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GreyFox
New Member
Join Date: Mar 2004
Old 03-27-2004 , 23:58   Vexd
Reply With Quote #1

umm where do i get Vexd? I cant find it anywhere, sorry if im dumb and posting shit.
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BAILOPAN
Join Date: Jan 2004
Old 03-28-2004 , 00:01  
Reply With Quote #2

you do not need vexd with AMX Mod X
Just enable the "engine" module
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GreyFox
New Member
Join Date: Mar 2004
Old 03-28-2004 , 00:08  
Reply With Quote #3

ok, i was trying to make that AMX Fireworks plugin work and was having trouble, thought that might be it. When are updates for AMX Mod X going to be availible?
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BigBaller
Veteran Member
Join Date: Mar 2004
Location: Everett, WA
Old 03-28-2004 , 00:15  
Reply With Quote #4

Current release is the most stable and smooth version there is, next update wont be a until a few more weeks.

If your plugin used Vexd, then try using #include <engine> instead.
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GreyFox
New Member
Join Date: Mar 2004
Old 03-28-2004 , 00:18  
Reply With Quote #5

Thanks, you guys are great. Hope you get some of the coders back that left cause of steam and all that. Ludwig was a friend of mine but Steam just was too unbearable for him I guess; He was awesome. Anyway, keep up the good work. Im advertising for you on my new website already lol. L8r.
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Johnny got his gun
Veteran Member
Join Date: Jan 2004
Location: Tokyo
Old 03-29-2004 , 01:29  
Reply With Quote #6

For backwards compatibility, still include vexd_utilities in the source before compiling; then compile and have engine module enabled in modules.ini.
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BuzzKill
New Member
Join Date: Mar 2004
Old 03-30-2004 , 14:24  
Reply With Quote #7

I noticed TFC_SetModel and TFC_ClearModel weren't ported. Are the native cs model functions designed to work properly under other mods? Thanks.
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BAILOPAN
Join Date: Jan 2004
Old 03-30-2004 , 14:29  
Reply With Quote #8

No, there will be a TFC module
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BigBaller
Veteran Member
Join Date: Mar 2004
Location: Everett, WA
Old 03-31-2004 , 04:53  
Reply With Quote #9

Quote:
Originally Posted by BuzzKill
I noticed TFC_SetModel and TFC_ClearModel weren't ported. Are the native cs model functions designed to work properly under other mods? Thanks.
I noticed in that it used to be CS_SetModel/ClearModel in VexD on AMX MOD but here they added it into the cstrike module as

cs_set_user_model ect.
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KoTeX
Senior Member
Join Date: Apr 2004
Location: Canada
Old 04-10-2004 , 11:51  
Reply With Quote #10

does this mean i cant use vexd with amx x? i already installed it
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