Quote:
Originally Posted by gubka
What i did for 016
PHP Code:
-Version: X.016 Stable (March 19 2018)
* Heavy class trap entity improved
* Smoker, attached gas effect was remaked, now it will attach to pos of spawn
* New team check
* #emit removed
* Sfpistol model and shoot fix
* Drop dynamic stock improved
* Airdrop minor fixes with collision
* Fix self damage for turret and others
* ZP_TakeDamage removed, point_hurt used instead
* Damage system changes
* Turret got a knockback, but client not more gain money for damage appilied by them to victims (from mines is well)
* All custom damage now applied using point_hurt
* Improved Damage module
* Turret will attack NPC and chickens
* Turret rockets fix, added random skins
* Rockets are removed by bodygroup on turrets
* Airdrop some kill timers replace by inputs
* Increase def size of muzzle name using by native system up to 64
* Turret invalid sound fix
* Rockets spawn on fixed pos, because layers sometimes return invalid attachment
* When safe is open, it will spawn bag which will drop weapons on E (+use)
* New translate for bag info
* Airdrop will print lnfo only for humans
* Lasermine dropped model attachment changes for gibs
* Helicopter changes (now door should be expload only to open if)
* Helicopter drop many different cases
* Safe body (which is open) can be destoyed on +use to avoid problems with PVS
* Trains entity removed for drops, helicpter spawn phys entities
* Phys effect fix
* Fix reload for all full custom weapons (they used custom reload system)
* Fix sound for sfpistol
* Fix reload animations for custom weapons with custom reloading (near 7-8 addons)
* M32 full custom reloading added
* WeaponRunCmd will start calling after WeaponHolster & WeaponHolsterDeployPost, to avoid problems in hooks
* Line of sigth sig block , for ze maps triggers, thanks to SHUFFEN.jp
* Particles fix should work on PVS block on windows, new DHOOK required
* Particles will work on first download
* Fix with buy ammo
* All TE_DispatchEffect were replaced by info particle system entities
* Holster fix
* F18 bomber will drop bomb like a projectile object
* Added custom idle modules for some weapons, so idle state works perfect on full custom weapons
* Custom reloading act naturally + reload will execute automatically on 0 clip
* Added shell particles into the weapon module, in weapons .ini and also integrate into some fully custom weapons
* Add new native ZP_ResetSequence
* New fire bullets effect for fully custom weapons
* Added player animation stock in classes.inc
* Added player animations for fully custom weapons
* Tools module changes
* Added ZP_FireBullets native which works on Linux only
* Added zoom for m32, balrog7, balrog3, skull11 on second button
* Added empty clip sound for some custom weapons
* All weapons models was updated. Thanks to eminem
* Added new 2 natives which works with sequences
* Many custom animation delays are get from sequence durating, so many macroses in custom weapons removed
* Range and grenade infect function not will work if trace are blocked by any brash
* Unstuck fix
* Fix knife emilation by adding hull intersection function
* All tracer functions improved
* New airburster
* New flare and lasermine and tablet model
* New weapon sfmg, big hammer, sfsword, skullaxe
* Now players can drop knifes and grenades on G
* If player drop his knife, he will get fists
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After i updated cs go server,server has started to crash when i buy weapons
I have put this to plugin.zombieplague.txt:
Code:
"ServerClassInit<DT_CSPlayer::ignored>" // Str: "DT_CSPlayer"
{
"library" "server"
"windows" "\x55\x8B\xEC\x83\xE4\xF8\x51\xA1\x2A\x2A\x2A\x2A\x53\x56\x57\xA8\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\xC8\x01\xB9\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x00\x00\x00\x00\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x00\x00\x00\x00\xC7\x05\x2A\x2A\x2A\x2A\x20\x00\x00\x00\xC7\x05\x2A\x2A\x2A\x2A\x00\x00\x00\x00\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\xC6\x05\x2A\x2A\x2A\x2A\x80\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x06\x00\x00\x00\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x00\x00\x00\x00\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\xC6\x05\x2A\x2A\x2A\x2A\x80\xC7\x05\x2A\x2A\x2A\x2A\x00\x08\x00\x00\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x40\x00\x00\x00"
"linux" "\x55\x89\xE5\x53\x81\xEC\x34\x05\x00\x00\x80\x3D\x2A\x2A\x2A\x2A\x00\x75\x2A\xC7\x04\x24\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0\x75\x2A\xC7\x44\x24\x0C\x2A\x2A\x2A\x2A\xC7\x44\x24\x08\x7C\x00\x00\x00"
}
"CBaseCombatWeapon::GetMaxClip1"
{
"windows" "351"
"linux" "357"
}
"CBaseCombatWeapon::GetReserveAmmoMax"
{
"windows" "355"
"linux" "361"
}
and now,server is not crashing when i buy weapons, but is crashing when i drop weapons,server is running on windows.
Thanks for updates!