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Concept: mp_maxrounds instead of mp_timelimit


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visar1
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Join Date: Nov 2009
Old 01-26-2012 , 07:56   Re: Concept: mp_maxrounds instead of mp_timelimit
Reply With Quote #11

Quote:
Originally Posted by fysiks View Post
Rounds left sounds removed:
thnx man

When I say timeleft he say blla blla round remaining can you remove that sound only sound
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bLacK-bLooD
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Join Date: Jun 2008
Old 01-07-2020 , 06:43   Re: Concept: mp_maxrounds instead of mp_timelimit
Reply With Quote #12

I am aware that this is an old thread, however I am using this and ran into the following issue:

What happens if you usually have 1-2 players on the server and "game commencing" always resets the rounds to 15 for example. The map won't be changed for maybe the entire day.

How do we tackle this problem?
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