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Custom Votes Redux (v1.7 - 4/13/14)


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stebrickboy
Junior Member
Join Date: Jul 2013
Old 06-13-2014 , 23:44   Re: Custom Votes Redux (v1.7 - 4/13/14)
Reply With Quote #111

By the way, could you give me an example on the cfg if i got loads of match modes (e.g. promod 1v1, 2v2 on l4d2) and i want players to choose among them on the list. I wan the vote to take place by "confirm" (i.e. yes or no) to exec a cfg file, rather than by lots of options

To put it simple, the vote shows a list of match modes but when one players pick one, then other players could either concur or object. As players always got confused when they have so many choice. Yes/No is simple enough.

Thanks

Last edited by stebrickboy; 06-13-2014 at 23:48.
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Alice.bnd
Member
Join Date: Sep 2011
Location: Russia, SPb
Old 06-15-2014 , 13:28   Re: Custom Votes Redux (v1.7 - 4/13/14)
Reply With Quote #112

The big problem plugin - spam voting.
1. "Cooldown" acts on a specific section and a particular player. This is wrong. Suppose, total 6 sections and each "cooldown" is set to "60". The player can spam voting immediately 6 times. Then immediately again. And if a few spammers?
Need to not allow the _all players_ to run _any vote_ more than the specified time.
2. You must specify the threshold of entering the vote. Vote to be run _only after_ a predetermined number of players will write chattrigger.

Sorry for my bad english.

Last edited by Alice.bnd; 06-15-2014 at 13:29.
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 06-16-2014 , 11:30   Re: Custom Votes Redux (v1.5 - 4/13/14)
Reply With Quote #113

Quote:
Originally Posted by MaloModo View Post
Trying to do a simple on/off vote with this plugin:

https://forums.alliedmods.net/showthread.php?t=241087

But the result is...nothing....votemap,votekick,votemute, etc all seem to work fine.
Cheers Mate 1.7 fixed the simple chat trigger....working like a champ.
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ReFlexPoison
☠☠☠
Join Date: Jul 2011
Location: ☠☠☠
Old 06-18-2014 , 15:33   Re: Custom Votes Redux (v1.7 - 4/13/14)
Reply With Quote #114

Quote:
Originally Posted by Alice.bnd View Post
The big problem plugin - spam voting.
You must specify the threshold of entering the vote. Vote to be run _only after_ a predetermined number of players will write chattrigger.
If I were to do this, I'd remove the other features due to confusing configurations. I like the idea. But I don't know how others would feel toward the change. I tested with this and it works correctly, just some changes to the configuration are necessary.

Last edited by ReFlexPoison; 06-18-2014 at 15:33.
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Schotti
New Member
Join Date: Feb 2011
Old 06-19-2014 , 10:47   Re: Custom Votes Redux (v1.7 - 4/13/14)
Reply With Quote #115

Hello there,

i have a problem, some of my votes donīt working

Like this:

"command" "sm_silence {TARGET_NAME} 15 Votemute;sm_csay muted {TARGET_NAME}"

It displays only the csay command, but the silence command not.
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stebrickboy
Junior Member
Join Date: Jul 2013
Old 06-23-2014 , 21:43   Re: Custom Votes Redux (v1.7 - 4/13/14)
Reply With Quote #116

Well, for some unknown reason, I am totally being ignored...even i seldom comment on a plugin...
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robotortoise
Senior Member
Join Date: Nov 2013
Old 06-23-2014 , 22:13   Re: Custom Votes Redux (v1.7 - 4/13/14)
Reply With Quote #117

This would probably work:

Code:
"Change the mode!
	{
		"type"			"list"
		"vote"			"1"
		"command"		"sm plugins load {OPTION_RESULT}"
		"team"			"0"
		"bots"			"1"
		"immunity"		"0"
		"multiple"		"1"
		"minimum"		"5"
		"ratio"			".5"
		"call_notify"	"{olive}{VOTER_NAME}{default} voted to change the game mode!{default} [{VOTE_AMOUNT}/{VOTE_REQUIRED}]"
		"pass_notify"	"{olive}Vote to change the game type passed! Option: {olive}{olive}{OPTION_NAME}.{default}."
		"chattrigger"	"votegamemode"
		"options"
		{
			"Death Battle!"				"deathbattle.smx"
			"Beach Wrestling!"			"beachwrestle.smx"
			"Large Wooden Stick Fight!"		"baseballbatfight.smx"
			"Heavy Throwdown!"			"heavyboxing.smx"
		}
	}
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Donski
Senior Member
Join Date: Sep 2012
Old 06-23-2014 , 23:46   Re: Custom Votes Redux (v1.7 - 4/13/14)
Reply With Quote #118

Would be much better if you do exec <result>.cfg and inside the CFGs would load one plugin and unload the rest.
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stebrickboy
Junior Member
Join Date: Jul 2013
Old 06-25-2014 , 22:42   Re: Custom Votes Redux (v1.7 - 4/13/14)
Reply With Quote #119

Thanks. Is it possible to exclude spectators from voting? If possible, how?
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robotortoise
Senior Member
Join Date: Nov 2013
Old 06-26-2014 , 18:26   Re: Custom Votes Redux (v1.7 - 4/13/14)
Reply With Quote #120

Er...it may be just me, but is anyone else finding the plugin cuts text off after a certain number of letters?

For instance, if I say "______ wants to make half the server incapacitated by drugging everyone." it won't display the full text, "only _____ wants to make the s" or something along those lines.


Anyone else having this experience?
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