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ZR 3.1 Conflict with GrenadePack2


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triohala
Junior Member
Join Date: Apr 2012
Old 09-17-2013 , 11:50   ZR 3.1 Conflict with GrenadePack2
Reply With Quote #1

ZR 3.1 conflicting with Grenade Pack 2 plugin.

If you safe HE grenades after round ends on next round you loose HE granades and cant buy any more on others rounds, must reconect.

Last edited by triohala; 09-17-2013 at 11:51.
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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 09-17-2013 , 12:25   Re: ZR 3.1 Conflict with GrenadePack2
Reply With Quote #2

I remember this bug. I think the solution was to store current grenades into client variables at the end of the round, set their grenades to 0, and then re-assign the grenades on spawn. ZeeGrenades (one of the random plugins in my list) has it for a temporary fix, but it wasn't designed solely for that reason.
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triohala
Junior Member
Join Date: Apr 2012
Old 09-22-2013 , 05:47   Re: ZR 3.1 Conflict with GrenadePack2
Reply With Quote #3

Is possible somehow fix it ?
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