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[ANY] Tick X Map Fix (3.1, 2015-Jun-28)


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Chanz
Veteran Member
Join Date: Aug 2008
Location: Germany - Stuttgart
Old 08-08-2009 , 12:00   Re: Tick 100 Mapfix
Reply With Quote #11

Quote:
Originally Posted by LLLinnGDing View Post
I tested it 5 min ago and this works perfect.
Ty
(tested this on a hl2mp 100tick server)
then I'm happy
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Dark4eg
Member
Join Date: Jan 2009
Old 08-10-2009 , 08:04   Re: Tick 100 Mapfix
Reply With Quote #12

Worked in CS:Source servers?
Thanks!
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Chanz
Veteran Member
Join Date: Aug 2008
Location: Germany - Stuttgart
Old 08-10-2009 , 08:19   Re: Tick 100 Mapfix
Reply With Quote #13

it should work in css too, as long you have problems with func_doors.
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Chanz
Veteran Member
Join Date: Aug 2008
Location: Germany - Stuttgart
Old 08-10-2009 , 13:09   Re: Tick 100 Mapfix
Reply With Quote #14

updated to version 1.0.4
+ convar sm_doorspeed 1.05 = makes all doors 5% faster.
* code improvement/fix
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mabu
Member
Join Date: Dec 2006
Old 08-10-2009 , 13:09   Re: Tick 100 Mapfix
Reply With Quote #15

phys_timescale "1.5"

has the same effect? or not ?
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Chanz
Veteran Member
Join Date: Aug 2008
Location: Germany - Stuttgart
Old 08-10-2009 , 14:16   Re: Tick 100 Mapfix
Reply With Quote #16

Quote:
Originally Posted by mabu View Post
phys_timescale "1.5"

has the same effect? or not ?
Then everything is 50% faster, I didn't want that.
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BrutalGoerge
SourceMod Donor
Join Date: Jul 2007
Old 08-10-2009 , 14:21   Re: Tick 100 Mapfix
Reply With Quote #17

Quote:
Originally Posted by mabu View Post
phys_timescale "1.5"

has the same effect? or not ?
it effects all physics physics (dropping weapons, any other map props)
i'd use the plugin since it just messes with doors
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Chanz
Veteran Member
Join Date: Aug 2008
Location: Germany - Stuttgart
Old 08-16-2009 , 07:39   Re: Tick 100 Mapfix
Reply With Quote #18

updated to 1.2.14 see first post for changelog.
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Chanz
Veteran Member
Join Date: Aug 2008
Location: Germany - Stuttgart
Old 08-17-2009 , 18:08   Re: Tick 100 Mapfix
Reply With Quote #19

updated to 1.3.25 see first post for changelog.

This update deals now with prop_door_rotating entitys.

Have fun. :-)

Edit:
updated to 1.4.35 see first post for changelog.

Last edited by Chanz; 08-20-2009 at 11:36.
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FrozenHaxor
Senior Member
Join Date: Jun 2009
Location: Poland
Old 11-08-2009 , 08:39   Re: Tick 100 Mapfix
Reply With Quote #20

Hello. I'm using this plugin on CS:S, but it's not working.
PHP Code:
L 11/08/2009 08:26:49SourceMod error session started
L 11
/08/2009 08:26:49Info (map "mg_battle_party") (file "errors_20091108.log")
L 11/08/2009 08:26:49: [SMNative "GetEntProp" reportedProperty "m_bForceClosed" not found (entity 61/func_movelinear)
L 11/08/2009 08:26:49: [SMDisplaying call stack trace for plugin "tick100mapfix.smx":
L 11/08/2009 08:26:49: [SM]   [0]  Line 286, /home/groups/alliedmodders/forums/files/4/0/5/7/5/47614.attach::GetDoorSettings()
L 11/08/2009 08:26:49: [SM]   [1]  Line 270, /home/groups/alliedmodders/forums/files/4/0/5/7/5/47614.attach::GetDoorSettingsAll()
L 11/08/2009 08:26:49: [SM]   [2]  Line 150, /home/groups/alliedmodders/forums/files/4/0/5/7/5/47614.attach::Timer_OnMapStart_Delayed()
L 11/08/2009 08:35:04Error log file session closed.
L 11/08/2009 10:07:23SourceMod error session started
L 11
/08/2009 10:07:23Info (map "Bob2") (file "errors_20091108.log")
L 11/08/2009 10:07:23: [SMNative "GetEntProp" reportedProperty "m_bForceClosed" not found (entity 198/func_movelinear)
L 11/08/2009 10:07:23: [SMDisplaying call stack trace for plugin "tick100mapfix.smx":
L 11/08/2009 10:07:23: [SM]   [0]  Line 286, /home/groups/alliedmodders/forums/files/4/0/5/7/5/47614.attach::GetDoorSettings()
L 11/08/2009 10:07:23: [SM]   [1]  Line 270, /home/groups/alliedmodders/forums/files/4/0/5/7/5/47614.attach::GetDoorSettingsAll()
L 11/08/2009 10:07:23: [SM]   [2]  Line 150, /home/groups/alliedmodders/forums/files/4/0/5/7/5/47614.attach::Timer_OnMapStart_Delayed()
L 11/08/2009 10:49:39Error log file session closed
SM v1.2.4 Official on Meta v1.8.0
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