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[CS:S] Z-Props (Redux) v1.3.4 (Updated: 8/24/13)


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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 04-14-2013 , 09:38   Re: Z-Props (Redux) v1.3.2 (Updated: 2/12/13)
Reply With Quote #11

Quote:
Originally Posted by TiBarification View Post
My Props do not precached. Writes an error like:
Code:
L 04/14/2013 - 14:08:35: Engine error: 234/ - prop_physics:  UTIL_SetModel:  not precached: models/props/cs_office/vending_machine.mdl
Version 1.3.3
  • Fixed a logic snafu that wasn't resolved in public version where props were only pre-cached once.
  • Assigned each prop a unique targetname for other plugins to target them, if desired
    • ZProp UserId UniqueIndex
  • Added proper zprop.defines.txt that no longer lists elements not in the public release.
  • Added basic support for "health" on prop defines, for shits and giggles.
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Last edited by thetwistedpanda; 04-14-2013 at 11:14.
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TiBarification
Junior Member
Join Date: Aug 2012
Location: Ukraine
Old 04-14-2013 , 11:47   Re: Z-Props (Redux) v1.3.3 (Updated: 4/14/13)
Reply With Quote #12

Thank's
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pubhero
Veteran Member
Join Date: Aug 2012
Location: Central Europe
Old 04-27-2013 , 11:24   Re: Z-Props (Redux) v1.3.3 (Updated: 4/14/13)
Reply With Quote #13

Hi.
Thanks for your work.
Here is the EN-HU translation file.

I found a problem. 4 bot and the server fully write the error log:
Spoiler
Attached Files
File Type: txt zprop.phrases.txt (1.8 KB, 248 views)

Last edited by pubhero; 04-28-2013 at 12:46.
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Ponska
Junior Member
Join Date: May 2013
Old 05-14-2013 , 12:59   Re: Z-Props (Redux) v1.3.3 (Updated: 4/14/13)
Reply With Quote #14

Hello, I put the z-props plugin on my server CS: GO, but SourceMod did not recognize him. Knows what might have happened?
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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 05-14-2013 , 13:08   Re: Z-Props (Redux) v1.3.3 (Updated: 4/14/13)
Reply With Quote #15

I never attempted to load it on CS:GO, but you could try looking in your error logs for anything that would be useful in debugging the issue. @pubhero, I'll fix it within the week; I guess the native doesn't do alive checks or something.
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Last edited by thetwistedpanda; 05-14-2013 at 13:08.
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SlayeRbe
SourceMod Donor
Join Date: Mar 2011
Location: Belgium
Old 06-25-2013 , 05:01   Re: Z-Props (Redux) v1.3.3 (Updated: 4/14/13)
Reply With Quote #16

Euhm i had a question.

Is it possible to add health to props?
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thetwistedpanda
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Join Date: Sep 2008
Old 06-25-2013 , 10:44   Re: Z-Props (Redux) v1.3.2 (Updated: 2/12/13)
Reply With Quote #17

Quote:
Originally Posted by thetwistedpanda View Post
Version 1.3.3
  • Added basic support for "health" on prop defines, for shits and giggles.
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SlayeRbe
SourceMod Donor
Join Date: Mar 2011
Location: Belgium
Old 06-25-2013 , 13:16   Re: Z-Props (Redux) v1.3.3 (Updated: 4/14/13)
Reply With Quote #18

ye but where do i need to do it?
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thetwistedpanda
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Join Date: Sep 2008
Old 06-25-2013 , 13:35   Re: Z-Props (Redux) v1.3.3 (Updated: 4/14/13)
Reply With Quote #19

Going to go out on a limb here and say the zprop.defines.txt
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SlayeRbe
SourceMod Donor
Join Date: Mar 2011
Location: Belgium
Old 06-26-2013 , 06:56   Re: Z-Props (Redux) v1.3.3 (Updated: 4/14/13)
Reply With Quote #20

Found it, Thanks!
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