Originally Posted by Mitchell
Not sure what limitation because i haven't seen this store yet, but you can add the DISABLED flag on the menu so you cant select it..
That's not the problem. The problem is that right now we have two different async APIs for getting items: Store_GetItems
(item definitions) and Store_GetUserItems
(user items). When displaying the shop menu, I'm using Store_GetItems
, but to know whether or not a player has a specific item I'll need to use another API (Store_GetUserItems
). Remember that they're both async, so it's difficult to call them from the Store_GetItems
API to both get item definitions and user items.