Raised This Month: $51 Target: $400
 12% 

Base Builder Zombie Mod v6.5 [01/15/2011]


Post New Thread Reply   
 
Thread Tools Display Modes
padilha007
Senior Member
Join Date: Jul 2008
Old 06-12-2010 , 16:31   Re: Base Builder Zombie Mod
Reply With Quote #211

I have a lot of errors on my console:

"500 overflow temporary ents!"
__________________

padilha007 is offline
Excalibur.007
Veteran Member
Join Date: Sep 2009
Location: Singapore
Old 06-12-2010 , 19:21   Re: Base Builder Zombie Mod
Reply With Quote #212

Quote:
Originally Posted by Nightfall1 View Post
0 hp bug zombie LOL
Quote:
Originally Posted by grimvh2 View Post
Thats a hl bug. When the hud of health reaches 0 (because the hud only goes to 255 or smthng) the bindings gets switched. Meaning left is right, right is left, forward is backward and so on.
Yes it's a HL bug. But anyway, use this temporary until Tirant get it fixed.
http://forums.alliedmods.net/showthread.php?t=68124 by Exolent[jNr]
Excalibur.007 is offline
Tirant
Veteran Member
Join Date: Jul 2008
Location: Los Angeles, California
Old 06-12-2010 , 20:36   Re: Base Builder Zombie Mod
Reply With Quote #213

Once the user has claimed the max blocks, the other blocks are moved but not claimed.
__________________

PM me if you're interested in buying the Credits addition for Base Builder
Battlefield Rebirth [66% done]
Call of Duty: MW2 [100% done]
Base Builder [100% done]
Tirant is offline
XtremeFiles
Member
Join Date: May 2010
Old 06-13-2010 , 06:00   Re: Base Builder Zombie Mod
Reply With Quote #214

Hey, i have a problem with the version 5.4..
When it's the time construction is finish the ct and the zombie can grab the objects.
I need help to remove this.

Thank's in advance
XtremeFiles is offline
BloodMan
Senior Member
Join Date: Apr 2008
Location: Lithuania
Old 06-13-2010 , 06:10   Re: Base Builder Zombie Mod
Reply With Quote #215

Quote:
Originally Posted by RedRobster View Post
I also think he is trying not to make it "zombie plague."
What does night, smoke and rain has to do with plague? FFS, zombie plague is not the first zombie mod on cs and weather, darkness, rain, different zombie models,zombie hands, scream, pain scream, hit sound and etc, would make this mod a real zombie mod, cuz now its more off zombie skinned terrorists with lots of hp. It should be scary, frightening and fun to play, like a real zombie mod. And btw... Zombie plague is nor scary, nor frightening it's just retarted and massive, I hate that mod. -_-
__________________
BloodMan is offline
Send a message via Skype™ to BloodMan
DruGzOG
Veteran Member
Join Date: Nov 2007
Location: Unknown
Old 06-13-2010 , 14:30   Re: Base Builder Zombie Mod
Reply With Quote #216

Quote:
Originally Posted by BloodMan View Post
What does night, smoke and rain has to do with plague? FFS, zombie plague is not the first zombie mod on cs and weather, darkness, rain, different zombie models,zombie hands, scream, pain scream, hit sound and etc, would make this mod a real zombie mod, cuz now its more off zombie skinned terrorists with lots of hp. It should be scary, frightening and fun to play, like a real zombie mod. And btw... Zombie plague is nor scary, nor frightening it's just retarted and massive, I hate that mod. -_-

Zombie Plague is one of the first completed zombie mods.

Aphosis's zombie mod - not completed
Zombie Swarm - Not completed
Biohazard - Still in beta.

+ I don't think Tirant wanted to originally make this a zombie mod, rather something else.
__________________
DruGzOG is offline
Send a message via AIM to DruGzOG
Tirant
Veteran Member
Join Date: Jul 2008
Location: Los Angeles, California
Old 06-13-2010 , 15:19   Re: Base Builder Zombie Mod
Reply With Quote #217

Truthfully, it says zombie mod, but it isn't. This isn't meant to be scary in any way. It isn't meant to be dark and rainy. This is just meant to be fun. If there were no zombie models, then this wouldn't be considered a zombie mod by your guys, so I guess a future update might contain that. If you want all that stuff, then you can code it into your own version.
__________________

PM me if you're interested in buying the Credits addition for Base Builder
Battlefield Rebirth [66% done]
Call of Duty: MW2 [100% done]
Base Builder [100% done]
Tirant is offline
georgik57
Veteran Member
Join Date: Oct 2008
Location: 🎧Music World
Old 06-13-2010 , 15:35   Re: Base Builder Zombie Mod
Reply With Quote #218

Quote:
Originally Posted by BloodMan View Post
What does night, smoke and rain has to do with plague? FFS, zombie plague is not the first zombie mod on cs and weather, darkness, rain, different zombie models,zombie hands, scream, pain scream, hit sound and etc, would make this mod a real zombie mod, cuz now its more off zombie skinned terrorists with lots of hp. It should be scary, frightening and fun to play, like a real zombie mod. And btw... Zombie plague is nor scary, nor frightening it's just retarted and massive, I hate that mod. -_-
whether it's scary or not at least respect mercylezz's work...it hasn't been done over the night you know?
__________________
georgik57 is offline
Send a message via MSN to georgik57 Send a message via Yahoo to georgik57 Send a message via Skype™ to georgik57
devil53
New Member
Join Date: Jun 2010
Old 06-13-2010 , 15:48   Re: Base Builder Zombie Mod
Reply With Quote #219

How to make a admin panel for this mod?
Respond please competently. I write through the translator
devil53 is offline
jovilasa
Member
Join Date: May 2010
Old 06-13-2010 , 16:38   Re: Base Builder Zombie Mod
Reply With Quote #220

Hey dude can u do this?

1. disable the +grab for trs (zombies)
2. Hide knife
3. Zombie hand model

The mod will be the best if u do that i think...

sry my english
jovilasa is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:23.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode