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CSO Costumes v3.2


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srtaints
Junior Member
Join Date: Oct 2019
Old 12-10-2019 , 04:18   Re: CSO Costumes v3.1
Reply With Quote #81

Quote:
Originally Posted by Smilex_Gamer View Post
Yes, they can. Maybe later I add an option for that.
thanks, i'll be waiting for the next update.

Last edited by srtaints; 12-10-2019 at 04:19.
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Smilex_Gamer
Senior Member
Join Date: Apr 2017
Location: Portugal
Old 12-21-2019 , 11:11   Re: CSO Costumes v3.2
Reply With Quote #82

Update 3.2 (21/12/2019):

Merged Skin CT and Skin TR in one section when ZP_SUPPORT is defined in the source code.
Added an option in the inventory to deactivate one type of costume one by one, by adding an option "None" in the beginning of each section.
Improved the configuration system.
Added 2 new Player Models and 2 new Costumes (Head and Back) from CS:O.
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