyway
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AdminAbuse
Junior Member
Join Date: Sep 2012
Old 10-09-2012 , 18:49   Re: [CS:S] Donator Plugin (1.0.2)
Reply With Quote #36

even as i set the opacity to 255 they char model is still blinking any idea?
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kdawgmaster
Member
Join Date: Jul 2009
Old 10-18-2012 , 13:32   Re: [CS:S] Donator Plugin (1.0.2)
Reply With Quote #37

for some reason its not a glow the characters just flash :/
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IcEWoLF
Senior Member
Join Date: Jul 2007
Old 10-18-2012 , 22:02   Re: [CS:S] Donator Plugin (1.0.2)
Reply With Quote #38

Is this supported by CS:GO
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AdminAbuse
Junior Member
Join Date: Sep 2012
Old 12-02-2012 , 22:10   Re: [CS:S] Donator Plugin (1.0.2)
Reply With Quote #39

All of it works except the glow.
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RedSword
SourceMod Plugin Approver
Join Date: Mar 2006
Location: Quebec, Canada
Old 01-08-2013 , 05:43   Re: [CS:S] Donator Plugin (1.0.2)
Reply With Quote #40

Hi there,

I can't approve your plugin since there are race conditions in your plugin :
  • Your only timer can produce errors : donator join then leave.
  • When a player dies, his killer may not be in game, which would results in errors (grenade & quit, fall, gas/burn, etc.).
  • Try to remain consistent in your code. You use both MaxClients and GetMaxClients(); and GetMaxClients() is written as deprecated (or should be ?) in the api.
  • Your loop at L137 should be 1 to MaxClients, not 0 to MaxClients - 1.

(optional part)
  • Escape your auth strings, since you don't really know if a client can spoof his SteamId (psychonic doesn't consider it a requirement, but recommend doing it since it is not under your control).
  • You should remove FCVAR_REPLICATED since it can produce errors on the cient side.
  • You could use MAX_NAME_LENGTH (define in clients.inc) rather than put random name length (i.e. 64). Also, you don't need buffers to store player names (see %N).

Red
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Last edited by RedSword; 01-08-2013 at 15:28.
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