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[TF2] Crits after respawn - SpawnProtection


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Author
Arkarr
Veteran Member
Join Date: Sep 2012
Location: Just behind my PC screen
Plugin ID:
3711
Plugin Version:
2.0
Plugin Category:
Fun Stuff
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    This small plugin make respawn player with crits!
    Old 06-25-2013 , 12:17   [TF2] Crits after respawn - SpawnProtection
    Reply With Quote #1

    The best defense is a good offense. - Unknow

    Description :

    This small plugin allow player to spawn with crits. Yay ! Kill all spawnkiller !

    That's sad but true, a lot of player are doing spawnkill . I know there is a lot of spawn protection plugins but the only thing to do (as spawnkiller) is waiting until cooldown of spawn-protection is finished.

    Cvar & installation

    Cvar :

    The Cvar are :

    sm_crits_after_respawn "3" //Default 3

    With this one you can configure how much time the spawned player have critical shot.

    sm_punishment_type "1" //Default 1

    Wich type of punishement should it be ? 0 = disable 1 = slay 2 = return damage

    sm_protected_after_spawn "3" //Default 3

    How much seconds should be the player protected after respawn ?

    File with Cvar will be auto created into cfg/sourcemod folder. (name : plugins.crits_respawn.cfg)

    Installation :

    1) Put Crits_respawn_protection.smx in your plugins folder.
    2) Remove plugins.crits_respawn.cfg from cfg/sourcemod from folder if you was running a older version of this plugin.
    3) Reload plugins folder, restart map or restart server.
    4) OPTIONAL configure the cvar into plugins.crits_respawn.cfg then reload plugin (sm plugins reload Crits_respawn_protection_V2).

    PS: Only work on SM 1.6.0+

    Bugs :


    Any ! Yay everything is fully working !

    Request :


    Statu : DONE!
    Quote:
    Does it give any punishment to the spawnkill or can you maybe add it
    Logs :

    1.0 : First version

    1.1 : Added a client check, should work better.

    MAJOR UPDATE

    2.0 : Added a new possibility, you can punish spawnkiller (slay or return dammage), Some Cvar added too.

    PS: sorry if I shocked someone with my horrible code and my [irony]incredible english[/irony]...
    Attached Files
    File Type: smx Crits_respawn_protection_V2.smx (4.2 KB, 5549 views)
    File Type: sp Get Plugin or Get Source (Crits_respawn_protection_V2.sp - 449 views - 3.3 KB)

    Last edited by Arkarr; 04-07-2014 at 17:41. Reason: Added some request
    Arkarr is offline
    lyric
    Veteran Member
    Join Date: Sep 2012
    Old 06-25-2013 , 13:28   Re: [TF2] Crits after respawn - SpawnProtection
    Reply With Quote #2

    very interesting thanks for sharing
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    Arkarr
    Veteran Member
    Join Date: Sep 2012
    Location: Just behind my PC screen
    Old 06-25-2013 , 13:29   Re: [TF2] Crits after respawn - SpawnProtection
    Reply With Quote #3

    Quote:
    Originally Posted by lyric View Post
    very interesting thanks for sharing
    No problem, you welcome ! Thanks for leaving a comment, it proof that someone take care about my second plugin !
    Arkarr is offline
    Newbie1992
    Senior Member
    Join Date: Jan 2013
    Location: Germany
    Old 06-25-2013 , 15:43   Re: [TF2] Crits after respawn - SpawnProtection
    Reply With Quote #4

    Works fine on my gameserver, thx for this!
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    Arkarr
    Veteran Member
    Join Date: Sep 2012
    Location: Just behind my PC screen
    Old 06-25-2013 , 15:49   Re: [TF2] Crits after respawn - SpawnProtection
    Reply With Quote #5

    Quote:
    Originally Posted by Newbie1992 View Post
    Works fine on my gameserver, thx for this!
    :O ! I just uploaded a new version right now (version 1.1, take a look at logs) ! You should update it !
    Arkarr is offline
    Newbie1992
    Senior Member
    Join Date: Jan 2013
    Location: Germany
    Old 06-25-2013 , 15:57   Re: [TF2] Crits after respawn - SpawnProtection
    Reply With Quote #6

    done. atm. thx for this again i hope this will work fine too!
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    7106
    Senior Member
    Join Date: Jun 2013
    Old 06-26-2013 , 03:20   Re: [TF2] Crits after respawn - SpawnProtection
    Reply With Quote #7

    arena mode doesn't work...

    just server automacally shutdowned...
    7106 is offline
    freaky1
    Junior Member
    Join Date: May 2013
    Old 06-26-2013 , 10:38   Re: [TF2] Crits after respawn - SpawnProtection
    Reply With Quote #8

    Does it give any punishment to the spawnkill or can you maybe add it,

    because i've search so long for that, and many don't have it or they're outdated


    Oh and does it support CS:S too ?

    Last edited by freaky1; 06-26-2013 at 10:52.
    freaky1 is offline
    Arkarr
    Veteran Member
    Join Date: Sep 2012
    Location: Just behind my PC screen
    Old 06-26-2013 , 11:12   Re: [TF2] Crits after respawn - SpawnProtection
    Reply With Quote #9

    Quote:
    Originally Posted by 7106 View Post
    arena mode doesn't work...

    just server automacally shutdowned...
    Oh ! Thanks for bug reporting this bug. I'm going to work on it.

    Hum ? It's not a bug ! On my server, everything work fine. Maybe you can upload your logs ?

    Last edited by Arkarr; 06-26-2013 at 11:24.
    Arkarr is offline
    Arkarr
    Veteran Member
    Join Date: Sep 2012
    Location: Just behind my PC screen
    Old 06-26-2013 , 11:14   Re: [TF2] Crits after respawn - SpawnProtection
    Reply With Quote #10

    Quote:
    Originally Posted by freaky1 View Post
    Does it give any punishment to the spawnkill or can you maybe add it,

    because i've search so long for that, and many don't have it or they're outdated


    Oh and does it support CS:S too ?
    Actually it doesn't support CS:S and doesn't give any punishment but I'm working right now on it !
    Arkarr is offline
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