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[CS:GO] New gamemode - FUN Rounds!


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parthi
Senior Member
Join Date: Mar 2015
Old 07-10-2015 , 13:50   Re: [CS:GO] New gamemode - FUN Rounds!
Reply With Quote #21

can u fix the plugin pls, when we put the smx on ftp, he disable all buyzone
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skinheadxtreme
AlliedModders Donor
Join Date: Jul 2013
Old 07-10-2015 , 14:23   Re: [CS:GO] New gamemode - FUN Rounds!
Reply With Quote #22

More Roundssssss
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boomix
Senior Member
Join Date: May 2015
Location: Latvia
Old 07-10-2015 , 15:31   Re: [CS:GO] New gamemode - FUN Rounds!
Reply With Quote #23

Quote:
Originally Posted by parthi View Post
can u fix the plugin pls, when we put the smx on ftp, he disable all buyzone
Okey, will fix it. It was supposted to be autoconfigurated but looks like it is just problem.

Quote:
Originally Posted by skinheadxtreme View Post
More Roundssssss
More ideas for rounds!
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skinheadxtreme
AlliedModders Donor
Join Date: Jul 2013
Old 07-10-2015 , 19:41   Re: [CS:GO] New gamemode - FUN Rounds!
Reply With Quote #24

Quote:
Originally Posted by 0sama View Post
I believed that a cvar for enable/disable this plugin is necesary. Yesterday in the night i test the plugin in my server and have so much fun xD

But i have to add in the gamemode_casual_server.cfg "sm plugins unload funrounds" so is not always enabled.

I think some of the Strat Roulette can be funny to add, but i don't know if you can codec some of then, like for example:



And you have a lot more, the list if so long xD

Greetings.
Thissss
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Sw33T3R
AlliedModders Donor
Join Date: Mar 2014
Old 07-13-2015 , 13:58   Re: [CS:GO] New gamemode - FUN Rounds!
Reply With Quote #25

Awesome plugin mate, keep work
You should fix some bug's like you cant buy stuff when plugins is loaded and disabled via cvar
Anyway you can add esp (glow) mode for all players (like in overwatch)
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szyma94
Member
Join Date: Nov 2014
Location: Poland
Old 07-13-2015 , 17:05   Re: [CS:GO] New gamemode - FUN Rounds!
Reply With Quote #26

Hi
I changed of this plugin warmup,noscope and thirdperson(but players bug this say command firstperson in console)
Code:
public Action:Fun_EventRoundStart(Handle:event, const String:name[], bool:dontBroadcast)
{
	new client = GetClientOfUserId(GetEventInt(event, "userid"));
	
	if(GameRules_GetProp("m_bWarmupPeriod") == 1)
	{
		if(client > 0 && IsPlayerAlive(client))
		{
			for(new x = 0; x <= 1; x++)
			{
				new ent = GetPlayerWeaponSlot(client, x);
				CS_DropWeapon(client, ent, true, true);
			}
		}
	}
	else
	StartRound();
}
Code:
//FUNKCIJA - NOSCOPE
public Action:OnPlayerRunCmd(client, &buttons, &impulse, Float:vel[3], Float:angles[3], &weapon)
{
	if(g_NoScope)
	{
		if(buttons & IN_ATTACK2)
		{
			buttons &= ~IN_ATTACK2;
		}
	}
}
Code:
//** FUNKCIJA THIRD PERSON **//
public Action:EnableThirdPerson(Handle:timer) {
		CreateTimer(0.0, Timer_ThirdPerson, _, TIMER_REPEAT);
}

public Action:Timer_ThirdPerson(Handle:timer)
{
	for (new x = 1; x < MaxClients; x++) {
		if (IsClientInGame(x) && IsPlayerAlive(x) && !IsFakeClient(x)) {
		ClientCommand(x, "thirdperson");
		}
	}
}
Maybe you may come in handy.
sorry for my english

Last edited by szyma94; 07-13-2015 at 17:07.
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L33TGaming
Senior Member
Join Date: Jun 2014
Old 07-17-2015 , 03:52   Re: [CS:GO] New gamemode - FUN Rounds!
Reply With Quote #27

Awesome plugin with just a small function missing. Would love the ability to set random rounds playing random fun rounds.

E.g.
Each map is set to have 2 fun rounds. The gamemode of the fun rounds are random chosen and so is the actual round the fun rounds are played on.

Additionally, an simple voting function for players to vote which rounds they would like play would be awesome.

Keep up the good job.
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irepz
Senior Member
Join Date: Mar 2013
Location: France
Old 07-17-2015 , 04:42   Re: [CS:GO] New gamemode - FUN Rounds!
Reply With Quote #28

Hi ! Good work, this plugin seesm really cool.

Maybe you can add a chicken round:
Everyone is a chicken, player visibility is close to the ground, mouse1 to attack with the cut left clic damage.

Why not a blind round ?
Both player are locked in a small area (defined on each map), spawning with a negev and don't see anything (mp_fadetoblack). Survivor is winner.

I'll think about more ideas
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Wica
New Member
Join Date: Jul 2015
Location: Budapest, Hungary
Old 07-19-2015 , 03:47   Re: [CS:GO] New gamemode - FUN Rounds!
Reply With Quote #29

god job! i use my clan server: 37.221.209.105:27206
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irepz
Senior Member
Join Date: Mar 2013
Location: France
Old 07-22-2015 , 09:01   Re: [CS:GO] New gamemode - FUN Rounds!
Reply With Quote #30

EAch mod round is random defined, it's really nice ! But if we can avoid to have the same round twice in a row it could be nice.

Also, could you add some cvar to allow / disallow some mods ? Players complains about slowmod which is a bit annoying

EDIT : Add a FFA round could also be nice. KOTH mod :p

EDIT2 : Revew from players : " on the "lets play backwards" round if you hold s you go forward but if you hold s and spacebar you jump backwards"
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Last edited by irepz; 07-22-2015 at 10:07.
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