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[L4D2] Special Infected Warnings Vocalize Fix (NO LONGER NEEDED)


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a124900492
Junior Member
Join Date: Dec 2016
Old 01-14-2017 , 07:22   Re: [L4D2] Special Infected Warnings Vocalize Fix (Updated 10-02-2014)
Reply With Quote #81

Quote:
Originally Posted by bazrael View Post
Vocalize Admin Commands seems to fit your demand more.Recently I tried Special Infected Warnings Vocalize Fix - (Lite) again with support of L4Dε MT, but I found it would delay other vocalizing option. For instance, I vocalized "No!" and then my role would delay about 2 or 3 seconds to say "No way!" If I reused full version, this issue was gone. Would you check the plugin again?
[L4D1&2] Vocalize Admin Comamnds

can I turn off survivor speech automatically when I turn on the server

Rather than through Commands?
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krokroJoujou
Member
Join Date: Mar 2017
Old 01-24-2018 , 12:17   Re: [L4D2] Special Infected Warnings Vocalize Fix (Updated 10-02-2014)
Reply With Quote #82

is it possible to vocalize in this game now since everything was locked when using binds with vanilla vocalize commands?

Last edited by krokroJoujou; 01-25-2018 at 06:56.
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Momodo303
Junior Member
Join Date: Jul 2017
Old 02-10-2020 , 05:35   Re: [L4D2] Special Infected Warnings Vocalize Fix (Updated 10-02-2014)
Reply With Quote #83

Ive tested the plugin for a few hours and i dont think it works anymore. No errors in the console, Running latest SM.
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bazrael
Senior Member
Join Date: Jan 2010
Location: Where Lucy became superw
Old 03-06-2020 , 21:21   Re: [L4D2] Special Infected Warnings Vocalize Fix (Updated 10-02-2014)
Reply With Quote #84

Quote:
Originally Posted by Momodo303 View Post
Ive tested the plugin for a few hours and i dont think it works anymore. No errors in the console, Running latest SM.
Don't tell me that you installed SourceMod in local server or forgot to install Scene Processor.smx. This plugin has worked like a charm for 5 years now.
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L4Dε Modified Talker
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DeathChaos25
Senior Member
Join Date: Jan 2014
Location: Puerto Rico
Old 09-28-2020 , 18:31   Re: [L4D2] Special Infected Warnings Vocalize Fix (Updated 10-02-2014)
Reply With Quote #85

I'm told this plugin is no longer necessary as Last Stand update has implemented this into the game.

Have enough people tested to confirm this true? I have no problems with marking this plugin as deprecated/unnecessary if it has been fixed/implemented into the game officially.
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DeathChaos25
Senior Member
Join Date: Jan 2014
Location: Puerto Rico
Old 09-29-2020 , 17:36   Re: [L4D2] Special Infected Warnings Vocalize Fix (NO LONGER NEEDED)
Reply With Quote #86

Alright, I have confirmed that this is now and official feature of the game, I am marking this plugin as deprecated/unneeded.
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GoGetSomeSleep
Senior Member
Join Date: Dec 2018
Location: Miami/Florida
Old 05-05-2021 , 05:57   Re: [L4D2] Special Infected Warnings Vocalize Fix (NO LONGER NEEDED)
Reply With Quote #87

Quote:
Originally Posted by DeathChaos25 View Post
Alright, I have confirmed that this is now and official feature of the game, I am marking this plugin as deprecated/unneeded.
can you make a version for works with vocalize to chat?
i understand game fixed this warnings never being called upon but maybe you can rewrite like this

change this
Format(s_Vocalize, sizeof(s_Vocalize), "scenes/biker/WarnTank0%i.vcd", i_Rand)
to this
ClientCommand(client, "vocalize playeralsowarntank");

so vocalize to chat plugin puts in the chat

sorry for my bad english
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