http://brodierao.com/projects/dod_flip_mm/
Quote:
This Metamod: Source plugin flips team spawns between rounds in Day of Defeat: Source. It also flips the newly added invisible spawn walls, as long as you set dod_flip_blockteam. Otherwise it disables the walls after the first flip. If you set dod_flip_filterteam, it will flip filter_activator_team entities, which is what kills you when you try to enter the enemy's spawn in dod_salerno_rc3 and dod_anvil.
It is recommended that you add dod_flip_blockteam, dod_flip_filterteam and dod_flip_auto 1 to your server.cfg. Then add dod_flip_auto 0 to map configuration files that you wish for it to be disabled on.
You may want to disable it on dod_jagd and dod_colmar, as it can't switch objectives.
Offsets as of 2007/07/04
Windows
dod_flip_blockteam 872
dod_flip_filterteam 900
Linux
dod_flip_blockteam 892
dod_flip_filterteam 920
Binaries and Source
* Version 7
* Version 6
* Version 5
* Version 4
* Version 3
* Version 2
* Version 1
Changelog
Version 7: Fixed potential crash in respawning players.
Version 4: Now flips after the bonus round, not before. Should also properly flip spawn walls when the game flips them itself.
If you see something fishy in this release, email me!
Version 3: Hopefully fixed dod_flip_auto sometimes not working.
Version 2: Added ability to flip filter_activator_team entities.
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As the site says, it flips spawns. The source is public domain and the plugin comes with no warranty whatsoever. That said, let me know if you have any problems with the plugin.
If you want to see it in action, you can view its effects on my server,
Cantaloupe Island.