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[CS:S] Anti Team Flash (v1.2.3)


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CenT
Senior Member
Join Date: Aug 2009
Location: FRANCE
Old 06-05-2011 , 20:49   Re: [CS:S] Anti Team Flash (v1.2.2)
Reply With Quote #61

I have no errors in the logs ...

My plugins :

Quote:
02:43:53 [SM] Listing 41 plugins:
01 "QuickDefuse" (0.3) by pRED*
02 "Basic Info Triggers" (1.3.7) by AlliedModders LLC
03 "Advertisements" (0.5.5) by Tsunami
04 "Sound Commands" (1.3.7) by AlliedModders LLC
05 "Nextmap" (1.3.7) by AlliedModders LLC
06 "Show Damage" (1.0.7) by exvel
07 "Players Votes" (1.5.0) by The Resident, pZv!
08 "IP Chat Block" (1.4) by SuperRaWR
09 "Advanced admin commands" (0.16) by 3sigma
10 "High Ping Kicker - Lite Edition" (1.0.0.1) by Liam
11 "map-decals.smx" (1.1) by Berni, Stingbyte
12 "SQL Admins (Threaded)" (1.3.7) by AlliedModders LLC
13 "Noblock players and Nades" (2.0) by Originally by Tony G. Fixed by Rogue
14 "CSS Throwing Knives" (1.2.2b) by meng
15 "Anti-Rejoin" (2.0.0) by exvel
16 "Basic Votes" (1.3.7) by AlliedModders LLC
17 "HLstatsX CE Ingame Plugin" (1.6.13) by psychonic
18 "Fun Commands" (1.3.7) by AlliedModders LLC
19 "Spray Tracer" (5.8.2) by Nican132, CptMoore, Lebson506th, LordMarqus
20 "Admin Help" (1.3.7) by AlliedModders LLC
21 "Basic Comm Control" (1.3.7) by AlliedModders LLC
22 "Anti Team Flash" (1.2.2) by Twisted|Panda (Orig: SAMURAI16/Kigen)
23 "Advanced c4 Countdown Timer" (1.4.1) by dalto
24 "Fun Votes" (1.3.7) by AlliedModders LLC
25 "Slay Losers" (1.3) by DarkEnergy - Ownz and Frezzy
26 "Basic Commands" (1.3.7) by AlliedModders LLC
27 "Anti Rush" (1.2) by Jannik 'Peace-Maker' Hartung
28 "Reserved Slots" (1.3.7) by AlliedModders LLC
29 "SQL Admin Manager" (1.3.7) by AlliedModders LLC
30 "Admin Menu" (1.3.4) by AlliedModders LLC
31 "Weapon Restrict" (2.3.5) by Dr!fter
32 "Extra Cash" (0.2) by Peoples Army
33 "Basic Chat" (1.3.7) by AlliedModders LLC
34 "M3Motd - MOTD / Rules Display" (0.2.1) by M3Studios, Inc.
35 "SourceBans" (1.4. by SourceBans Development Team
36 "Anti-Flood" (1.3.7) by AlliedModders LLC
37 "Player Commands" (1.3.7) by AlliedModders LLC
38 "SQL Admins (Prefetch)" (1.3.7) by AlliedModders LLC
39 "Quake Sounds" (2.7) by dalto, Grrrrrrrrrrrrrrrrrrr, and psychonic
40 "Admin File Reader" (1.3.7) by AlliedModders LLC
41 "SourceMod Anti-Cheat" (0.0.3.5) by psychonic, GoD-Tony, CodingDirect LLC
My Exts :

Quote:
02:444 [SM] Displaying 13 extensions:
[01] Automatic Updater (1.3.7): Updates SourceMod gamedata files
[02] Webternet (1.3.7): Extension for interacting with URLs
[03] CS:S Tools (1.3.7): CS:S extended functionality
[04] BinTools (1.3.7): Low-level C/C++ Calling API
[05] SDK Tools (1.3.7): Source SDK Tools
[06] Client Preferences (1.3.7): Saves client preference settings
[07] SQLite (1.3.7): SQLite Driver
[08] Top Menus (1.3.7): Creates sorted nested menus
[09] Regex (1.3.7): Provides regex natives for plugins
[10] GeoIP (1.3.7): Geographical IP information
[11] SDK Hooks (2.0.0): Source SDK Hooks
[12] <FAILED> file "socket.ext.so": /home/servercss2008/ftpcss2010/serverd2/orangebox/cstrike/addons/sourcemod/extensions/socket.ext.so: cannot open shared object file: No such file or directory
[13] MySQL-DBI (1.3.7): MySQL driver implementation for DBI
I am compiling myself to see if it changes anything, since the file size. smx is different than what you have available. I'll keep you posted if it fixes the problem or not.

Last edited by CenT; 06-05-2011 at 21:14.
CenT is offline
CenT
Senior Member
Join Date: Aug 2009
Location: FRANCE
Old 06-06-2011 , 08:20   Re: [CS:S] Anti Team Flash (v1.2.2)
Reply With Quote #62

I find the problem ^^

see: http://forums.alliedmods.net/showthread.php?t=158559
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Rubadubnub
Junior Member
Join Date: Oct 2010
Old 12-16-2011 , 17:15   Re: [CS:S] Anti Team Flash (v1.2.3)
Reply With Quote #63

Ok I sound seriously noobish here but where would I put these ?
Do I place them in my server.cfg? Thank you.
  • css_anti_team_flash ~ Enables/disables all features of this plugin.
  • css_anti_team_flash_team ~ If disabled, players will be able to team flash their teammates.
  • css_anti_team_flash_dead ~ If disabled, flashbangs will flash dead players.
  • css_anti_team_flash_spec ~ If disabled, flashbangs will flash spectators.
  • css_anti_team_flash_owner ~ If disabled, flashbangs will flash their owners.
  • css_anti_team_flash_time ~ The number of seconds from round_freeze_end for plugin functionality to end. (0 = Disabled)
  • css_anti_team_flash_none~ If enabled, normal functionality of the plugin stops. Flashbangs will not explode, and will be deleted after sm_anti_team_flash_life seconds.
  • css_anti_team_flash_life~ If enabled and sm_anti_team_flash_none is enabled, this is the lifetime of the flashbang before it is deleted.
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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 12-16-2011 , 17:34   Re: [CS:S] Anti Team Flash (v1.2.3)
Reply With Quote #64

You don't put them anywhere, that is simply there telling you of the available cvars. Once you run the plugin for the first time, a .cfg will be generated inside of /cstrike/cfg/sourcemod/ pertaining to this plugin.
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Eurolite
Member
Join Date: Aug 2010
Old 02-02-2012 , 20:24   Re: [CS:S] Anti Team Flash (v1.2.3)
Reply With Quote #65

All I want is for the victim to know who team flashed them. Is this possible with this plugin?
Eurolite is offline
nightrider
SourceMod Donor
Join Date: Dec 2008
Old 02-02-2012 , 21:45   Re: [CS:S] Anti Team Flash (v1.2.3)
Reply With Quote #66

That's a good question Eurolite.
Just a simple notification could tell players who they were flashed by.
__________________
[SIGPIC][/SIGPIC] the pantless
I am the Night Rider!, I'm a fuel-injected suicide machine.
I am a rocker! I am a roller!, I am an out-of-controller!


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nightrider
SourceMod Donor
Join Date: Dec 2008
Old 06-25-2012 , 13:00   Re: [CS:S] Anti Team Flash (v1.2.3)
Reply With Quote #67

thetwistedpanda as Eurolight asked above.
Is it possible to just use this plugin as a identifier of team flashers?
for the the victim to only know who team flashed them?
__________________
[SIGPIC][/SIGPIC] the pantless
I am the Night Rider!, I'm a fuel-injected suicide machine.
I am a rocker! I am a roller!, I am an out-of-controller!


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TheAvengers2
BANNED
Join Date: Jul 2011
Old 06-25-2012 , 14:32   Re: [CS:S] Anti Team Flash (v1.2.3)
Reply With Quote #68

The plugin has no such option. What you're asking is possible, however, isn't currently implemented in this plugin. You'd need to edit the sourcecode and strip out and replace the unnecessary code with the messages to users. I have a similarly functioning plugin which may be of interest to you: http://forums.alliedmods.net/showthread.php?t=180871
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polan
Member
Join Date: Dec 2013
Old 01-03-2014 , 12:06   Re: [CS:S] Anti Team Flash (v1.2.3)
Reply With Quote #69

work with cs:go ?
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MiserAbleMan
SourceMod Donor
Join Date: Aug 2014
Old 04-03-2015 , 05:54   Re: [CS:S] Anti Team Flash (v1.2.3)
Reply With Quote #70

this plugin bugged since the last update
L 04/03/2015 - 090:42: [SM] Displaying call stack trace for plugin "css_anti_team_flash.smx":
L 04/03/2015 - 090:42: [SM] [0] Line 183, css_anti_team_flash.sp::Event_OnFlashPlayer()
L 04/03/2015 - 090:44: [SM] Native "GetArrayArray" reported: Invalid index 0 (count: 0)

would be nice if anyone fix it
MiserAbleMan is offline
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