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/hlds_run: line 321: 7373 Segmentation fault $HL_CMD


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pewex
Senior Member
Join Date: Dec 2010
Location: AlliedMods
Old 07-02-2011 , 07:27   Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
Reply With Quote #141

Quote:
Originally Posted by DeLiriuM View Post
vim hlds_run
Line 17 -> change DEBUG=0 to DEBUG=""

This won't stop the server from crashing, bug atleast it'll restart after that.
how I did it, the server will not turn on.


Delirium

You can edit the file and give hlds_run in the Annex?

Last edited by pewex; 07-02-2011 at 19:43.
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kamar0n
Junior Member
Join Date: Jan 2010
Location: Spain
Old 07-03-2011 , 16:33   Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
Reply With Quote #142

Hello, here my errors.

./hlds_run: line 324: 17421 Violación de segmento $HL_CMD
06/13/2011-19:482: Server cvar "mp_timelimit" = "24.999999"
06/13/2011-19:481: World triggered "Round_Start"
06/13/2011-19:48:25: World triggered "Round_End"
06/13/2011-19:48:25: Team "CT" triggered "CTs_Win" (CT "15") (T "3")

./hlds_run: line 324: 7286 Violación de segmento $HL_CMD
06/13/2011-229:26: Server cvar "mp_chattime" = "1"
06/13/2011-229:26: Team "TERRORIST" scored "7" with "11" players
06/13/2011-229:26: Team "CT" scored "5" with "5" players

./hlds_run: line 328: 2150 Violación de segmento $HL_CMD
07/01/2011-13:05:16: World triggered "Round_Start"
07/01/2011-13:05:10: World triggered "Round_End"
07/01/2011-13:05:10: Team "CT" triggered "CTs_Win" (CT "4") (T "1")

./hlds_run: line 328: 12481 Violación de segmento $HL_CMD
07/01/2011-16:25:29: Server cvar "sv_restartround" = "1"
07/01/2011-16:25:29: Server cvar "mp_buytime" = "0"
07/01/2011-16:25:29: Server cvar "mp_roundtime" = "3.50"
07/01/2011-16:25:29: Server cvar "mp_freezetime" = "1"
07/01/2011-16:25:29: Server cvar "mp_timelimit" = "35"
07/01/2011-16:25:29: Log file started (file "logs/L0701061.log") (game "cstrike") (version "48/1.1.2.6/Stdio/5006")
Server logging data to file logs/L0701061.log

./hlds_run: line 328: 28022 Violación de segmento $HL_CMD
Reason: Timed out
Dropped Rigo!!!!!!!!!!! from server
07/01/2011-210:49: "Rigo!!!!!!!!!!!<257><>" disconnected
07/01/2011-210:47: World triggered "Round_End"
07/01/2011-210:47: Team "TERRORIST" triggered "Terrorists_Win" (CT "0") (T "1")


- Because always these commands appear?:
"Round_End", "Round_Start"

- Comands fail?:
"mp_timelimit" = "24.999999"
"mp_chattime" = "1"
"sv_restartround" = "1"

Exist more sploits, any idea?. I expect that help you of something this.

Last edited by kamar0n; 07-03-2011 at 16:35.
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dFF
sıɹɹoɥɔ ʞɔnu
Join Date: Oct 2009
Old 07-04-2011 , 05:49   Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
Reply With Quote #143

@kamar0n Probably Segmentation fault caused by plugins. Try reinstall the server, and be careful what plugins you install.
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Vita
Senior Member
Join Date: Oct 2010
Location: Serbia
Old 07-04-2011 , 16:21   Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
Reply With Quote #144

Yes, it happens because of some plugins that use some functions in some modules. Also you might be missing some c and c++ libs.
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4 faN
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Join Date: Oct 2010
Location: Czech Republic
Old 08-15-2011 , 09:32   Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
Reply With Quote #145

It does autobuy and rebuy. You can disable rebuy and autobuy on server or add this plugin http://forums.alliedmods.net/showpos...84&postcount=5
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Rachidz
New Member
Join Date: Nov 2011
Old 11-17-2011 , 21:35   Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
Reply With Quote #146

Hello everyone
i created this accaunt just to try help some of you who got the same error as mine!
i have Cs Zombie server! and once i uploaded a new player model and some plugins to my server it started showing this error!
i tried restart and metamod-p like u said! but didnt work,,,
in the end i discovered that the model size isnt the same as the original model in my computer,, its mean the uploading wasnt 100%
Anyway! i upload it again and this time full, and server start without problems!
hope that can help u a little

Sorry for my bad english :p

Last edited by Rachidz; 11-17-2011 at 21:37.
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kamar0n
Junior Member
Join Date: Jan 2010
Location: Spain
Old 12-19-2011 , 18:31   Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
Reply With Quote #147

well I've explained my problem better here, take a look http://forums.alliedmods.net/showthr...97#post1616097
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forid786786
Senior Member
Join Date: Oct 2011
Location: U.K (Cs 1.6 world)
Old 12-21-2011 , 18:37   Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
Reply With Quote #148

I have the Same problem Sometimes the server loads and comes and most of the time it says segmentation fault I need to keep on running and ending the hlds to get it to work

Please help ASAP
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Vita
Senior Member
Join Date: Oct 2010
Location: Serbia
Old 12-22-2011 , 15:04   Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
Reply With Quote #149

Segmentation Fault == Access Violation is happening in Linux if the app is trying to read/write some memory address that is not in the address space of the current app. Mostly this happens because some module or plugin is badly written and tries to access some memory address that is not available to it.

It happens sometimes, what else can I say.
Try to install libstdc++, ia32-libs, gcc, make, g++ and other developer tools.
I solved this by using Meatmod-p.
I was running servers on CentOS 5.2 and got Segmentation Fault error, installed lots of development libs and nothing helped untill I installed Meatmod-P, after that all went well.

Currently running 20 game servers on CentOS 6 x64 and HLDS server with build 5408 + Metamod-P + AMX Mod X 1.8.1. I did not install any additional libs and Segmentation Fault Error did not show, and I hope it wont show in future.

Best Regards!
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forid786786
Senior Member
Join Date: Oct 2011
Location: U.K (Cs 1.6 world)
Old 12-23-2011 , 06:31   Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
Reply With Quote #150

Quote:
Originally Posted by Vita View Post
Segmentation Fault == Access Violation is happening in Linux if the app is trying to read/write some memory address that is not in the address space of the current app. Mostly this happens because some module or plugin is badly written and tries to access some memory address that is not available to it.

It happens sometimes, what else can I say.
Try to install libstdc++, ia32-libs, gcc, make, g++ and other developer tools.
I solved this by using Meatmod-p.
I was running servers on CentOS 5.2 and got Segmentation Fault error, installed lots of development libs and nothing helped untill I installed Meatmod-P, after that all went well.

Currently running 20 game servers on CentOS 6 x64 and HLDS server with build 5408 + Metamod-P + AMX Mod X 1.8.1. I did not install any additional libs and Segmentation Fault Error did not show, and I hope it wont show in future.

Best Regards!

Thanks MetaMod -p fixed the problem
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