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Encrypt resources


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redivcram
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Join Date: Jul 2014
Location: Serbia
Old 03-28-2016 , 14:21   Re: Encrypt resources
Reply With Quote #21

I think he doesn't want people to use them on their own servers.
I don't completely understand what Arkshine meant.
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siriusmd99
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Join Date: Oct 2013
Location: Republic of Moldova
Old 03-30-2016 , 09:35   Re: Encrypt resources
Reply With Quote #22

It's not possible until the client has decryptor ( if think we are speaking about the models)
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Depresie
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Join Date: Nov 2013
Old 03-30-2016 , 16:58   Re: Encrypt resources
Reply With Quote #23

No need for client decryptor
Amxmodx is sending data to the client, that data can be used for decrypting models

Actualy is very easy to do it, you just have to think outside the box
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Last edited by Depresie; 03-30-2016 at 16:58.
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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 03-30-2016 , 21:10   Re: Encrypt resources
Reply With Quote #24

Then you are not encrypting anything. You are just removing a necessary component which is added back with a plugin. Anybody can figure out what is missing and add it back themselves. It's the same with "protecting" maps, you leave out necessary entities and then add them back with a plugin.
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siriusmd99
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Join Date: Oct 2013
Location: Republic of Moldova
Old 03-31-2016 , 01:43   Re: Encrypt resources
Reply With Quote #25

And how client, how cs 1.6 will know that file is encrypted, even if amx gives decrypt information to client how will he decrypt.
You shall create a DLL component for client which will try to decrypt files which can't be read with their format.
And even if you do this then decrypted file will be stored in temporary directory so a smart person can steal that decrypted file.

That's my opinion
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SkumTomteN
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Join Date: Oct 2013
Location: Asgard
Old 03-31-2016 , 08:46   Re: Encrypt resources
Reply With Quote #26

I just block the models from being decompiled and watermark them
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Depresie
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Join Date: Nov 2013
Old 03-31-2016 , 11:05   Re: Encrypt resources
Reply With Quote #27

Quote:
component which is added back with a plugin
Yes, it's similar, but you can't just add a plugin and all the models will work.. i will not give more details because it's a simple method and can be discovered quickly via giving clues about how it works..
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ddhoward
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Join Date: May 2012
Location: California
Old 03-31-2016 , 17:04   Re: Encrypt resources
Reply With Quote #28

Please stop calling it "encryption."
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SkumTomteN
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Join Date: Oct 2013
Location: Asgard
Old 04-02-2016 , 04:16   Re: Encrypt resources
Reply With Quote #29

Quote:
Originally Posted by Depresie View Post
Yes, it's similar, but you can't just add a plugin and all the models will work.. i will not give more details because it's a simple method and can be discovered quickly via giving clues about how it works..
Found your way of doing it. thanks for the clues. now my models cant be decompiled or used in another server
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Last edited by SkumTomteN; 04-02-2016 at 07:47.
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counter1strike6
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Join Date: Sep 2014
Location: morocco
Old 04-02-2016 , 12:49   Re: Encrypt resources
Reply With Quote #30

Quote:
Originally Posted by SkumTomteN View Post
Found your way of doing it. thanks for the clues. now my models cant be decompiled or used in another server
only .mdl files and how to do it please ?
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Last edited by counter1strike6; 04-02-2016 at 12:53.
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