The following option can be found in the ZPA's .ini file:
"[SVC_BAD Prevention] (if you experience *many* SVC_BAD kicks, try one of the following)
; A. Increase the delay between model changes here (in 0.1 increments until the kicks are gone)
MODELCHANGE DELAY = 0.2
; B. If you still get recurring kicks, try enabling this setting: (experimental!)
HANDLE MODELS ON SEPARATE ENT = 0"
So, can someone explain to me what is this function used for? What are "SVC_BAD kicks"?
In ZPA's .cfg file, this option can be found:
"zp_zombie_hitzones 0 // Allowed hitzones bitsum (look into fun.inc for body part bits) [0-disabled]"
Is "zp_zombie_hitzones" the same as the following:
"; If you want your models to have accurate hitboxes, try enabling this.
; Note: make sure your models don't have messed up hitboxes, otherwise
; this setting might cause your server insane cpu usage and lag!
SET MODELINDEX OFFSET = 0"
If it's not the same, what is the difference between hitzones bitsum and MODELINDEX?