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Public Pug Mod


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saviovlnt
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Join Date: Feb 2022
Old 02-27-2022 , 18:11   Re: Public Pug Mod
Reply With Quote #81

O primeiro /pause funciona normal, acontece que ele fica aparecento em todo round ap๓s usar ele.


https://imgur.com/pPpI0OT

Last edited by saviovlnt; 02-27-2022 at 18:13.
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EFFx
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Join Date: Feb 2016
Location: Sใo Paulo, Brasil
Old 02-27-2022 , 18:38   Re: Public Pug Mod
Reply With Quote #82

Oh yeah I get it now, download the plugin again.

Ah sim baixa de novo lแ, atualizei o plugin.

https://forums.alliedmods.net/showpo...3&postcount=78
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saviovlnt
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Join Date: Feb 2022
Old 02-28-2022 , 07:54   Re: Public Pug Mod
Reply With Quote #83

Resolvido, agora acho que falta s๓ esse ๚ltimo problema, quando o time CT pede /pause, aparece TR:



https://imgur.com/vobzxj2
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EFFx
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Old 02-28-2022 , 16:10   Re: Public Pug Mod
Reply With Quote #84

Download again...

Baixa lแ, testei os bagui e aqui ta certo agr.
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sharpwg
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Join Date: Feb 2019
Old 06-07-2022 , 10:54   Re: Public Pug Mod
Reply With Quote #85

I installed yours to test it out. I am confused somewhat by the CVARs though, I see something called MD3 (best of 3?) not sure?

Can I test this with bots to make sure it's functioning correctly as I desire? I also need to edit the lang file since there are a lot of English issues, is this okay or will that break the mod?
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EFFx
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Old 06-07-2022 , 17:41   Re: Public Pug Mod
Reply With Quote #86

The md3 is indeed what you think it is. It gives a 1 point head start for the winner.

Regarding the lang files, it'll not break unless you remove or mess with the symbols such as %d, %s, etc
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sharpwg
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Join Date: Feb 2019
Old 06-07-2022 , 17:45   Re: Public Pug Mod
Reply With Quote #87

Quote:
Originally Posted by EFFx View Post
The md3 is indeed what you think it is. It gives a 1 point head start for the winner.

Regarding the lang files, it'll not break unless you remove or mess with the symbols such as %d, %s, etc
I just want to clarify, how do I disable any best of 3 type thing?

All I want is a simple one match pug gameplay: one match, with two halves of 15 rounds each, and overtime if necessary.

Also, does this mod keep track of the score even after switching sides at the half? Is there any ability to do a knife round to determine sides prior to the match?

Does this function with podbots to do a test?

Last edited by sharpwg; 06-07-2022 at 17:46.
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EFFx
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Old 06-07-2022 , 22:38   Re: Public Pug Mod
Reply With Quote #88

It seems you did not even try the mod. Try to read the first post of it's features and test everything.
Yeah, used podbots for the tests.
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sharpwg
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Join Date: Feb 2019
Old 06-08-2022 , 10:50   Re: Public Pug Mod
Reply With Quote #89

Quote:
Originally Posted by EFFx View Post
It seems you did not even try the mod. Try to read the first post of it's features and test everything.
Yeah, used podbots for the tests.
no, i didnt try it, because i cant use it alone, so thats why im asking if podbots work for testing
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EFFx
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Old 06-08-2022 , 11:42   Re: Public Pug Mod
Reply With Quote #90

Yes it works with 'em. This version is for public servers where you can install it and all the basics features of pugs are done automatically. If you want even a simpler version, with knife rounds, infinite OT and the basic features as well without all these fancy stuff, I have a privately written format for competitions, just PM me on discord and i'll provide.
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Last edited by EFFx; 06-08-2022 at 11:59.
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