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[REQ] meta mod load/unload


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ssproxima
Senior Member
Join Date: Jan 2015
Old 03-25-2018 , 05:59   [REQ] meta mod load/unload
Reply With Quote #1

Hello,

Is there any way to load a meta mod plugin on a particular map and unload it on another. I tried but it unloads well but does not load backs again
Happens like this
Quote:
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm.dll v1.8.2 ini Start ANY
[ 3] Fun RUN - fun_amxx.dll v1.8.2 pl1 ANY ANY
[ 4] CStrike RUN - cstrike_amxx.dll v1.8.2 pl1 ANY ANY
[ 5] CSX RUN - csx_amxx.dll v1.8.2 pl1 ANY ANY
[ 6] FakeMeta RUN - fakemeta_amxx.dl v1.8.2 pl1 ANY ANY
[ 7] Ham Sandwich RUN - hamsandwich_amxx v1.8.2 pl1 ANY ANY
6 plugins, 6 running
Quote:
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm.dll v1.8.2 ini Start ANY
[ 3] Fun RUN - fun_amxx.dll v1.8.2 pl1 ANY ANY
[ 4] CStrike RUN - cstrike_amxx.dll v1.8.2 pl1 ANY ANY
[ 5] CSX RUN - csx_amxx.dll v1.8.2 pl1 ANY ANY
[ 6] FakeMeta RUN - fakemeta_amxx.dl v1.8.2 pl1 ANY ANY
[ 7] Ham Sandwich RUN - hamsandwich_amxx v1.8.2 pl1 ANY ANY
6 plugins, 6 running

Last edited by ssproxima; 03-25-2018 at 05:59.
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marcelowzd
Senior Member
Join Date: Feb 2011
Location: São Paulo, Brazil
Old 03-27-2018 , 10:14   Re: [REQ] meta mod load/unload
Reply With Quote #2

What's wrong with the modules you posted? I can't see anything at all.
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ssproxima
Senior Member
Join Date: Jan 2015
Old 03-29-2018 , 23:16   Re: [REQ] meta mod load/unload
Reply With Quote #3

Quote:
Originally Posted by marcelowzd View Post
What's wrong with the modules you posted? I can't see anything at all.
The wrong that is happening is I am able to stop a module but it is not starting after I use Load command.
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tarsisd2
Veteran Member
Join Date: Feb 2016
Location: brazil
Old 03-29-2018 , 23:46   Re: [REQ] meta mod load/unload
Reply With Quote #4

do you want to disable an amxx module or a metamod module? which one do you want to enable/disable?

do you know if it is a amxx module some plugins that uses it, will not work right? always give enough information about what you want so we can figure out the solution as soon as possible
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CookieCrumbler
Senior Member
Join Date: Feb 2013
Location: Australia
Old 03-30-2018 , 05:38   Re: [REQ] meta mod load/unload
Reply With Quote #5

Why do you need to unload the stock standard amxx modules anyway ? It doesn't hurt to have them running.

Loading / unloading something like csdm module I can understand but why do you want to unload stock amxx modules ?
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ssproxima
Senior Member
Join Date: Jan 2015
Old 03-30-2018 , 12:53   Re: [REQ] meta mod load/unload
Reply With Quote #6

Lol sorry my mistake I pasted same meta list two times. I just wanted to disable POD BOTS module in some maps and enable in rest maps. Rather of they being enabled in all maps. If it is possible plz help.

Last edited by ssproxima; 03-30-2018 at 12:53.
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marcelowzd
Senior Member
Join Date: Feb 2011
Location: São Paulo, Brazil
Old 04-02-2018 , 18:30   Re: [REQ] meta mod load/unload
Reply With Quote #7

You need to have podbots enabled all the time for them to work properly i believe (i didn't test).
But, if you want to disable them in specific maps, you can use AMXX's per map config.

Using it, you can create .cfgs inside /configs/maps folder (de_dust2.cfg, or prefix_de.cfg using prefixes).
To unload, just write meta force_unload "PodBot" (or something like this)

(I had to do it with CSDM module in a multimod server)
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Last edited by marcelowzd; 04-02-2018 at 18:34.
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ssproxima
Senior Member
Join Date: Jan 2015
Old 04-07-2018 , 23:54   Re: [REQ] meta mod load/unload
Reply With Quote #8

Quote:
Originally Posted by marcelowzd View Post
You need to have podbots enabled all the time for them to work properly i believe (i didn't test).
But, if you want to disable them in specific maps, you can use AMXX's per map config.

Using it, you can create .cfgs inside /configs/maps folder (de_dust2.cfg, or prefix_de.cfg using prefixes).
To unload, just write meta force_unload "PodBot" (or something like this)

(I had to do it with CSDM module in a multimod server)
Ok will try. Thanks for the help !!!!
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