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[L4D2] ScavengeBotsDS


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Xanaguy
Senior Member
Join Date: Jan 2017
Old 10-12-2018 , 19:26   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #21

Quote:
Originally Posted by jamalsheref2 View Post
they still suck

Quote:
Originally Posted by Xanaguy View Post
Yea... this plugin doesnít change the botsí behavior, it just makes more campaigns compatible with it.
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bewbsftw
Junior Member
Join Date: Oct 2018
Old 11-21-2018 , 05:43   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #22

Dude, can you please add support for the campaign "Pasiri"
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Xanaguy
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Join Date: Jan 2017
Old 11-21-2018 , 11:49   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #23

Quote:
Originally Posted by bewbsftw View Post
Dude, can you please add support for the campaign "Pasiri"

Add the map you want in the .cfg along with the specific coordinates and angles you want the bots to pour the gas at.

You can find the mapís console name in the information text when you load up the map (in console). And you can get the coordinates and angles by positioning yourself by the gas nozzle (where to pour the gas) and enter (getpos_exact) in console.
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bewbsftw
Junior Member
Join Date: Oct 2018
Old 11-22-2018 , 02:53   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #24

Ok, thanks!
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Xanaguy
Senior Member
Join Date: Jan 2017
Old 01-04-2019 , 14:28   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #25

Data Update: Added "Dark Carnival: Remix" Chapter 5 in the .cfg file (This is only for the monorail objective and not the concert finale). If there are any maps, coop or Scavenge that I am able to add, please let me know.
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Xanaguy
Senior Member
Join Date: Jan 2017
Old 01-14-2019 , 19:19   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #26

Plugin Update: Fixed Bots continuing to get gas cans and carrying them away on the Scavenge game mode (This applied to unregistered maps).

The plugin has been split into two branches. There should be no more issues with different nozzle locations or maps that have scavenging in both game modes.

Last edited by Xanaguy; 01-15-2019 at 04:25. Reason: Update is live.
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Marttt
Senior Member
Join Date: Jan 2019
Old 01-20-2019 , 08:58   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #27

Is it possible to configure this for the bots to deliver the cola to the Dead Center 2 map?
It looks like the same "engine" but needs to check if the item is a cola and not a can of gasoline.

just an idea
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Xanaguy
Senior Member
Join Date: Jan 2017
Old 01-20-2019 , 13:03   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #28

Quote:
Originally Posted by Marttt View Post
Is it possible to configure this for the bots to deliver the cola to the Dead Center 2 map?
It looks like the same "engine" but needs to check if the item is a cola and not a can of gasoline.

just an idea
Iíve tried, many times. The bots will just stand there doing absolutely nothing until the colaís been delivered. I can try again since I havent tried everything though.
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bazrael
Senior Member
Join Date: Jan 2010
Location: Where Lucy became superw
Old 02-12-2019 , 03:34   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #29

To Xanaguy: Have you ever encountered any server crash while ScavengeBotsDS plugin was running?

Actually a few years ago, my server would crash occasionally during gameplay of scavenge when older ScavengeBots installed. This happened many times, making me doubt which plugin is the cause, so I tried to remove it for a while, and then no crash in any campaign with scavenge gameplay. I thought your new version might fix this but unfortunately this has occurred twice since adopted ScavengeBotsDS (v1.6). The crash happened in official and community campaigns.

It didn't show anything wrong in console of dedicated server before crashed so couldn't tell you any clue to fix. I believe it's a potential bug in previous ScavengeBots.
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Xanaguy
Senior Member
Join Date: Jan 2017
Old 02-12-2019 , 05:13   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #30

To be honest, i havent suffered any crashes related to ScavengeBotsDS. In fact, the only times I would be crashing is if i was running something like Day Break or Yama or any campaign with a certain CI addon. Everything else is perfect.

Last edited by Xanaguy; 02-12-2019 at 05:14.
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