is the source 3.0? it stated 2.0. (I am modifying the ammo reincarnation wait time
) also why does player that are new get 2 medals instead of 3?
Oh btw Silencer, is there a way I can put some code to auto-give medal at certain level instead of distrubuting it? you know, if player level 50 then give 1 medal else do nothing? cause i'm getting annoyed on my server console seeing people asking for medal from my admins and me, all the time.
edit: actually the ranking level seems to be even to do that. 1 medal for each rank?(Starting with Fighter) it's pretty logic that you would be promoted to a new rank with a medal instead of giving it.
optional suggestion from ppl that like your plugin:
(1)a few tip ingame based on that plugin would be nice displaying how useful this or that can be. (my suggestion cause I kept being ask what some ability does b/c of unclear description)
(2)a command "promotionlist" displaying what level for each rank. (a player suggested me this)
(3)a command "setlvl" to jump level quicker setting xp to the minimum xp needed for that level, resetting all skills and skillpoints (and striping them) and adding skillpoints = to level (admin on my server suggested)
(4)showing the formula to how much seconds/gravity/luck or whatever else that improve a ability so player's can caculate what they should add with their points (player suggestion)
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Will there be any special ability with cooldowns (not passive) added in the future? (mostly creating entities :\) aka
say "specialability"
1. Chain healing - creates a laser entity that bounces off to 3 players close to them healing 20 or more health depending on level ability.
2. Quick boost - creates a trigger_push entity that spawn invisibly on a player shooting them at their angle (including up if possible) with speed that depend on level ability.
3. Kamikaze - creates a env_explosion and a trigger_once triggering it, with a iMagnitude depending on ability level + life exploding anyone (even monster) with that person.