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One-Shot Multikill Detection


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PRoSToTeM@
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Join Date: Jan 2010
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Old 01-12-2017 , 03:31   Re: One-Shot Multikill Detection
Reply With Quote #61

You can also try to notify via print_center. Or it isn't looks good for you?
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EFFx
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Old 01-12-2017 , 14:34   Re: One-Shot Multikill Detection
Reply With Quote #62

You mean another message type? I'll try it and post if it is good.
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EFFx
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Old 01-12-2017 , 19:14   Re: One-Shot Multikill Detection
Reply With Quote #63

Languages updated.

[de] Godofwar
[sk] Belo95135
[es] ACM1PT
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EFFx
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Old 01-12-2017 , 22:37   Re: One-Shot Multikill Detection
Reply With Quote #64

Quote:
Originally Posted by PRoSToTeM@ View Post
You can also try to notify via print_center. Or it isn't looks good for you?
Hmm, no, this doesn't looks good for me and I think for anyone. Because print center's message appear only for 2 seconds...
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EFFx
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Old 01-14-2017 , 16:07   Re: One-Shot Multikill Detection
Reply With Quote #65

Languages updated

[mk] and [bg] by OciXCrom.
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EFFx
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Old 03-07-2017 , 02:38   Re: One-Shot Multikill Detection
Reply With Quote #66

Released the version 1.5:

ºAdded forwards:
. I have added two forwards, they're:

PHP Code:
client_OneShot(idiKillsiWeaponID)
client_OneGrenade(idiKills
For use them, just put
PHP Code:
#include <oneshotmd> 
in your custom plugin.

ºCode edited:
. Removed a check for see if is not a TK because a condition 1>0 at register_event() already checks it.
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edon1337
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Old 03-07-2017 , 07:12   Re: One-Shot Multikill Detection
Reply With Quote #67

Why are you destroying the Trie in plugin_end, aren't they automatically destroyed ?
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klippy
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Join Date: May 2013
Location: Serbia
Old 03-07-2017 , 07:46   Re: One-Shot Multikill Detection
Reply With Quote #68

Quote:
Originally Posted by edon1337 View Post
Why are you destroying the Trie in plugin_end, aren't they automatically destroyed ?
Doesn't matter. It's a good practice to release a resource when you are done with it, even if it gets cleaned afterwards.
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EFFx
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Old 03-07-2017 , 19:46   Re: One-Shot Multikill Detection
Reply With Quote #69

KliPPy said all.
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EFFx
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Old 04-15-2017 , 19:34   Re: One-Shot Multikill Detection
Reply With Quote #70

Released the version 1.6:

ºJust small things changeds:
. Added osmd_api_only cvar for the case if someone want the plugin only with the API.
. Removed the userWeapon global.
. Using the set_task() for parse all the API infos
. Uploaded the .cfg file.
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Last edited by EFFx; 04-15-2017 at 20:26.
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