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[L4D2] EDIT UPDATE NOW - Developers stay ready! :)


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step
Senior Member
Join Date: May 2010
Old 10-07-2010 , 01:37   Re: [L4D2] EDIT UPDATE NOW - Developers stay ready! :)
Reply With Quote #121

Get the lastest stable snapshot of sourcemod. It solved that problem for me.
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Qtheman
Junior Member
Join Date: Oct 2010
Old 10-07-2010 , 02:07   Re: [L4D2] EDIT UPDATE NOW - Developers stay ready! :)
Reply With Quote #122

Well, I'm having a problem I haven't seen listed here.

After a few seconds (at least on No Mercy), the server crashes with "L4D2 has stopped working". I'm on Windows 7 Home Premium, 64-bit, on the latest stable snapshot of SM.

EDIT: Okay, using sm_map to start No Mercy makes it run for a bit longer, but it still inevitably crashes. Not sure about The Sacrifice, though.

EDIT2: I've also noticed that the "give" command doesn't work anymore, and tells me I can't target myself. For what it's worth I'm running a listen server.

EDIT3: Well, The Sacrifice crashes as well. No idea what's going on, as I tried with only the base plugins and it still crashed. On the other hand, disabling Sourcemod makes it run.

EDIT 4: Scratch that, it doesn't work at all. What's going on? D:

Last edited by Qtheman; 10-07-2010 at 02:42. Reason: updated AGAIN
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SilentBr
Veteran Member
Join Date: Jan 2009
Old 10-07-2010 , 05:18   Re: [L4D2] EDIT UPDATE NOW - Developers stay ready! :)
Reply With Quote #123

Quote:
Originally Posted by Qtheman View Post
Well, I'm having a problem I haven't seen listed here.

After a few seconds (at least on No Mercy), the server crashes with "L4D2 has stopped working". I'm on Windows 7 Home Premium, 64-bit, on the latest stable snapshot of SM.

EDIT: Okay, using sm_map to start No Mercy makes it run for a bit longer, but it still inevitably crashes. Not sure about The Sacrifice, though.

EDIT2: I've also noticed that the "give" command doesn't work anymore, and tells me I can't target myself. For what it's worth I'm running a listen server.

EDIT3: Well, The Sacrifice crashes as well. No idea what's going on, as I tried with only the base plugins and it still crashed. On the other hand, disabling Sourcemod makes it run.

EDIT 4: Scratch that, it doesn't work at all. What's going on? D:
Are you running latest snapshot of sourcemod and metamod? Here is ok, without any crash.

I just get a issue. In some map change, kick all players and back to c1m1_hotel map. I'm not running force change mission. I just don't know why this is happening

EDIT: Running only SuperVersus 1.5.4, L4D Vote Manager 1.5.6 and L4D Multi Tanks 1.5

I have no ideia why this is happend.

Last edited by SilentBr; 10-07-2010 at 06:01.
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lex4ntis
BANNED
Join Date: Aug 2010
Location: CZ
Old 10-07-2010 , 06:13   Re: [L4D2] EDIT UPDATE NOW - Developers stay ready! :)
Reply With Quote #124

latest MM 1.8.4 build 738 is taking really long mapchange and restart times for linux l4d2, so its bugged, dont use that, use latest stable 1.8.3 instead
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johnsons
Junior Member
Join Date: Apr 2009
Old 10-07-2010 , 06:32   Re: [L4D2] EDIT UPDATE NOW - Developers stay ready! :)
Reply With Quote #125

bebop Plugin crash
parachute Plugin cause Error
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Visual77
Veteran Member
Join Date: Jan 2009
Old 10-07-2010 , 07:13   Re: [L4D2] EDIT UPDATE NOW - Developers stay ready! :)
Reply With Quote #126

Quote:
Originally Posted by lex4ntis View Post
latest MM 1.8.4 build 738 is taking really long mapchange and restart times for linux l4d2, so its bugged, dont use that, use latest stable 1.8.3 instead
This ^
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kdogg
SourceMod Donor
Join Date: Jul 2010
Old 10-07-2010 , 16:19   Re: [L4D2] EDIT UPDATE NOW - Developers stay ready! :)
Reply With Quote #127

Quote:
Originally Posted by step View Post
Get the lastest stable snapshot of sourcemod. It solved that problem for me.
Yeah this worked, using MM version 1.8.3 hg732 and SM version 1.3.5 hg3053
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Qtheman
Junior Member
Join Date: Oct 2010
Old 10-07-2010 , 16:56   Re: [L4D2] EDIT UPDATE NOW - Developers stay ready! :)
Reply With Quote #128

Quote:
Originally Posted by SilentBr View Post
Are you running latest snapshot of sourcemod and metamod? Here is ok, without any crash.

I just get a issue. In some map change, kick all players and back to c1m1_hotel map. I'm not running force change mission. I just don't know why this is happening

EDIT: Running only SuperVersus 1.5.4, L4D Vote Manager 1.5.6 and L4D Multi Tanks 1.5

I have no ideia why this is happend.
Yeah, I'm running the latest stable snapshot of Sourcemod. Going to try it with Metamod too.

EDIT: After today's update, it seems to run stable on L4D2 campaigns. The Sacrifice and No Mercy still cause it to crash, though.

Last edited by Qtheman; 10-07-2010 at 17:05.
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cowboyken5569
Junior Member
Join Date: Jan 2010
Location: Land of the Farmers Daug
Old 12-06-2010 , 22:12   Re: [L4D2] EDIT UPDATE NOW - Developers stay ready! :)
Reply With Quote #129

Im gettin some problems with this patch they came out with i get a error loading up the game right before the main menu its says

Warning
You have plug-ins installed that will prevent you from connecting to VAC secured servers:

\left4dead2\addons\metamod\bin\server

not sure why but after that the game freezes at the main menu and then it wont load up at all

EDIT: DONT WORRY YALL I GOT IT FIXED JUST HAD TO EDIT THE SERVER.DLL FILE THAT COMES WITH MM.

Last edited by cowboyken5569; 12-06-2010 at 22:25. Reason: Fixed own problems with server
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FaTony
Veteran Member
Join Date: Aug 2008
Old 12-07-2010 , 06:27   Re: [L4D2] EDIT UPDATE NOW - Developers stay ready! :)
Reply With Quote #130

Quote:
Originally Posted by cowboyken5569 View Post
JUST HAD TO EDIT THE SERVER.DLL FILE THAT COMES WITH MM.
Wait what?
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