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Random Weapons Mod


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Flick3rR
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Join Date: Feb 2014
Location: Bulgaria, Stara Zagora
Old 05-24-2014 , 15:12   Re: Random Weapons Mod
Reply With Quote #11

For sure Exolent's is better, but for me, they are different. His plugin is doing different things, my one is doing this, simple and controlable enough. That's my opinion, lemme see yours'.
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Last edited by Flick3rR; 05-24-2014 at 15:30.
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YamiKaitou
Has a lovely bunch of coconuts
Join Date: Apr 2006
Location: Texas
Old 05-24-2014 , 15:43   Re: Random Weapons Mod
Reply With Quote #12

Quote:
Originally Posted by blanko View Post
Thank you for the plugin, but the idea for this was MINE, NOT YOURS!!
Proof: https://forums.alliedmods.net/showthread.php?t=240667
You want a cookie? But, it doesn't matter who had the idea. You didn't code it, he did.
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swapped
BANNED
Join Date: Mar 2014
Location: OrpheuRegisterHook
Old 05-26-2014 , 13:23   Re: Random Weapons Mod
Reply With Quote #13

Quote:
Originally Posted by YamiKaitou View Post
You want a cookie? But, it doesn't matter who had the idea. You didn't code it, he did.

are you giving a cookie free ? are un crazy ??? :O
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Ben9513
Member
Join Date: Nov 2010
Old 06-02-2014 , 12:57   Re: Random Weapons Mod
Reply With Quote #14

wow omg thanks for the plugin !! help me alot !!
ure pro !
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Freezo Begin
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Join Date: Mar 2014
Location: Morocco
Old 06-02-2014 , 13:48   Re: Random Weapons Mod
Reply With Quote #15

very helpful plugin !
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EthicalHacker007
Veteran Member
Join Date: May 2014
Old 06-06-2014 , 07:33   Re: Random Weapons Mod
Reply With Quote #16

Tested this plugin. Time to report some bugs.
1)This plugin doesn't gives random weapons on first round. Tried random_weapons_only_killed 0 as well as 1,but it doesn't detects first round.
2)This plugin doesn't works when random_weapons_only_killed is 0. Nothing happens. It only works when random_weapons_only_killed is set to 1.
3)Don't know why but most of the time, I got G3SG1. Like out of 10 times, I got this gay gun 6 times.

Some suggestions
1)Cvar for unlimited backpack ammunition.
2)Cvar for Weapon Restrictions. I know this is random but for Eg if I've a assault/rifles server and I want that players should get random weapons only from CV-47, M4A1, GALIL and FAMAS. Another example, I've a sniper server and I want that players should be given either awp or scout. Think about this, it would be much useful. It would better if you provided a cfg/ini file with all cvars.
Eg:

Code:
 
random_weapons_m3 1/0
random_weapons_ump45 1/0
And blah-blah.
3)Add a cvar to handle the number of grenades given per spawn. Like eg

Code:
 
random_weapons_hegrenade_num 1/2/3...
random_weapons_flashbang_num 1/2/3...
Regards,
EH007
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Flick3rR
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Join Date: Feb 2014
Location: Bulgaria, Stara Zagora
Old 06-06-2014 , 10:31   Re: Random Weapons Mod
Reply With Quote #17

For the bugs, I'm quite sure I've tested that cvar very carefully and it was working. Anyways, I will have a look as soon as I get home. Thanks for the suggestions, will think about them.
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Freezo Begin
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Join Date: Mar 2014
Location: Morocco
Old 06-06-2014 , 11:31   Re: Random Weapons Mod
Reply With Quote #18

what about adding random ammo !
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EthicalHacker007
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Join Date: May 2014
Old 06-08-2014 , 01:01   Re: Random Weapons Mod
Reply With Quote #19

Fixed.
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Last edited by EthicalHacker007; 06-09-2014 at 02:27.
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Flick3rR
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Join Date: Feb 2014
Location: Bulgaria, Stara Zagora
Old 06-08-2014 , 11:36   Re: Random Weapons Mod
Reply With Quote #20

I don't know why, but I really put some redundant checks, which made these problems. Anyways, this is fixed.
The suggestions - the option for unlimited bpammo is added. Will work on the other ones.
Code updated! Thanks to EH007 for the suspected bugs and the suggestions.
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