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Problems (V.4911)


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SkumTomteN
Veteran Member
Join Date: Oct 2013
Location: Asgard
Old 10-10-2015 , 18:59   Problems (V.4911)
Reply With Quote #1

Amxmodx Version: 1.8.3-4911-Dev

So i got this crash now.

In 4894 i had get_pcvar_float crash, as you can see in the last thread i made.
and now i have this crash after update 4911.

I dont think its reproducible and i dont think its on my side(That im causing it).

If you could give me some info about
Code:
MemoryUtils::ResolveSymbol
i could maybe find it if its there.

debug.log
Code:
----------------------------------------------
CRASH: Sat Oct 10 16:16:11 CEST 2015
Start Line: ./hlds_linux -game czero +maxplayers 32 +map de_dust2_cz +ip 78.46.85.86 +port 20717 +sys_ticrate 1000 -autoupdate
[New LWP 26534]
[New LWP 26693]
[New LWP 26694]
[New LWP 26695]
[New LWP 26542]
[New LWP 26535]
[New LWP 26536]
[New LWP 26540]
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
Core was generated by `./hlds_linux -game czero +maxplayers 32 +map de_dust2_cz +ip 78.46.85.86 +port'.
Program terminated with signal SIGSEGV, Segmentation fault.
#0  0xf31aa36e in MemoryUtils::ResolveSymbol(void*, char const*) () from /home/Steam/CSCZ_Servers/serveur3/czero/addons/amxmodx/dlls/amxmodx_mm_i386.so
[Current thread is 1 (Thread 0xf7478940 (LWP 26534))]
#0  0xf31aa36e in MemoryUtils::ResolveSymbol(void*, char const*) () from /home/Steam/CSCZ_Servers/serveur3/czero/addons/amxmodx/dlls/amxmodx_mm_i386.so
#1  0xff9b95e0 in ?? ()
Backtrace stopped: previous frame inner to this frame (corrupt stack?)
No symbol table info available.
From        To          Syms Read   Shared Object Library
                        No          linux-gate.so.1
0xf76f1914  0xf7737c78  Yes         ./libstdc++.so.6
0xf769cad0  0xf769d96c  Yes (*)     /lib32/libdl.so.2
0xf7684870  0xf7690f47  Yes         /lib32/libpthread.so.0
0xf74ec420  0xf761a32e  Yes (*)     /lib32/libc.so.6
0xf7493600  0xf74c0f65  Yes (*)     /lib32/libm.so.6
0xf7783860  0xf779b75c  Yes (*)     /lib/ld-linux.so.2
0xf747ae04  0xf748a490  Yes         ./libgcc_s.so.1
0xf6f5f490  0xf6fe324c  Yes         /home/Steam/CSCZ_Servers/serveur3/engine_i486.so
0xf6f055c0  0xf6f0fd74  Yes (*)     ./libsteam_api.so
0xf6efb9b0  0xf6efeeaa  Yes (*)     /lib32/librt.so.1
0xf6ee2a00  0xf6eef1b8  Yes         /home/Steam/CSCZ_Servers/serveur3/filesystem_stdio.so
0xf5e72400  0xf6a4d240  Yes (*)     /home/Steam/linux32/steamclient.so
0xf5d3f170  0xf5d670a4  Yes (*)     /home/Steam/linux32/crashhandler.so
0xf34e9b70  0xf34ff984  Yes         /home/Steam/CSCZ_Servers/serveur3/./czero/addons/metamod/dlls/metamod.so
0xf32ac350  0xf33d0340  Yes         /home/Steam/CSCZ_Servers/serveur3/czero/dlls/cs.so
0xf31649d8  0xf31be0ec  Yes (*)     /home/Steam/CSCZ_Servers/serveur3/czero/addons/amxmodx/dlls/amxmodx_mm_i386.so
                        No          czero/addons/amxmodx/modules/infinitygame_amxx_i386.so
0xf2ec2c40  0xf2f51300  Yes (*)     czero/addons/amxmodx/modules/mysql_amxx_i386.so
0xf2e4efec  0xf2e7bbb4  Yes (*)     czero/addons/amxmodx/modules/fakemeta_amxx_i386.so
0xf2deada4  0xf2e27a4c  Yes (*)     czero/addons/amxmodx/modules/hamsandwich_amxx_i386.so
0xf2d69110  0xf2d6ed64  Yes (*)     czero/addons/amxmodx/modules/csx_amxx_i386.so
0xf2d5c740  0xf2d60a88  Yes (*)     czero/addons/amxmodx/modules/fun_amxx_i386.so
0xf2d4924c  0xf2d54e24  Yes (*)     czero/addons/amxmodx/modules/cstrike_amxx_i386.so
0xf2d316f0  0xf2d3e148  Yes (*)     czero/addons/amxmodx/modules/engine_amxx_i386.so
0xf2d228f0  0xf2d27df4  Yes (*)     czero/addons/amxmodx/modules/geoip_amxx_i386.so
0xf2b0d5d0  0xf2b56a28  Yes (*)     czero/addons/amxmodx/modules/regex_amxx_i386.so
0xf1218400  0xf1df3400  Yes (*)     ./steamclient.so
0xf0a60670  0xf0ad6020  Yes (*)     ./crashhandler.so
0xf0c3ead0  0xf0c4551b  Yes (*)     /lib32/libnss_files.so.2
(*): Shared library is missing debugging information.
Stack level 0, frame at 0xff9b95b4:
 eip = 0xf31aa36e in MemoryUtils::ResolveSymbol(void*, char const*); saved eip = 0xff9b95e0
 called by frame at 0x9ddee60
 Arglist at 0xff9b95ac, args: 
 Locals at 0xff9b95ac, Previous frame's sp is 0xff9b95b4
 Saved registers:
  eip at 0xff9b95b0
End of crash report
----------------------------------------------
Found out what is causing it. dont know why though.

This plugin uses engine to change 3rd person mode and fakemeta to make the player visible again. but i believe its the AddToFullPack that is the problem.

I dont know why it crashes. it shouldnt.

PHP Code:
#include <amxmodx>
#include <engine>
#include <fakemeta>
#include <zombie_lasermine>

new bool:g_bCameraOn[33]

public 
plugin_init()
{
    
register_plugin("Camera View""0.0.2""Skumek")

    
register_forward(FM_AddToFullPack"AddToFullPack")

    
register_clcmd("say /cam""CMD_Camera")
}

public 
zl_user_spawn(idZombieset_view(idCAMERA_NONE)
public 
zl_user_death(idAttackerHeadshotset_view(idCAMERA_NONE)
public 
zl_user_zombie_post(idAttackerClassIDNemesisset_view(idCAMERA_NONE)
public 
zl_user_survivor_post(idset_view(idCAMERA_NONE)
public 
zl_zombieclass_deact(idClassIDset_view(idCAMERA_NONE)
public 
client_disconnect(idset_view(idCAMERA_NONE)

public 
plugin_precache() precache_model("models/rpgrocket.mdl")

public 
CMD_Camera(id)
{
    if(
is_user_alive(id) && is_user_connected(id))
    {
        if(!
g_bCameraOn[id])
        {
            
g_bCameraOn[id] = true;
            
set_view(idCAMERA_3RDPERSON)    
            
//IG_3rdView(id, 1)
        
        
}
        else 
//disable camera
        
{
            
g_bCameraOn[id] = false;
            
set_view(idCAMERA_NONE)    
            
//IG_3rdView(id, 0)
        
}
    }
}

public 
AddToFullPack(eseenthosthostflagsplayerpSet)
{
     if( 
player )
     {
         if(
ent == host)
         {
             
set_pev(entpev_rendermodekRenderNormal)
             
set_pev(entpev_renderamt0)
         }
     }
     return 
FMRES_IGNORED

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Last edited by SkumTomteN; 10-10-2015 at 19:57.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 10-11-2015 , 07:41   Re: Problems (V.4911)
Reply With Quote #2

It's unlikely related to any plugins.

MemoryUtils::ResolveSymbol is used by the AMXX config parser (to read data/gamedata/ files at first server start only), to lookup an address in game or engine memory based on a given name.

I have no idea why this would crash with it, there are sanity checks as well.

You can try to use the binaries in debug mode, it will contain more informations, thus crash may give more useful output : https://mega.nz/#!zc8jlSxB!uol88k93G...KJH1-zMLGzIMSc (7 Mo) ; Update all binaries. Make sure you stop your server before.
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SkumTomteN
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Join Date: Oct 2013
Location: Asgard
Old 10-11-2015 , 07:54   Re: Problems (V.4911)
Reply With Quote #3

Quote:
Originally Posted by Arkshine View Post
It's unlikely related to any plugins.

MemoryUtils::ResolveSymbol is used by the AMXX config parser (to read data/gamedata/ files at first server start only), to lookup an address in game or engine memory based on a given name.

I have no idea why this would crash with it, there are sanity checks as well.

You can try to use the binaries in debug mode, it will contain more informations, thus crash may give more useful output : https://mega.nz/#!zc8jlSxB!uol88k93G...KJH1-zMLGzIMSc (7 Mo) ; Update all binaries. Make sure you stop your server before.
Thanks for the quick answer. What is the use for this data/gamedata, i dont think i saw it in 1.8.2.

I will update it and give you the output later.
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Arkshine
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Join Date: Oct 2005
Old 10-11-2015 , 08:08   Re: Problems (V.4911)
Reply With Quote #4

You don't see it in 1.8.2, because gamedata configs have been added only recently in dev version. It's used to store various game datas, like function symbols, signature, or offsets. Etc. This is way more easy to manage things.
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Last edited by Arkshine; 10-11-2015 at 08:11.
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SkumTomteN
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Join Date: Oct 2013
Location: Asgard
Old 10-11-2015 , 10:33   Re: Problems (V.4911)
Reply With Quote #5

Quote:
Originally Posted by Arkshine View Post
You don't see it in 1.8.2, because gamedata configs have been added only recently in dev version. It's used to store various game datas, like function symbols, signature, or offsets. Etc. This is way more easy to manage things.
Alright, here is debug log.

Code:
----------------------------------------------
CRASH: Sun Oct 11 16:32:41 CEST 2015
Start Line: ./hlds_linux -game czero +maxplayers 32 +map de_dust2_cz +ip 78.46.85.86 +port 20717 +sys_ticrate 1000 -autoupdate -debug -pidfile hlds.7870.pid
[New LWP 32599]
[New LWP 813]
[New LWP 32603]
[New LWP 719]
[New LWP 814]
[New LWP 32600]
[New LWP 32607]
[New LWP 32608]
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
Core was generated by `./hlds_linux -game czero +maxplayers 32 +map de_dust2_cz +ip 78.46.85.86 +port'.
Program terminated with signal SIGSEGV, Segmentation fault.
#0  0xf32a2065 in CWeaponBox::Kill (this=0x9d5f3f0) at ../cstrike/dlls/weapons.cpp:1717
[Current thread is 1 (Thread 0xf73e4940 (LWP 32599))]
#0  0xf32a2065 in CWeaponBox::Kill (this=0x9d5f3f0) at ../cstrike/dlls/weapons.cpp:1717
#1  0xf3258d88 in CHalfLifeMultiplay::RemoveGuns (this=0x97c56e8) at ../cstrike/dlls/multiplay_gamerules.cpp:720
#2  0xf3258cf0 in CHalfLifeMultiplay::CleanUpMap (this=0x97c56e8) at ../cstrike/dlls/multiplay_gamerules.cpp:855
#3  0xf325f484 in CHalfLifeMultiplay::RestartRound (this=0x97c56e8) at ../cstrike/dlls/multiplay_gamerules.cpp:2051
#4  0xf325bceb in CHalfLifeMultiplay::Think (this=0x97c56e8) at ../cstrike/dlls/multiplay_gamerules.cpp:2826
#5  0xf322ae54 in StartFrame () at ../cstrike/dlls/client.cpp:4507
#6  0xf3457285 in api_caller_void_args_void(void const*, void const*) () from /home/Steam/CSCZ_Servers/serveur3/./czero/addons/metamod/dlls/metamod.so
#7  0xf3456844 in main_hook_function_void(unsigned int, enum_api_t, unsigned int, void const*) () from /home/Steam/CSCZ_Servers/serveur3/./czero/addons/metamod/dlls/metamod.so
#8  0xf3459dae in mm_StartFrame() () from /home/Steam/CSCZ_Servers/serveur3/./czero/addons/metamod/dlls/metamod.so
#9  0xf6f24c28 in SV_Physics () at ../engine/sv_phys.c:1985
#10 0xf6f1cb26 in SV_Frame () at ../engine/sv_main.c:9236
#11 0xf6ee4e92 in _Host_Frame (time=0.00128446706) at ../engine/host.c:1404
#12 0xf6ee5252 in Host_Frame (time=0.00128446706, iState=1, stateInfo=0xffb8111c) at ../engine/host.c:1522
#13 0xf6f098dc in CEngine::Frame (this=0xf6fa06a0 <g_Engine>) at ../engine/sys_engine.cpp:245
#14 0xf6f06c43 in CDedicatedServerAPI::RunFrame (this=<optimized out>) at ../engine/sys_dll2.cpp:1235
#15 CDedicatedServerAPI::RunFrame (this=0xf6f9bd00 <__g_CDedicatedServerAPI_singleton>) at ../engine/sys_dll2.cpp:1226
#16 0x08049c65 in RunServer () at ../dedicated/sys_ded.cpp:766
#17 0x08049472 in main (argc=17, argv=0xffb81354) at ../dedicated/sys_ded.cpp:1146
pWeapon = 0x9ea34f8
i = <optimized out>
From        To          Syms Read   Shared Object Library
                        No          linux-gate.so.1
0xf765d914  0xf76a3c78  Yes         ./libstdc++.so.6
0xf7608ad0  0xf760996c  Yes (*)     /lib32/libdl.so.2
0xf75f0870  0xf75fcf47  Yes         /lib32/libpthread.so.0
0xf7458420  0xf758632e  Yes (*)     /lib32/libc.so.6
0xf73ff600  0xf742cf65  Yes (*)     /lib32/libm.so.6
0xf76ef860  0xf770775c  Yes (*)     /lib/ld-linux.so.2
0xf73e6e04  0xf73f6490  Yes         ./libgcc_s.so.1
0xf6ecb490  0xf6f4f24c  Yes         /home/Steam/CSCZ_Servers/serveur3/engine_i486.so
0xf6e715c0  0xf6e7bd74  Yes (*)     ./libsteam_api.so
0xf6e679b0  0xf6e6aeaa  Yes (*)     /lib32/librt.so.1
0xf6e4ea00  0xf6e5b1b8  Yes         /home/Steam/CSCZ_Servers/serveur3/filesystem_stdio.so
0xf5dde400  0xf69b9240  Yes (*)     /home/Steam/linux32/steamclient.so
0xf5cab170  0xf5cd30a4  Yes (*)     /home/Steam/linux32/crashhandler.so
0xf3455b70  0xf346b984  Yes         /home/Steam/CSCZ_Servers/serveur3/./czero/addons/metamod/dlls/metamod.so
0xf3218350  0xf333c340  Yes         /home/Steam/CSCZ_Servers/serveur3/czero/dlls/cs.so
0xf30d1980  0xf312b094  Yes (*)     /home/Steam/CSCZ_Servers/serveur3/czero/addons/amxmodx/dlls/amxmodx_mm_i386.so
0xf30b2550  0xf30b51f8  Yes (*)     czero/addons/amxmodx/modules/gamemaster_amxx_i386.so
0xf76135b0  0xf7613768  Yes (*)     /home/Steam/CSCZ_Servers/serveur3/czero/addons/fragbuffix/FragBufFix.so
0xf2f39ff0  0xf2f66bb8  Yes (*)     czero/addons/amxmodx/modules/fakemeta_amxx_i386.so
0xf2f04d10  0xf2f1bfe0  Yes         czero/addons/amxmodx/modules/cstrike_amxx_i386.so
0xf760eed0  0xf760ff78  Yes (*)     czero/addons/amxmodx/modules/sockets_amxx_i386.so
0xf2eee6f0  0xf2efb148  Yes (*)     czero/addons/amxmodx/modules/engine_amxx_i386.so
0xf2e825d0  0xf2ecba28  Yes (*)     czero/addons/amxmodx/modules/regex_amxx_i386.so
0xf2ccec40  0xf2d5d300  Yes (*)     czero/addons/amxmodx/modules/mysql_amxx_i386.so
0xf2c373b0  0xf2c74058  Yes (*)     czero/addons/amxmodx/modules/hamsandwich_amxx_i386.so
0xf2babf70  0xf2bb5fc4  Yes         czero/addons/amxmodx/modules/csx_amxx_i386.so
0xf2ba02b0  0xf2ba45f8  Yes (*)     czero/addons/amxmodx/modules/fun_amxx_i386.so
0xf2fc8ad0  0xf2fcf51b  Yes (*)     /lib32/libnss_files.so.2
0xf0797400  0xf1372400  Yes (*)     ./steamclient.so
0xf0234670  0xf02aa020  Yes (*)     ./crashhandler.so
0xf2fc0c40  0xf2fc3b7e  Yes (*)     /lib32/libnss_dns.so.2
0xf2fab720  0xf2fb7db4  Yes (*)     /lib32/libresolv.so.2
(*): Shared library is missing debugging information.
Stack level 0, frame at 0xffb80db0:
 eip = 0xf32a2065 in CWeaponBox::Kill (../cstrike/dlls/weapons.cpp:1717); saved eip = 0xf3258d88
 called by frame at 0xffb80dd0
 source language c++.
 Arglist at 0xffb80d94, args: this=0x9d5f3f0
 Locals at 0xffb80d94, Previous frame's sp is 0xffb80db0
 Saved registers:
  ebx at 0xffb80da4, esi at 0xffb80da8, eip at 0xffb80dac
End of crash report
----------------------------------------------
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 10-11-2015 , 10:53   Re: Problems (V.4911)
Reply With Quote #6

This crashes in game and doesn't seem related to AMXX.

I don't know why it crashes, but it happened when a new round has started and game was trying to cleanup map by removing weaponbox entities.

PHP Code:
void CHalfLifeMultiplay::RemoveGuns(void)
{
    
CBaseEntity *toremove NULL;

    while ((
toremove UTIL_FindEntityByClassname(toremove"weaponbox")) != NULL)
    {
        ((
CWeaponBox *)toremove)->Kill();
    }
.. 
PHP Code:
void CWeaponBox::Kill(void)
{
    for (
int i 0MAX_ITEM_TYPESi++)
    {
        
CBasePlayerItem *pWeapon m_rgpPlayerItems[i];

        while (
pWeapon)
        {
            
pWeapon->SetThink(&CBaseEntity::SUB_Remove);
            
pWeapon->pev->nextthink gpGlobals->time 0.1;
            
pWeapon pWeapon->m_pNext;
        }
    }

    
UTIL_Remove(this);

I'm not sure what could be the cause. Do you have a plugin which messes up with m_rgpPlayerItems offset?
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Last edited by Arkshine; 10-11-2015 at 10:56.
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SkumTomteN
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Join Date: Oct 2013
Location: Asgard
Old 10-11-2015 , 11:21   Re: Problems (V.4911)
Reply With Quote #7

I am removing entites in new round, but not anything with m_rgpPlayerItems though.

i looked trough every plugin using NewRound hook, and found some plugins that removes entity there. but im not removing any weapon entity since cs should do that fine itself correct?.

Its mostly entites that i use to make effects or similar. attaching a sprite on the head of the player, or any weapon effect.

I am also using Tripmine Entity, and im removing lasermines in newround there. i dont know if it could cause any harm, but im posting it anyway.

PHP Code:
public RemoveAllTripminesi_Owner )
{
    new 
iEnt g_MaxPlayers 1;
    new 
clsname[32];
    while( ( 
iEnt engfuncEngFunc_FindEntityByStringiEnt"classname"ENT_CLASS_NAME ) ) )
    {
        if ( 
i_Owner )
        {
            if( 
peviEntLASERMINE_OWNER ) != i_Owner )
                continue;
            
clsname[0] = '^0'
            
peviEntpev_classnameclsnamesizeof(clsname)-);
            
            if ( 
equaliclsnameENT_CLASS_NAME ) )
            {
                
PlaySoundiEntSTOP_SOUND );
                
RemoveEntityiEnt );
            }
        }
        else
            
set_peviEntpev_flagsFL_KILLME );
    }
    
g_deployed[i_Owner]=0;
}
public 
zl_round_new()
{
    if(!
g_LENABLE )
        return

    for(new 
id 1id <= g_MaxPlayersid++)
    {
        
DeleteTask(id);
        
RemoveAllTripmines(id);
        
delaycount(id);
        
SetStartAmmo(id);
    }

I suck with entity though, i barely understand it
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baneado
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Old 10-11-2015 , 11:32   Re: Problems (V.4911)
Reply With Quote #8

I don't understand the first i_Owner check. Remove that and the FL_KILLME line
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Old 10-11-2015 , 11:38   Re: Problems (V.4911)
Reply With Quote #9

Quote:
Originally Posted by baneado View Post
I don't understand the first i_Owner check. Remove that and the FL_KILLME line
Alright.
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Old 10-11-2015 , 15:36   Re: Problems (V.4911)
Reply With Quote #10

It also crashes with this error. see the plugin in first post please.

I cant join server with that plugin.

Code:
set_es(tagAMX*, int*)
Code:
----------------------------------------------
CRASH: Sun Oct 11 21:33:47 CEST 2015
Start Line: ./hlds_linux -game czero +maxplayers 32 +map de_dust2_cz +ip 78.46.85.86 +port 20717 +sys_ticrate 1000 -autoupdate -debug -pidfile hlds.10497.pid
[New LWP 10504]
[New LWP 10521]
[New LWP 10525]
[New LWP 10507]
[New LWP 10526]
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
Core was generated by `./hlds_linux -game czero +maxplayers 32 +map de_dust2_cz +ip 78.46.85.86 +port'.
Program terminated with signal SIGSEGV, Segmentation fault.
#0  0xf30404f9 in set_es(tagAMX*, int*) () from czero/addons/amxmodx/modules/fakemeta_amxx_i386.so
[Current thread is 1 (Thread 0xf74bf940 (LWP 10504))]
#0  0xf30404f9 in set_es(tagAMX*, int*) () from czero/addons/amxmodx/modules/fakemeta_amxx_i386.so
#1  0x00000000 in ?? ()
No symbol table info available.
From        To          Syms Read   Shared Object Library
                        No          linux-gate.so.1
0xf7738914  0xf777ec78  Yes         ./libstdc++.so.6
0xf76e3ad0  0xf76e496c  Yes (*)     /lib32/libdl.so.2
0xf76cb870  0xf76d7f47  Yes         /lib32/libpthread.so.0
0xf7533420  0xf766132e  Yes (*)     /lib32/libc.so.6
0xf74da600  0xf7507f65  Yes (*)     /lib32/libm.so.6
0xf77ca860  0xf77e275c  Yes (*)     /lib/ld-linux.so.2
0xf74c1e04  0xf74d1490  Yes         ./libgcc_s.so.1
0xf6fa6490  0xf702a24c  Yes         /home/Steam/CSCZ_Servers/serveur3/engine_i486.so
0xf6f4c5c0  0xf6f56d74  Yes (*)     ./libsteam_api.so
0xf6f429b0  0xf6f45eaa  Yes (*)     /lib32/librt.so.1
0xf6f29a00  0xf6f361b8  Yes         /home/Steam/CSCZ_Servers/serveur3/filesystem_stdio.so
0xf5eb9400  0xf6a94240  Yes (*)     /home/Steam/linux32/steamclient.so
0xf5d86170  0xf5dae0a4  Yes (*)     /home/Steam/linux32/crashhandler.so
0xf3530b70  0xf3546984  Yes         /home/Steam/CSCZ_Servers/serveur3/./czero/addons/metamod/dlls/metamod.so
0xf32f3350  0xf3417340  Yes         /home/Steam/CSCZ_Servers/serveur3/czero/dlls/cs.so
0xf31ac980  0xf3206094  Yes (*)     /home/Steam/CSCZ_Servers/serveur3/czero/addons/amxmodx/dlls/amxmodx_mm_i386.so
0xf318d550  0xf31901f8  Yes (*)     czero/addons/amxmodx/modules/gamemaster_amxx_i386.so
0xf76ee5b0  0xf76ee768  Yes (*)     /home/Steam/CSCZ_Servers/serveur3/czero/addons/fragbuffix/FragBufFix.so
0xf3014ff0  0xf3041bb8  Yes (*)     czero/addons/amxmodx/modules/fakemeta_amxx_i386.so
0xf2fdfd10  0xf2ff6fe0  Yes         czero/addons/amxmodx/modules/cstrike_amxx_i386.so
0xf76e9ed0  0xf76eaf78  Yes (*)     czero/addons/amxmodx/modules/sockets_amxx_i386.so
0xf2fc96f0  0xf2fd6148  Yes (*)     czero/addons/amxmodx/modules/engine_amxx_i386.so
0xf2f5d5d0  0xf2fa6a28  Yes (*)     czero/addons/amxmodx/modules/regex_amxx_i386.so
0xf2da9c40  0xf2e38300  Yes (*)     czero/addons/amxmodx/modules/mysql_amxx_i386.so
0xf2d123b0  0xf2d4f058  Yes (*)     czero/addons/amxmodx/modules/hamsandwich_amxx_i386.so
0xf2c86f70  0xf2c90fc4  Yes         czero/addons/amxmodx/modules/csx_amxx_i386.so
0xf2c7b2b0  0xf2c7f5f8  Yes (*)     czero/addons/amxmodx/modules/fun_amxx_i386.so
0xf30a3ad0  0xf30aa51b  Yes (*)     /lib32/libnss_files.so.2
0xf0897400  0xf1472400  Yes (*)     ./steamclient.so
0xf0334670  0xf03aa020  Yes (*)     ./crashhandler.so
(*): Shared library is missing debugging information.
Stack level 0, frame at 0xffd4b514:
 eip = 0xf30404f9 in set_es(tagAMX*, int*); saved eip = 0x0
 called by frame at 0x0
 Arglist at 0xffd4b50c, args: 
 Locals at 0xffd4b50c, Previous frame's sp is 0xffd4b514
 Saved registers:
  ebx at 0xffd4b508, ebp at 0xffd4b50c, esi at 0xffd4b500, edi at 0xffd4b504, eip at 0xffd4b510
End of crash report
----------------------------------------------
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