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[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)


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Psyk0tik
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Old 07-09-2018 , 14:33   Re: [L4D & L4D2] Super Tanks++ (v8.18, 07-08-2018)
Reply With Quote #161

Do you have any other plugins that modify the Tank in any way? Also, do the Tanks spawn normally or as Super Tanks?
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Mi.Cura
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Old 07-09-2018 , 17:31   Re: [L4D & L4D2] Super Tanks++ (v8.18, 07-08-2018)
Reply With Quote #162

Hi Crasher

I wanted to report a problem.

The Particle Effects no longer work on version 18.8, in any tank.

The Lights works, and are incredible in the latest version

In version 16, all things working perfectly.
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Last edited by Mi.Cura; 07-09-2018 at 17:46.
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Psyk0tik
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Old 07-09-2018 , 20:56   Re: [L4D & L4D2] Super Tanks++ (v8.18, 07-08-2018)
Reply With Quote #163

Quote:
Originally Posted by Mi.Cura View Post
Hi Crasher

I wanted to report a problem.

The Particle Effects no longer work on version 18.8, in any tank.

The Lights works, and are incredible in the latest version

In version 16, all things working perfectly.
Fixed in v8.19, releasing it tomorrow.
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Slaven555
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Join Date: Jul 2018
Old 07-10-2018 , 02:56   Re: [L4D & L4D2] Super Tanks++ (v8.18, 07-08-2018)
Reply With Quote #164

Quote:
Originally Posted by Crasher_3637 View Post
Do you have any other plugins that modify the Tank in any way? Also, do the Tanks spawn normally or as Super Tanks?
Hi Crasher. I figured out why the tanks did not move, because of the sourcebans plugin. After its removal, the tanks began to move.

Last edited by Slaven555; 07-10-2018 at 02:59.
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Psyk0tik
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Old 07-10-2018 , 03:22   Re: [L4D & L4D2] Super Tanks++ (v8.18, 07-08-2018)
Reply With Quote #165

Oh nice! Glad you figured out the problem!
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Slaven555
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Old 07-10-2018 , 03:38   Re: [L4D & L4D2] Super Tanks++ (v8.18, 07-08-2018)
Reply With Quote #166

Quote:
Originally Posted by Crasher_3637 View Post
Oh nice! Glad you figured out the problem!
Thank you for the cool plugin, I'm waiting for the new version
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Psyk0tik
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Old 07-10-2018 , 18:33   Re: [L4D & L4D2] Super Tanks++ (v8.19, 07-10-2018)
Reply With Quote #167

Version 8.19 is out!

Bug fixes

1. Fixed the "Enabled Game Modes" and "Disabled Game Modes" KeyValues not working properly.
2. Fixed the particle effects for Super Tanks not appearing. (Thanks Mi.Cura!)
3. Fixed the wrong Super Tanks spawning when they are spawned through the Super Tanks++ Menu. (Thanks Mi.Cura!)

Changes

1. Raised the character limit of the "Enabled Game Modes" and "Disabled Game Modes" KeyValues from 32 to 64.
2. Added the "Game Mode Types" KeyValue to enable/disable the plugin in certain game mode types. (1: Co-Op, 2: Versus, 4: Survival, 8: Scavenge)
3. Changed the permissions for the config file directories.

Files

1. Updated include file.
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FatalOE71
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Join Date: Jun 2018
Old 07-11-2018 , 00:53   Re: [L4D & L4D2] Super Tanks++ (v8.19, 07-10-2018)
Reply With Quote #168

Crasher_3637, question is there anyway to put the Super Tank menu at the end which would be number 5 on the Admin Menu? I have user that have mapped quick keys to spawn Special Infected which is usually number 4, the Super Tanks menu takes that and breaks those quick keys. Any help would be appreciated.
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Psyk0tik
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Old 07-11-2018 , 01:18   Re: [L4D & L4D2] Super Tanks++ (v8.19, 07-10-2018)
Reply With Quote #169

Move it around using addons/sourcemod/configs/adminmenu_sorting.txt
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FatalOE71
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Old 07-11-2018 , 19:41   Re: [L4D & L4D2] Super Tanks++ (v8.19, 07-10-2018)
Reply With Quote #170

Quote:
Originally Posted by Crasher_3637 View Post
Move it around using addons/sourcemod/configs/adminmenu_sorting.txt

Ok, thank you for your answer. I did as you said, but I think it is forcing alphabetical order.

So the normal adminmenu_sorting has the following setup order.

Player Commands
Server Commands
Voting Commands

But then past that it seems to force a certain order. I used to have the following layout

Player Commands
Server Commands
Voting Commands
Weapon Spawner

now

Player
Server
Voting
Super Tanks
Weapon Spawner

Any idea how to force it to swap the last two around. I looked around and everything I have tried it always ends up the same.

Thanks for your answer again and once again any help would be appreciated.
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