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Model Port to CS:GO, only Wireframes?


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DJPlaya
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Join Date: Nov 2014
Location: Germany
Old 04-27-2017 , 19:34   Model Port to CS:GO, only Wireframes?
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Hi, Im trying to port some Models of Dota 2 to CS:GO, im pretty far and everything works, except the Texture!

The Model refers to an existing VMT File > http://i.imgur.com/7g8q5Ry.png (Material Paths is "/")

The Models and Textures are completely fine and can be opened in VTFEdit, but the Model is only showed in Wireframes (without the .vmt its black) > http://steamcommunity.com/sharedfile.../?id=914188295

The Colored Texture has this Options > http://i.imgur.com/CUKDhUV.png

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File Type: 7z Desktop.7z (1.12 MB, 44 views)
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Last edited by DJPlaya; 04-27-2017 at 19:34.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 04-28-2017 , 05:28   Re: Model Port to CS:GO, only Wireframes?
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I'm going to go ahead and guess that CS:GO doesn't have a shader called CustomHero.
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DJPlaya
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Join Date: Nov 2014
Location: Germany
Old 04-28-2017 , 08:55   Re: Model Port to CS:GO, only Wireframes?
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Quote:
Originally Posted by asherkin View Post
I'm going to go ahead and guess that CS:GO doesn't have a shader called CustomHero.
How dump could i be (facepalm)
TY

Edit: WTF xD > http://steamcommunity.com/sharedfile.../?id=914699012 (looks just fine in hl-mv?)

Quote:
Originally Posted by DJPlaya View Post
Edit: WTF xD > http://steamcommunity.com/sharedfile.../?id=914699012 (looks just fine in hl-mv?)
Note: Source 2 Models dosent support "Modelsize" to be changed
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Last edited by DJPlaya; 10-29-2017 at 13:39.
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