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Zombie Reloaded Server Performance


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naldecon
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Join Date: Sep 2012
Old 11-08-2012 , 11:28   Zombie Reloaded Server Performance
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Hello, I am running the zombie reloaded 705:8 on CSGO (Windows).

The server performance seems to degrades after reaching >700 mb of ram and does not go beyond 800 mb (approx. 8 to 14 hours of server uptime). The server then experiences lag and I am forced to restart or in some cases it restarts occasionally.

Sourcemod 1.50 3637
SDK Hooks 1.21

Please advise.

Last edited by naldecon; 11-08-2012 at 15:29.
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naldecon
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Old 11-08-2012 , 11:33  
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Excuse for double posting, I was unable to add picture on my post above.
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rhelgeby
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Old 11-08-2012 , 12:04   Re: Zombie Reloaded Server Performance
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Do you see any messages about memory leaks in the SourceMod logs (or error logs)? This could be anything and is difficult to trace. It could even be a bug in CS: GO itself.
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Richard Helgeby

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naldecon
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Old 11-08-2012 , 12:17   Re: Zombie Reloaded Server Performance
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Quote:
Originally Posted by rhelgeby View Post
Do you see any messages about memory leaks in the SourceMod logs (or error logs)? This could be anything and is difficult to trace. It could even be a bug in CS: GO itself.
No, I did not find any memory leak messages in the logs. Does the (memory leak) messages get saved in an event of an unexpected server restart/crash?
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rhelgeby
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Old 11-08-2012 , 12:35   Re: Zombie Reloaded Server Performance
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If it crashes it might not be able to write to logs in time, but then it's usually caused by something else too.

I know too little about CS: GO servers and how stable they really are to be able to help here. My only idea left is the boring troubleshooting method by disabling plugins one by one (or in chunks) to figure out if there's a specific plugin causing it.

In this case it might be difficult because the bug doesn't come instantly, but gradually after a certain amount of time. It might happen faster if you have a lot of players or change the map often (or perhaps the opposite).
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Richard Helgeby

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Last edited by rhelgeby; 11-08-2012 at 12:36.
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Jargon
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Join Date: Jun 2012
Location: Sydney, Australia
Old 11-08-2012 , 15:10   Re: Zombie Reloaded Server Performance
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I also have this issue, once without a server reset it topped out 1.2GB of RAM usage but anything over 800MB for me causes problems. I reset my server daily and it seems to do the trick at preventing it.

Question is, why does RAM usage slowly climb like this?

Is that TCAdmin pic from Hypernia or some other GSP?
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rhelgeby
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Old 11-08-2012 , 16:30   Re: Zombie Reloaded Server Performance
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Slowly increased RAM usage is a sign of a memory leak somewhere. Could be in CS: GO itself (not unlikely due to that it's still pretty new), an extension or a plugin (though SourceMod will catch those plugins).
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Richard Helgeby

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Last edited by rhelgeby; 11-08-2012 at 16:31.
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naldecon
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Old 11-08-2012 , 16:37   Re: Zombie Reloaded Server Performance
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Yes, the pic is from TCAdmin.
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