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Simple Windows Auto Game Servers Manager v3.1


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claudiuhks
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Join Date: Jan 2010
Location: Living Randomly
Old 06-30-2022 , 16:09   Simple Windows Auto Game Servers Manager v3.1
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Simple Windows Auto Game Servers Manager v3.1
Auto Start Up Your Game Servers If They Don't Already Run And Auto Update Them

Running One Game
  • You need a folder containing AutoSrcds.exe and CFG.INI.
  • Configure CFG.INI for your game.
Running Multiple Games
  • You need at least two folders as above.
  • Only one folder should contain AutoSrcds.exe and CFG.INI.
  • The other folders should also contain one of the following files: 0, 1, 2, ...
Details
Git
Cfg
  • CFG.INI (CZ)
  • CFG.INI (CSGO)
Updates
  • Code:
    v1.4 -> v1.5 : Fixed a bug which caused the application to terminate on invalid internet connection.
    v1.5 -> v1.6 : Added a check for the TerminateProcess and WaitForSingleObject calls, to ensure these processes have really terminated.
                   Fixed a bug which made the Steam CMD application unable to launch in the case of UpdateMainFile missing. UpdateMainFile setting is optional.
    v1.6 -> v1.7 : Disabled the C++ exceptions entirely to improve the execution performance.
                   Fixed a bug related to the TerminateProcess and WaitForSingleObject calls. While the Steam application is closed why would it be killed anymore.
    v1.7 -> v1.8 : Final improvements.
    v1.8 -> v2.0 : Fixed HLDS. The CreateProcessW call also needed the path (the location) of the HLDS.EXE file as a parameter.
    v2.0 -> v3.0 : Fixed game servers being stuck on 60 FPS in Windows 11.
    v3.0 -> v3.1 : Added Half-Life support.
Attached Files
File Type: zip WindowsAutoGameServersManager-3.1.zip (3.71 MB, 14 views)
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Last edited by claudiuhks; 06-05-2023 at 22:52. Reason: v3.0 -> v3.1
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