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[TF2] Drunken Heal (2.0)


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Dragonshadow
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Join Date: Jun 2008
Old 06-12-2009 , 08:22   Re: [TF2] Drunken Heal
Reply With Quote #11

Quote:
Originally Posted by Smashman View Post
Super idea! Like the Medic's Kritz taunt. Maybe a random chance to be hurt from it?
Already had it planned ;D

Just got to figure out how to do a random , and how to give damage to a player (so it does the damage on the screen instead of just subtracting health)
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Wofiel
Member
Join Date: May 2009
Old 06-12-2009 , 12:31   Re: [TF2] Drunken Heal
Reply With Quote #12

Quote:
Originally Posted by Dragonshadow View Post
Me bottle's'grumpeh

Me bottle is grumpy
""Scrumpy" is a term often used for ciders made in South West England" --
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Smashman
Junior Member
Join Date: Jun 2009
Old 06-13-2009 , 07:20   Re: [TF2] Drunken Heal
Reply With Quote #13

It's really not grumpy. He says "Eh. Me bottle of Scrumpy" How the hell can a bottle be grumpy? Check out http://www.tf2wiki.net/wiki/Demoman
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Dragonshadow
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Join Date: Jun 2008
Old 06-13-2009 , 08:07   Re: [TF2] Drunken Heal
Reply With Quote #14

Oh, didn't know that!
I'll edit my post
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ballz
Member
Join Date: Dec 2008
Old 07-03-2009 , 19:34   Re: [TF2] Drunken Heal
Reply With Quote #15

Quote:
Originally Posted by Smashman View Post
It's really not grumpy. He says "Eh. Me bottle of Scrumpy" How the hell can a bottle be grumpy? Check out http://www.tf2wiki.net/wiki/Demoman
How can he jump on grenades and fly through the air..??
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Antithasys
Moderator
Join Date: Apr 2008
Old 07-08-2009 , 05:28   Re: [TF2] Drunken Heal
Reply With Quote #16

Please update first post with public cvar in your code.

Once done plugin will be approved.
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ZeroFreeze
Junior Member
Join Date: Apr 2009
Old 07-08-2009 , 09:33   Re: [TF2] Drunken Heal
Reply With Quote #17

Quote:
Originally Posted by Dragonshadow View Post
Already had it planned ;D

Just got to figure out how to do a random , and how to give damage to a player (so it does the damage on the screen instead of just subtracting health)
new random = GetRandomInt(1, 10);
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Dragonshadow
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Join Date: Jun 2008
Old 07-08-2009 , 19:25   Re: [TF2] Drunken Heal
Reply With Quote #18

Quote:
Originally Posted by Antithasys View Post
Please update first post with public cvar in your code.

Once done plugin will be approved.
I guess you mean update the info in that plugin thing that FINALLY appeared after a month of waiting, if so, done, if not, I have no idea what you're talking about as my cvar's are in my first post.
Though I think I would rather have this thread deleted, as I want to add some more features and release an updated version.

Last edited by Dragonshadow; 07-08-2009 at 19:45.
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alinayg
Senior Member
Join Date: Apr 2009
Location: USA, RI
Old 07-09-2009 , 06:00   Re: [TF2] Drunken Heal
Reply With Quote #19

Awesome plugin dragon, I'll be sure to add this to our server.
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alinayg
Senior Member
Join Date: Apr 2009
Location: USA, RI
Old 07-09-2009 , 21:01   Re: [TF2] Drunken Heal
Reply With Quote #20

Hu, It seems that when you set the
configs in the server cfg to this:

sm_drunkenheal_enable 1
sm_drunkenheal_amount 30

Did you update your first post with what GNCMatt told you? Because when I use those settings demos get 1 hp.
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