If i get AutoHelp from special infected hold/grab/pounce while i'm on incap (and maybe about to become black and white)
I get escape from hold/grab/pounce but my 2nd weapon become pistol(it was melee weapon before) and i still heard the heartbeat sound even after i heal with medkit.
Strangely, i still get auto help from special infected holds even if i set autohelp_specials "0" when survivors is about to die by special infected holds
What worst, sometime i get crash after i escape in saferoom and load to next chapter while that happened (not sure if this plugin cause it though)
Edit:
Here's a error log although i don't know if author still support this plugin
Quote:
L 07/10/2021 - 13:44:51: [SM] Exception reported: Invalid timer handle 54180b45 (error 1)
L 07/10/2021 - 13:44:51: [SM] Blaming: cge_l4d2_autohelp.smx
L 07/10/2021 - 13:44:51: [SM] Call stack trace:
L 07/10/2021 - 13:44:51: [SM] [0] KillTimer
L 07/10/2021 - 13:44:51: [SM] [1] Line 479, /home/forums/content/files/2/9/0/3/2/7/179756.attach::RestartTimer
L 07/10/2021 - 13:44:51: [SM] [2] Line 459, /home/forums/content/files/2/9/0/3/2/7/179756.attach::Event_PlayerHurt
L 07/10/2021 - 13:44:51: [SM] [4] AcceptEntityInput
L 07/10/2021 - 13:44:51: [SM] [5] Line 1345, /home/groups/sourcemod/upload_tmp/phpBwaAI1.sp::DamageHook
L 07/10/2021 - 13:44:51: [SM] [6] Line 744, /home/groups/sourcemod/upload_tmp/phpBwaAI1.sp::Timer_CollapsedLung
L 07/10/2021 - 13:51:39: [SM] Exception reported: Invalid timer handle 1643063c (error 1)
L 07/10/2021 - 13:51:39: [SM] Blaming: cge_l4d2_autohelp.smx
L 07/10/2021 - 13:51:39: [SM] Call stack trace:
L 07/10/2021 - 13:51:39: [SM] [0] KillTimer
L 07/10/2021 - 13:51:39: [SM] [1] Line 479, /home/forums/content/files/2/9/0/3/2/7/179756.attach::RestartTimer
L 07/10/2021 - 13:51:39: [SM] [2] Line 459, /home/forums/content/files/2/9/0/3/2/7/179756.attach::Event_PlayerHurt
L 07/10/2021 - 13:52:01: [SM] Exception reported: Invalid timer handle 8a410afe (error 1)
L 07/10/2021 - 13:52:01: [SM] Blaming: cge_l4d2_autohelp.smx
L 07/10/2021 - 13:52:01: [SM] Call stack trace:
L 07/10/2021 - 13:52:01: [SM] [0] KillTimer
L 07/10/2021 - 13:52:01: [SM] [1] Line 479, /home/forums/content/files/2/9/0/3/2/7/179756.attach::RestartTimer
L 07/10/2021 - 13:52:01: [SM] [2] Line 459, /home/forums/content/files/2/9/0/3/2/7/179756.attach::Event_PlayerHurt
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