If mysql is not working for you, please check your sql connection, and linux user should also make sure sourcemod extention "dbi.mysql.ext" is running.
Cvars
Spoiler
PHP Code:
rankme_enabled "1" //Is RankMe enabled? 1 = true 0 = false"
rankme_rankbots "0" //Rank bots? 1 = true 0 = false"
rankme_autopurge "0" //Auto-Purge inactive players? X = Days 0 = Off"
rankme_points_bomb_defused_team "2" //How many points CTs got for defusing the C4?"
rankme_points_bomb_defused_player "2" //How many points the CT who defused got additional?"
rankme_points_bomb_planted_team "2" //How many points TRs got for planting the C4?"
rankme_points_bomb_planted_player "2" //How many points the TR who planted got additional?
rankme_points_bomb_exploded_team "2" //How many points TRs got for exploding the C4?
rankme_points_bomb_exploded_player "2" //How many points the TR who planted got additional?
rankme_points_hostage_rescued_team "2" //How many points CTs got for rescuing the hostage?
rankme_points_hostage_rescued_player "2" //How many points the CT who rescued got additional?
rankme_points_hs "1" //How many additional points a player got for a HeadShot?
rankme_points_kill_ct "2" //How many points a CT got for killing?
rankme_points_kill_tr "2" //How many points a TR got for killing?
rankme_points_kill_bonus_ct "1" //How many points a CT got for killing additional by the diffrence of points?
rankme_points_kill_bonus_tr "1" //How many points a TR got for killing additional by the diffrence of points?
rankme_points_kill_bonus_dif_ct "100" //How many points of diffrence is needed for a CT to got the bonus?
rankme_points_kill_bonus_dif_tr "100" //How many points of diffrence is needed for a TR to got the bonus?
rankme_points_ct_round_win "0" //How many points CT got for winning the round?
rankme_points_tr_round_win "0" //How many points TR got for winning the round?
rankme_points_ct_round_lose "0" //How many points CT lost for losing the round?
rankme_points_tr_round_lose "0" //How many points TR lost for losing the round?
rankme_points_knife_multiplier "2.0" //Multiplier of points by knife
rankme_points_taser_multiplier "2.0" //Multiplier of points by taser
rankme_points_start "1000" //Starting points
rankme_minimal_kills "0" //Minimal kills for entering the rank
rankme_percent_points_lose "1.0" //Multiplier of losing points. (WARNING: MAKE SURE TO INPUT IT AS FLOAT) 1.0 equals lose same amount as won by the killer, 0.0 equals no lose
rankme_points_lose_round_ceil "1" //If the points is f1oat, round it to next the highest or lowest? 1 = highest 0 = lowest
rankme_changes_chat "1" //Show points changes on chat? 1 = true 0 = false
rankme_show_rank_all "0" //When rank command is used, show for all the rank of the player? 1 = true 0 = false
rankme_rank_all_timer "30.0" //Cooldown timer to prevent rank command spam. 0.0 = disabled
rankme_show_bots_on_rank "0" //Show bots on rank/top/etc? 1 = true 0 = false
rankme_resetownrank "0" //Allow player to reset his own rank? 1 = true 0 = false
rankme_minimumplayers "2" //Minimum players to start giving points
rankme_vip_enabled "0" //Show AS_ maps statiscs (VIP mod) on statsme and session?
rankme_points_vip_escaped_team "2" //How many points CTs got helping the VIP to escaping?
rankme_points_vip_escaped_player "2" //How many points the VIP got for escaping?
rankme_points_vip_killed_team "2" //How many points TRs got for killing the VIP?
rankme_points_vip_killed_player "2" //How many points the TR who killed the VIP got additional?
rankme_points_lose_tk "0" //How many points a player lose for Team Killing?
rankme_points_lose_suicide "0" //How many points a player lose for Suiciding?
rankme_rank_by "0" //Rank players by? 0 = STEAM:ID 1 = Name 2 = IP
rankme_ffa "0" //Free-For-All (FFA) mode? 1 = true 0 = false
rankme_mysql "0" //Using MySQL? 1 = true 0 = false (SQLite)
rankme_dump_db "0" //Dump the Database to SQL file? (required to be 1 if using the web interface and SQLite, case MySQL, it won't be dumped) 1 = true 0 = false
rankme_gather_stats "1" //Gather Statistics (a.k.a count points)? (turning this off won't disallow to see the stats already gathered) 1 = true 0 = false
rankme_days_to_not_show_on_rank "0" //Days inactive to not be shown on rank? X = days 0 = off
rankme_rank_mode "1" //Rank by what? 1 = by points 2 = by KDR
rankme_sql_table "rankme" //The name of the table that will be used. (Max: 100)
rankme_chat_triggers "1" //Enable (non-command) chat triggers. (e.g: rank, statsme, top) Recommended to be set to 0 when running with EventScripts for avoiding double responses. 1 = true 0 = false
rankme_points_mvp_ct "1" //How many points a CT got for being the MVP?
rankme_points_mvp_tr "1" //How many points a TR got for being the MVP?
rankme_points_bomb_pickup "0" //How many points a player gets for picking up the bomb?
rankme_points_bomb_dropped "0" //How many points a player loess for dropping the bomb?
rankme_points_assiist_kill "1" //How many points a player gets for assist kill?
ankme_points_match_win "2" //How many points a player win for winning the match?
rankme_points_match_lose "2" //How many points a player loess for losing the match?
rankme_points_match_draw "0" //How many points a player win when match draw?"
rankme_announcer_player_connect "1" //Announce when a player connect with position and points?
rankme_announcer_player_connect_chat "1" //Announce when a player connect at chat?
rankme_announcer_player_connect_hint "0" //Announce when a player connect at hintbox?
rankme_announcer_player_disconnect "1" //Announce when a player disconnect with position and points?
rankme_announcer_top_player_connect "1" //Announce when a top player connect?
rankme_announcer_top_pos_player_connect "10" //Max position to announce that a top player connect?
rankme_announcer_top_player_connect_chat "1" //Announce when a top player connect at chat?
rankme_announcer_top_player_connect_hint "0" //Announce when a top player connect at hintbox?
rankme_gather_stats_warmup "1" //Gather Statistics In Warmup?
rankme_points_min_enabled "1" // Is minimum points enabled? 1 = true 0 = false
rankme_points_min "0" // Minimum points
rankme_rank_cache "1" //Get player rank via cache, auto build cache on every OnMapStart.
rankme_points_ns "1" //How many additional points a player got for a no scope kill?
rankme_points_ns_allsnipers "0" //0: ssg08 and awp only, 1: ssg08, awp, g3sg1, scar20
rankme_points_fb "1" //How many additional points a player got for a First Blood?
rankme_points_blind "1" // How many additional points a player got for a flashed kill?
rankme_points_smoke "1" // How many additional points a player got for killing through smoke?
rankme_points_lose_atk "1" // How many points a player lose for Assist Team Killing?
rankme_points_assiist_flash "1" // How many points a player gets for assist flash kill?
rankme_points_lose_atf "1" // How many points a lose for team assist flash kill?
rankme_points_wall "1" // How many additional points a player got for wallbang?
Commands
Spoiler
PHP Code:
//Admin Commands
sm_resetrank //RankMe: Resets the rank of a player
sm_rankme_remove_duplicate //RankMe: Removes the duplicated rows on the database
sm_rankpurge //RankMe: Purges from the rank players that didn't connected for X days
sm_resetrank_all //RankMe: Resets the rank of all players
//Player Commands
sm_session //RankMe: Shows the stats of your current session
sm_rank //RankMe: Shows your rank
sm_top //RankMe: Shows the TOP
sm_topweapon //RankMe: Shows the TOP ordered by kills with a specific weapon
sm_topacc //RankMe: Shows the TOP ordered by accuracy
sm_tophs //RankMe: Shows the TOP ordered by HeadShots
sm_toptime //RankMe: Shows the TOP ordered by Connected Time
sm_topkills //RankMe: Shows the TOP ordered by kills
sm_topdeaths //RankMe: Shows the TOP ordered by deaths
sm_hitboxme //RankMe: Shows the HitBox stats
sm_weaponme //RankMe: Shows the kills with each weapon
sm_resetmyrank //RankMe: Resets your own rank
sm_statsme //RankMe: Shows your stats
sm_next //RankMe: Shows the next 9 players above you on the TOP
sm_statsme2 //RankMe: Shows the stats from a player
sm_rankme //RankMe: Shows a menu with the basic commands
sm_topassists //RankMe: Shows the TOP ordered by Assists
sm_toptk //RankMe: Shows the TOP ordered by TKs
sm_topmvp //RankMe: Shows the TOP ordered by MVPs
sm_topdamage //RankMe: Shows the TOP ordered by damage
sm_rankmechat //Disable rankme chat messages
sm_topkdr // RankMe: Shows the TOP ordered by kdr
sm_toppoints // RankMe: Shows the TOP ordered by points
sm_topfb // RankMe: Shows the TOP ordered by first bloods
sm_topns // RankMe: Shows the TOP ordered by no scopes
sm_topnsd // RankMe: Shows the TOP ordered by no scope distance
sm_topfk // RankMe: Shows the TOP ordered by flashed kills
sm_topthrusmoke // RankMe: Shows the TOP ordered by killing through smokes
sm_topwall // RankMe: Shows the TOP ordered by wallbangs
Add new cvar "rankme_gather_stats_warmup" to disable stats and points in warmup.
3.0.3.Kento.18
Fix for SM1.9.
3.0.3.Kento.19
Fix "Client is not connected" bug.
3.0.3.Kento.20
New cvar "rankme_points_min_enabled"
New cvar "rankme_points_min"
3.0.3.Kento.21
Now database will be created in "utf8mb4_general_ci"
Try to fix bugs.
3.0.3.Kento.22
Fix kdr in !rank will only change after changing map bug.
Fix some translation phrases.
3.0.3.Kento.23
Fix cmd "Invalid client index 0" bug.
3.0.3.Kento.24
Fix sqlite query failed.
3.0.3.Kento.25[LIST][*]New cvar "rankme_rank_cache"[*]Add 3 array to store rank cache.[*]Auto rebuild cache on map start.[*]On get client rank use cache instead of query sql.[*]Thanks Kxnrl.
3.0.3.Kento.26
New console command "sm_rankmechat" to disable chat messages.