Raised This Month: $51 Target: $400
 12% 

DeadVox 2.0.0 Beta (Sat 11/03/06)


Post New Thread Reply   
 
Thread Tools Display Modes
c0ldfyr3
AlliedModders Donor
Join Date: Aug 2005
Location: Ireland
Old 02-28-2006 , 03:55  
Reply With Quote #31

I just fixed my signature for GetVoiceGameMgr so DeadVox will be back in action ASAP.

Just thought i'd let you know =)
__________________
c0ldfyr3 is offline
Send a message via MSN to c0ldfyr3 Send a message via Yahoo to c0ldfyr3
L. Duke
Veteran Member
Join Date: Apr 2005
Location: Walla Walla
Old 02-28-2006 , 10:11  
Reply With Quote #32

L. Duke is offline
awuh0
Senior Member
Join Date: Apr 2005
Location: /dev/null
Old 02-28-2006 , 17:28  
Reply With Quote #33

Quote:
Originally Posted by sniper_strike
if u read the hlss readme u need like certain voice commnads set to 1
http://hlss.us/setuphlss/index.php?id=css
voice_inputfromfile or something

also can u add a console command to disable anny dead chat so like during scrims u can just set it to 0
voice_inputfromfile 0
alias voice_inputfromfile "echo No morons with mic's allowed here"

That will stop 99% of the morons.
(yes you have to client execute it.. try matties plugin)
__________________
~The_wUh
_________________
Ph34r teh zombies!!!
find a better way to play CSS, connect to...
thewuh.servebeer.com
thecircus.servebeer.com
awuh0 is offline
Send a message via ICQ to awuh0 Send a message via AIM to awuh0 Send a message via MSN to awuh0
c0ldfyr3
AlliedModders Donor
Join Date: Aug 2005
Location: Ireland
Old 03-01-2006 , 11:28  
Reply With Quote #34

I have a better method =)

In reality, nobody needs to use voice_inputfromfile for anything constructive, so admins should be allowed to disable anyone using it.
So, I am making this one feature of the plugin on its own, seperate to the Dead Talk and taunting.

The plugin now checks for the voice_inputfromfile command, and flags that user as ignored untill they stop talking.

I am thinking of changing the plugins name to CSS Vox, and including some sort of interclan communication, so if lets say, you use a +clanrecord, it will only allow other players on the server with your clan tag to hear. Its very very much an alpha right now, but im hoping it will work as I planned.

The single user to user voice communication may be out for the moment, seeing as it would take so much for a player to set it up and use, but the idea and half-code is still there.

More as it comes.
__________________
c0ldfyr3 is offline
Send a message via MSN to c0ldfyr3 Send a message via Yahoo to c0ldfyr3
c0ldfyr3
AlliedModders Donor
Join Date: Aug 2005
Location: Ireland
Old 03-11-2006 , 13:56  
Reply With Quote #35

Ok, uploaded v2.0.0b, let me know of any problems.
__________________
c0ldfyr3 is offline
Send a message via MSN to c0ldfyr3 Send a message via Yahoo to c0ldfyr3
sslice
Senior Member
Join Date: Feb 2005
Location: Texas, USA
Old 03-11-2006 , 17:11  
Reply With Quote #36

Quote:
Originally Posted by c0ldfyr3
...

I am thinking of changing the plugins name to CSS Vox, and including some sort of interclan communication, so if lets say, you use a +clanrecord, it will only allow other players on the server with your clan tag to hear.

...
I could see this being exploited, by someone just changing their name to listen in on the convo, lol.
__________________
sslice is offline
FlyingMongoose
Veteran Member
Join Date: Mar 2004
Old 03-11-2006 , 17:52  
Reply With Quote #37

configuration files based on steamid's

so only broadcasts to the steamid or IP inside of that config (of course executed beforehand so as not having to read the file every time a button is pressed)
__________________
Please do NOT PM for support.

Only ask for support in plugin threads.

TunedChaos.com - Precision Tuned Game Servers
FlyingMongoose is offline
peagle
Member
Join Date: May 2004
Location: Chicago, IL
Old 06-30-2006 , 10:45   Re: DeadVox 2.0.0 Beta (Sat 11/03/06)
Reply With Quote #38

Quote:
Originally Posted by c0ldfyr3
Ok, uploaded v2.0.0b, let me know of any problems.
I still use, and love this plugin. I have a rolling advertisement that lets people know:

ALL TALK [ON] FOR DEAD PEOPLE

So people understand it's not an alltalk server. If that could be built into DeadVox that would be great (say as a middle, bottom-justified c-say)

Possible in a future update?

Quote:
Originally Posted by c0ldfyr3
I am thinking of changing the plugins name to CSS Vox, and including some sort of interclan communication, so if lets say, you use a +clanrecord, it will only allow other players on the server with your clan tag to hear. Its very very much an alpha right now, but im hoping it will work as I planned.
Quote:
Originally Posted by FlyingMongoose
configuration files based on steamid's so only broadcasts to the steamid or IP inside of that config (of course executed beforehand so as not having to read the file every time a button is pressed)
That would be neat, although most clans probably have Vent/Teamspeak for this purpose. If there were a way to make the game-chat mic for clan members appear in green or something (instead of the terror-red/ct-blue voice boxs), then I could see this being much less confusing.

Thanks again!
__________________
"Time is the fire in which we burn" - Delmore Schwartz
peagle is offline
Send a message via MSN to peagle
FlyingMongoose
Veteran Member
Join Date: Mar 2004
Old 07-01-2006 , 13:47   Re: DeadVox 2.0.0 Beta (Sat 11/03/06)
Reply With Quote #39

The use of it would be more for an admin pointing some voice chat at someone going out of line ;).

Also, he actually has a bit of this plugin put into his zombiemod... (communication between zombies only)

Basically give specific people (admin flag) the ability to talk to other specific people.

Like

+voiceto STEAMID

Okay, breakdown of what I'm thinking

+clanrecord = List of people in a config file based on steamid
+voiceto STEAMID = basically can be boudn to speak to an individual based on their steamid but only if you're in the clanrecord list

then of course the dead alltalk

But also remember this: Since c0ld's last update to this plugin his HD had failed and had become unrecoverable, so the original sourcecode to this plugin is lost, however that doesn't mean he can't do it again, if he does release a new version of this plugin it will take some time.

Last edited by FlyingMongoose; 07-01-2006 at 14:02.
FlyingMongoose is offline
c0ldfyr3
AlliedModders Donor
Join Date: Aug 2005
Location: Ireland
Old 07-02-2006 , 13:29   Re: DeadVox 2.0.0 Beta (Sat 11/03/06)
Reply With Quote #40

Quote:
Originally Posted by FlyingMongoose
But also remember this: Since c0ld's last update to this plugin his HD had failed and had become unrecoverable, so the original sourcecode to this plugin is lost, however that doesn't mean he can't do it again, if he does release a new version of this plugin it will take some time.
Actually, this is the re-write =)
I did it just after the HD crash as it was one of my smaller projects and I just sat down one night and completed it in a couple of hours because its such a small project.
It works flawlesly as it is, so I have kind of put the project to the bottom of my TODO list for a while. Not to mean I wont take it up again but I just dont know when ill have time yet.
__________________
c0ldfyr3 is offline
Send a message via MSN to c0ldfyr3 Send a message via Yahoo to c0ldfyr3
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:09.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode