Author
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Message
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Senior Member
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02-19-2013
, 23:06
[L4D2] Local Dedicated Server Problems
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#1
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I've had a couple of dedicated servers running from my lan and into the outside over the years now, and every time I try to set one up, it takes forever to work out. With L4D 1, I had to use mm_dedicated_force_servers and DMZ hosting in order to be able to connect to it through a lobby with friends. Then, when I originally set up a L4D2 server, all I had to do was set it up through a steamgroup. No DMZ, no special cvars - I could connect through a lobby or just directly without any problems.
Now, a year later, I'm having all sorts of issues and nothing works except running it as a steamgroup server and connecting to it directly. Lobby connections fail, but I can play on it using both the internal IP and the external IP. (I'm currently running a CSGO server with zero problems after using -IP 0.0.0.0 in the startup parameters for that, which makes no sense to me at all.)
The server console shows the local IP and connects to the Steam servers successfully. When I try to manually specify the external IP using -IP or +IP, I get no such connection.
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