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[TF2Items] Give Weapon (v3.14159, 11/29/2013)


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Scamp3rs
New Member
Join Date: Dec 2011
Old 12-14-2011 , 16:32   Re: [TF2Items] Give Weapon (v3.08, 10/27/2011)
Reply With Quote #621

Absolutely sure.
And i just downloaded sourcemod a couple of days ago so im pretty sure its up to date
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Horsedick
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Join Date: Sep 2011
Old 12-14-2011 , 17:51   Re: [TF2Items] Give Weapon (v3.08, 10/27/2011)
Reply With Quote #622

Quote:
Originally Posted by Scamp3rs View Post
Absolutely sure.
And i just downloaded sourcemod a couple of days ago so im pretty sure its up to date
Got all the extensions needed?
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FlaminSarge
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Join Date: Jul 2010
Old 12-14-2011 , 18:50   Re: [TF2Items] Give Weapon (v3.08, 10/27/2011)
Reply With Quote #623

You can't run SourceMod or MetaMod from your TF2 client, it has to be a dedicated server. Just a reminder.
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jouva
Senior Member
Join Date: Jan 2010
Old 12-14-2011 , 22:17   Re: [TF2Items] Give Weapon (v3.08, 10/27/2011)
Reply With Quote #624

The past week or so, items I'm trying to equip won't work properly. I just updated to the latest version and what happens is the player can get the item if it's put in their current slot. The moment they switch to another weapon, attempting to switch back fails.

Does anybody else experience this?
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 12-14-2011 , 23:19   Re: [TF2Items] Give Weapon (v3.08, 10/27/2011)
Reply With Quote #625

jouva: there's been an issue with TFDodgeball related to that, I think.
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.
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jouva
Senior Member
Join Date: Jan 2010
Old 12-14-2011 , 23:53   Re: [TF2Items] Give Weapon (v3.08, 10/27/2011)
Reply With Quote #626

Quote:
Originally Posted by FlaminSarge View Post
jouva: there's been an issue with TFDodgeball related to that, I think.
Just unloaded TFDodgeball, put it in disabled folder, and even changed the map. Still having this issue.
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FunkyLoveCow
Senior Member
Join Date: May 2010
Old 12-15-2011 , 00:20   Re: [TF2Items] Give Weapon (v3.08, 10/27/2011)
Reply With Quote #627

Quote:
Originally Posted by jouva View Post
Just unloaded TFDodgeball, put it in disabled folder, and even changed the map. Still having this issue.
Make sure you remove the extension too.
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jouva
Senior Member
Join Date: Jan 2010
Old 12-15-2011 , 03:03   Re: [TF2Items] Give Weapon (v3.08, 10/27/2011)
Reply With Quote #628

Quote:
Originally Posted by FunkyLoveCow View Post
Make sure you remove the extension too.
AHA! That did it.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 12-15-2011 , 04:35   Re: [TF2Items] Give Weapon (v3.08, 10/27/2011)
Reply With Quote #629

jouva: I've been unable to track that incompatibility down :c asherkin seems busy so not gonna bother him again about it. It originally happened only with Randomizer, it's not good if it's happening to GiveWeapon too now...
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 12-16-2011 , 04:43   Re: [TF2Items] Give Weapon (v3.09, 12/16/2011)
Reply With Quote #630

12/16/2011: Updated for Australian Christmas 2011. If you're getting crashes, use this gamedata file for TF2Items.
__________________
Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.

Last edited by FlaminSarge; 12-16-2011 at 04:43.
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