Originally Posted by eyal282
What if the door shoves the hunter into his room at safe room? Like he should have been inside but slayed instead?
Unfortunatelly right now all SI get slain when shoved into the saferoom.
I stopped using the plugin when I realized that rushers entered the saferoom and waited there for the tank.
They open the door, then close the door when tank enters and it gets slain and they laugh.
Well that sums it upů
I assume a very short timer after the door closed would be enough to let SI live when shoved in.