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Subplugin Submission [ZP] Extra Item: Sand Bags BETA!


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Noam
Member
Join Date: Jun 2019
Old 06-23-2019 , 09:18   Re: [ZP] Extra Item: Sand Bags BETA!
Reply With Quote #111

Quote:
Originally Posted by DON KHAN 1 View Post
can anybody make it for vip?
i tried alot but got some bugs.
PHP Code:
/*================================================================================
    
    -----------------------------------
    -*- [ZP] Sandbags -*-
    -----------------------------------
    
    ~~~~~~~~~~~~~~~
    - Description -
    ~~~~~~~~~~~~~~~
    
    Original by SAMURAI, Upgraded to zp by LARP
    [email protected] (Chile) Languaje spanish!
    
================================================================================*/


#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <xs>
#include <fun>
#include <zombieplague>
#include <zmvip>

// The sizes of models
#define PALLET_MINS Float:{ -27.260000, -22.280001, -22.290001 }
#define PALLET_MAXS Float:{  27.340000,  26.629999,  29.020000 }


// from fakemeta util by VEN
#define fm_find_ent_by_class(%1,%2) engfunc(EngFunc_FindEntityByString, %1, "classname", %2)
#define fm_remove_entity(%1) engfunc(EngFunc_RemoveEntity, %1)
// this is mine
#define fm_drop_to_floor(%1) engfunc(EngFunc_DropToFloor,%1)

// cvars
new pnumpluginremove_nrndmaxpalletsphealth;

// num of pallets with bags
new palletscout 0;

/* Models for pallets with bags .
  Are available 2 models, will be set a random of them  */
new g_models[][] =
{
    
"models/zombie_plague/SandBag/SandBag1.mdl",
    
"models/zombie_plague/SandBag/SandBag.mdl"
}

new 
stuck[33]
new 
g_bolsas[33];
new 
cvar[3]

new const 
Float:size[][3] = {
    {
0.00.01.0}, {0.00.0, -1.0}, {0.01.00.0}, {0.0, -1.00.0}, {1.00.00.0}, {-1.00.00.0}, {-1.01.01.0}, {1.01.01.0}, {1.0, -1.01.0}, {1.01.0, -1.0}, {-1.0, -1.01.0}, {1.0, -1.0, -1.0}, {-1.01.0, -1.0}, {-1.0, -1.0, -1.0},
    {
0.00.02.0}, {0.00.0, -2.0}, {0.02.00.0}, {0.0, -2.00.0}, {2.00.00.0}, {-2.00.00.0}, {-2.02.02.0}, {2.02.02.0}, {2.0, -2.02.0}, {2.02.0, -2.0}, {-2.0, -2.02.0}, {2.0, -2.0, -2.0}, {-2.02.0, -2.0}, {-2.0, -2.0, -2.0},
    {
0.00.03.0}, {0.00.0, -3.0}, {0.03.00.0}, {0.0, -3.00.0}, {3.00.00.0}, {-3.00.00.0}, {-3.03.03.0}, {3.03.03.0}, {3.0, -3.03.0}, {3.03.0, -3.0}, {-3.0, -3.03.0}, {3.0, -3.0, -3.0}, {-3.03.0, -3.0}, {-3.0, -3.0, -3.0},
    {
0.00.04.0}, {0.00.0, -4.0}, {0.04.00.0}, {0.0, -4.00.0}, {4.00.00.0}, {-4.00.00.0}, {-4.04.04.0}, {4.04.04.0}, {4.0, -4.04.0}, {4.04.0, -4.0}, {-4.0, -4.04.0}, {4.0, -4.0, -4.0}, {-4.04.0, -4.0}, {-4.0, -4.0, -4.0},
    {
0.00.05.0}, {0.00.0, -5.0}, {0.05.00.0}, {0.0, -5.00.0}, {5.00.00.0}, {-5.00.00.0}, {-5.05.05.0}, {5.05.05.0}, {5.0, -5.05.0}, {5.05.0, -5.0}, {-5.0, -5.05.0}, {5.0, -5.0, -5.0}, {-5.05.0, -5.0}, {-5.0, -5.0, -5.0}
}

new const 
g_item_name[] = { "2 Sandbags" }
new const 
g_item_name1[] = { "For Save You From Zombies" }
const 
g_item_bolsas 45
new g_itemid_bolsas
new ZPSTUCKg_BINDMODEg_MSGMODE

/*************************************************************
************************* AMXX PLUGIN *************************
**************************************************************/


public plugin_init() 
{
    
/* Register the plugin */
    //register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
    
    
register_plugin("[ZP] Extra: SandBags""1.1""LARP")
    
set_task(0.1,"checkstuck",0,"",0,"b")
    
g_itemid_bolsas zv_register_extra_item(g_item_nameg_item_name1g_item_bolsasZV_TEAM_HUMAN)
    
/* Register the cvars */
    
g_BINDMODE    register_cvar("zp_pb_bind","0");        //Auto bind L Key!
    
g_MSGMODE    register_cvar("zp_pb_msg","1");        //
    
ZPSTUCK register_cvar("zp_pb_stuck","1")
    
pnumplugin register_cvar("zp_pb_enable","1"); // 1 = ON ; 0 = OFF
    
remove_nrnd register_cvar("zp_pb_remround","1");
    
maxpallets register_cvar("zp_pb_limit","200"); // max number of pallets with bags
    
phealth register_cvar("zp_pb_health","200"); // set the health to a pallet with bags
    
    /* Game Events */
    
register_event("HLTV","event_newround""a","1=0""2=0"); // it's called every on new round
    
    /* This is for menuz: */
    
register_menucmd(register_menuid("\ySandBags:"), 1023"menu_command" );
    
register_clcmd("say /pb","show_the_menu");
    
register_clcmd("say /sb","show_the_menu");
    
//cvar[0] = register_cvar("zp_autounstuck","1")
    
cvar[1] = register_cvar("zp_pb_stuckeffects","1")
    
cvar[2] = register_cvar("zp_pb_stuckwait","7")

}


public 
plugin_precache()
{
    for(new 
i;sizeof g_models;i++)
        
engfunc(EngFunc_PrecacheModel,g_models[i]);
}

public 
show_the_menu(id,level,cid)
{
    
// check if user doesen't have admin 
    /*if( ! cmd_access( id,level, cid , 0 ))
        return PLUGIN_HANDLED;
    */
    
    // check if the plugin cvar is turned off
    
if( ! get_pcvar_numpnumplugin ) )
        return 
PLUGIN_HANDLED;
        
        
    
// check if user isn't alive
    
if( ! is_user_aliveid ) )
    {
        
client_printidprint_chat"" ); //msg muerto
        
return PLUGIN_HANDLED;
    }
            
    if ( !
zp_get_user_zombie(id) )
    {        
        new 
szMenuBody[256];
        new 
keys;
        
        new 
nLen formatszMenuBody255"\ySandBags:^n" );
        
nLen += formatszMenuBody[nLen], 255-nLen"^n\w1. Place a Sandbags (%i Remaining)"g_bolsas[id] );
        
//nLen += format( szMenuBody[nLen], 255-nLen, "^n\w2. Remove a pallet with bags" );
        
nLen += formatszMenuBody[nLen], 255-nLen"^n^n\w0. Exit" );

        
keys = (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<9)

        
show_menuidkeysszMenuBody, -);

        
// depends what you want, if is continue will appear on chat what the admin sayd
        
return PLUGIN_HANDLED;
    }
    
client_print(idprint_chat"[ZP] The zombies can not use this command!")
    return 
PLUGIN_HANDLED;
}


public 
menu_command(id,key,level,cid)
{
    
    switch( 
key )
    {
        
// place a pallet with bags
        
case 0
        {
            if ( !
zp_get_user_zombie(id) )
            {
                new 
money g_bolsas[id]
                if ( 
money )
                {
                    if ( 
get_pcvar_num(g_MSGMODE) == )
                        {
                            
set_hudmessage(001000.800.8006.02.01.01.0)
                            
show_hudmessage(id"You do not have to^nplace sandbags")
                            return 
PLUGIN_CONTINUE
                        
}
                    
client_print(idprint_chat"[ZP] You do not have to place sandbags!")
                    return 
PLUGIN_CONTINUE
                
}
                
g_bolsas[id]-= 1
                place_palletwbags
(id);
                
show_the_menu(id,level,cid);
                return 
PLUGIN_CONTINUE    
            
}
            
client_print(idprint_chat"[ZP] The zombies can not use this!!")
            return 
PLUGIN_CONTINUE    
        
}
        
        
// remove a pallet with bags
        /*case 1:
        {
            if ( !zp_get_user_zombie(id) )
            {
                new ent, body, class[32];
                get_user_aiming(id, ent, body);
                if (pev_valid(ent)) 
                {
                    pev(ent, pev_classname, class, 31);
                    
                    if (equal(class, "amxx_pallets")) 
                    {
                        g_bolsas[id]+= 1
                        fm_remove_entity(ent);
                    }
                    
                    else
                        client_print(id, print_chat, "[ZP] You are not aiming at a pallet with bags");
                }
                else
                    client_print(id, print_chat, "[ZP] You are not aiming at a valid entity !");
                    
                show_the_menu(id,level,cid);
            }
        }
        */
        
        // remove all pallets with bags
        /*case 2:
        {
            g_bolsas[id]= 0
            remove_allpalletswbags();
            client_print(id,print_chat,"[AMXX] You removed all pallets with bags !");
            show_the_menu(id,level,cid);
        }
            */
            
    
}
    
    return 
PLUGIN_HANDLED;
}



public 
place_palletwbags(id)
{
    
    if( 
palletscout == get_pcvar_num(maxpallets) )
    {
        
client_print(id,print_chat,"[ZP] For security reasons only allow %d Sandbags on the server!",get_pcvar_num(maxpallets));
        return 
PLUGIN_HANDLED;
    }
    
    
// create a new entity 
    
new ent engfunc(EngFunc_CreateNamedEntityengfunc(EngFunc_AllocString"func_wall"));
    
    
    
// set a name to the entity
    
set_pev(ent,pev_classname,"amxx_pallets");
    
    
// set model        
    
engfunc(EngFunc_SetModel,ent,g_models[random(sizeof g_models)]);
    
    
// register a new var. for origin
    
static Float:xorigin[3];
    
get_user_hitpoint(id,xorigin);
    
    
    
// check if user is aiming at the air 
    
if(engfunc(EngFunc_PointContents,xorigin) == CONTENTS_SKY)
    {
        
client_print(id,print_chat,"[ZP] You can not put sandbags in the sky!");
        return 
PLUGIN_HANDLED;
    }
    
    
    
// set sizes
    
static Float:p_mins[3], Float:p_maxs[3];
    
p_mins PALLET_MINS;
    
p_maxs PALLET_MAXS;
    
engfunc(EngFunc_SetSizeentp_minsp_maxs);
    
set_pev(entpev_minsp_mins);
    
set_pev(entpev_maxsp_maxs );
    
set_pev(entpev_absminp_mins);
    
set_pev(entpev_absmaxp_maxs );

    
    
// set the rock of origin where is user placed
    
engfunc(EngFunc_SetOriginentxorigin);
    
    
    
// make the rock solid
    
set_pev(ent,pev_solid,SOLID_BBOX); // touch on edge, block
    
    // set the movetype
    
set_pev(ent,pev_movetype,MOVETYPE_FLY); // no gravity, but still collides with stuff
    
    // now the damage stuff, to set to take it or no
    // if you set the cvar "pallets_wbags_health" 0, you can't destroy a pallet with bags
    // else, if you want to make it destroyable, just set the health > 0 and will be
    // destroyable.
    
new Float:p_cvar_health get_pcvar_float(phealth);
    switch(
p_cvar_health)
    {
        case 
0.0 :
        {
            
set_pev(ent,pev_takedamage,DAMAGE_NO);
        }
        
        default :
        {
            
set_pev(ent,pev_health,p_cvar_health);
            
set_pev(ent,pev_takedamage,DAMAGE_YES);
        }
    }
    
            
    static 
Float:rvec[3];
    
pev(id,pev_v_angle,rvec);
    
    
rvec[0] = 0.0;
    
    
set_pev(ent,pev_angles,rvec);
    
    
// drop entity to floor
    
fm_drop_to_floor(ent);
    
    
// num ..
    
palletscout++;
    
    
// confirm message
    
if ( get_pcvar_num(g_MSGMODE) == )
    {
        
set_hudmessage(001000.800.8006.02.01.01.0)
        
show_hudmessage(id"You placed a SandBag^n%i Remaining"g_bolsas[id])
        return 
PLUGIN_HANDLED
    
}
    
client_print(idprint_chat"[ZP] You have placed a Sandbag.")
    return 
PLUGIN_HANDLED;
}
    
/* ====================================================
get_user_hitpoin stock . Was maked by P34nut, and is 
like get_user_aiming but is with floats and better :o
====================================================*/    
stock get_user_hitpoint(idFloat:hOrigin[3]) 
{
    if ( ! 
is_user_aliveid ))
        return 
0;
    
    new 
Float:fOrigin[3], Float:fvAngle[3], Float:fvOffset[3], Float:fvOrigin[3], Float:feOrigin[3];
    new 
Float:fTemp[3];
    
    
pev(idpev_originfOrigin);
    
pev(idpev_v_anglefvAngle);
    
pev(idpev_view_ofsfvOffset);
    
    
xs_vec_add(fOriginfvOffsetfvOrigin);
    
    
engfunc(EngFunc_AngleVectorsfvAnglefeOriginfTempfTemp);
    
    
xs_vec_mul_scalar(feOrigin9999.9feOrigin);
    
xs_vec_add(fvOriginfeOriginfeOrigin);
    
    
engfunc(EngFunc_TraceLinefvOriginfeOrigin0id);
    
global_get(glb_trace_endposhOrigin);
    
    return 
1;



/* ====================================================
This is called on every round, at start up,
with HLTV logevent. So if the "pallets_wbags_nroundrem"
cvar is set to 1, all placed pallets with bugs will be
removed.
====================================================*/
public event_newround()
{
    if( 
get_pcvar_num remove_nrnd ) == 1)
        
remove_allpalletswbags();
        
}


/* ====================================================
This is a stock to help for remove all pallets with
bags placed . Is called on new round if the cvar
"pallets_wbags_nroundrem" is set 1.
====================================================*/
stock remove_allpalletswbags()
{
    new 
pallets = -1;
    while((
pallets fm_find_ent_by_class(pallets"amxx_pallets")))
        
fm_remove_entity(pallets);
        
    
palletscout 0;
}

public 
checkstuck() {
    if ( 
get_pcvar_num(ZPSTUCK) == )
    {
        static 
players[32], pnumplayer
        get_players
(playerspnum)
        static 
Float:origin[3]
        static 
Float:mins[3], hull
        
static Float:vec[3]
        static 
o,i
        
for(i=0i<pnumi++){
            
player players[i]
            if (
is_user_connected(player) && is_user_alive(player)) {
                
pev(playerpev_originorigin)
                
hull pev(playerpev_flags) & FL_DUCKING HULL_HEAD HULL_HUMAN
                
if (!is_hull_vacant(originhull,player) && !get_user_noclip(player) && !(pev(player,pev_solid) & SOLID_NOT)) {
                    ++
stuck[player]
                    if(
stuck[player] >= get_pcvar_num(cvar[2])) {
                        
pev(playerpev_minsmins)
                        
vec[2] = origin[2]
                        for (
o=0sizeof size; ++o) {
                            
vec[0] = origin[0] - mins[0] * size[o][0]
                            
vec[1] = origin[1] - mins[1] * size[o][1]
                            
vec[2] = origin[2] - mins[2] * size[o][2]
                            if (
is_hull_vacant(vechull,player)) {
                                
engfunc(EngFunc_SetOriginplayervec)
                                
effects(player)
                                
set_pev(player,pev_velocity,{0.0,0.0,0.0})
                                
sizeof size
                            
}
                        }
                    }
                }
                else
                {
                    
stuck[player] = 0
                
}
            }
        }
    
    }
    
}

stock bool:is_hull_vacant(const Float:origin[3], hull,id) {
    static 
tr
    engfunc
(EngFunc_TraceHulloriginorigin0hullidtr)
    if (!
get_tr2(trTR_StartSolid) || !get_tr2(trTR_AllSolid)) //get_tr2(tr, TR_InOpen))
        
return true
    
    
return false
}

public 
effects(id) {
    if(
get_pcvar_num(cvar[1])) {
        
set_hudmessage(255,150,50, -1.00.6506.01.5,0.1,0.7// HUDMESSAGE
        
show_hudmessage(id,"Automatic Unstuck!"// HUDMESSAGE
        
message_begin(MSG_ONE_UNRELIABLE,105,{0,0,0},id )      
        
write_short(1<<10)   // fade lasts this long duration
        
write_short(1<<10)   // fade lasts this long hold time
        
write_short(1<<1)   // fade type (in / out)
        
write_byte(20)            // fade red
        
write_byte(255)    // fade green
        
write_byte(255)        // fade blue
        
write_byte(255)    // fade alpha
        
message_end()
        
client_cmd(id,"spk fvox/blip.wav")
    }
}

public 
zv_extra_item_selected(playeritemid)
{
    if (
itemid == g_itemid_bolsas)
    {
        
g_bolsas[player]+= 2
        cmd_bind
(player)
        
set_task(0.3,"show_the_menu",player)
        if ( 
get_pcvar_num(g_MSGMODE) == )
        {
            
set_hudmessage(001000.800.8006.02.01.01.0)
            
show_hudmessage(player"Plugin By LLRAP ^nChile 2008 :)")
        }
    }

}

public 
cmd_bind(id)
{
    if ( 
get_pcvar_num(g_BINDMODE) == )
    {
        
client_print(idprint_chat"[ZP] You have %i sandbags, to use with the key 'L'"g_bolsas[id])
        
client_cmd(id,"bind l /pb")
        return 
PLUGIN_HANDLED
    
}
    
client_print(idprint_chat"[ZP] You have %i sandbags, to use type 'say /pb'"g_bolsas[id])
    return 
PLUGIN_HANDLED



Last edited by Noam; 06-23-2019 at 09:19.
Noam is offline
DON KHAN 1
Senior Member
Join Date: Mar 2019
Location: Pakistan
Old 06-28-2019 , 02:01   Re: [ZP] Extra Item: Sand Bags BETA!
Reply With Quote #112

Quote:
Originally Posted by Noam View Post
PHP Code:
/*================================================================================
    
    -----------------------------------
    -*- [ZP] Sandbags -*-
    -----------------------------------
    
    ~~~~~~~~~~~~~~~
    - Description -
    ~~~~~~~~~~~~~~~
    
    Original by SAMURAI, Upgraded to zp by LARP
    [email protected] (Chile) Languaje spanish!
    
================================================================================*/


#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <xs>
#include <fun>
#include <zombieplague>
#include <zmvip>

// The sizes of models
#define PALLET_MINS Float:{ -27.260000, -22.280001, -22.290001 }
#define PALLET_MAXS Float:{  27.340000,  26.629999,  29.020000 }


// from fakemeta util by VEN
#define fm_find_ent_by_class(%1,%2) engfunc(EngFunc_FindEntityByString, %1, "classname", %2)
#define fm_remove_entity(%1) engfunc(EngFunc_RemoveEntity, %1)
// this is mine
#define fm_drop_to_floor(%1) engfunc(EngFunc_DropToFloor,%1)

// cvars
new pnumpluginremove_nrndmaxpalletsphealth;

// num of pallets with bags
new palletscout 0;

/* Models for pallets with bags .
  Are available 2 models, will be set a random of them  */
new g_models[][] =
{
    
"models/zombie_plague/SandBag/SandBag1.mdl",
    
"models/zombie_plague/SandBag/SandBag.mdl"
}

new 
stuck[33]
new 
g_bolsas[33];
new 
cvar[3]

new const 
Float:size[][3] = {
    {
0.00.01.0}, {0.00.0, -1.0}, {0.01.00.0}, {0.0, -1.00.0}, {1.00.00.0}, {-1.00.00.0}, {-1.01.01.0}, {1.01.01.0}, {1.0, -1.01.0}, {1.01.0, -1.0}, {-1.0, -1.01.0}, {1.0, -1.0, -1.0}, {-1.01.0, -1.0}, {-1.0, -1.0, -1.0},
    {
0.00.02.0}, {0.00.0, -2.0}, {0.02.00.0}, {0.0, -2.00.0}, {2.00.00.0}, {-2.00.00.0}, {-2.02.02.0}, {2.02.02.0}, {2.0, -2.02.0}, {2.02.0, -2.0}, {-2.0, -2.02.0}, {2.0, -2.0, -2.0}, {-2.02.0, -2.0}, {-2.0, -2.0, -2.0},
    {
0.00.03.0}, {0.00.0, -3.0}, {0.03.00.0}, {0.0, -3.00.0}, {3.00.00.0}, {-3.00.00.0}, {-3.03.03.0}, {3.03.03.0}, {3.0, -3.03.0}, {3.03.0, -3.0}, {-3.0, -3.03.0}, {3.0, -3.0, -3.0}, {-3.03.0, -3.0}, {-3.0, -3.0, -3.0},
    {
0.00.04.0}, {0.00.0, -4.0}, {0.04.00.0}, {0.0, -4.00.0}, {4.00.00.0}, {-4.00.00.0}, {-4.04.04.0}, {4.04.04.0}, {4.0, -4.04.0}, {4.04.0, -4.0}, {-4.0, -4.04.0}, {4.0, -4.0, -4.0}, {-4.04.0, -4.0}, {-4.0, -4.0, -4.0},
    {
0.00.05.0}, {0.00.0, -5.0}, {0.05.00.0}, {0.0, -5.00.0}, {5.00.00.0}, {-5.00.00.0}, {-5.05.05.0}, {5.05.05.0}, {5.0, -5.05.0}, {5.05.0, -5.0}, {-5.0, -5.05.0}, {5.0, -5.0, -5.0}, {-5.05.0, -5.0}, {-5.0, -5.0, -5.0}
}

new const 
g_item_name[] = { "2 Sandbags" }
new const 
g_item_name1[] = { "For Save You From Zombies" }
const 
g_item_bolsas 45
new g_itemid_bolsas
new ZPSTUCKg_BINDMODEg_MSGMODE

/*************************************************************
************************* AMXX PLUGIN *************************
**************************************************************/


public plugin_init() 
{
    
/* Register the plugin */
    //register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
    
    
register_plugin("[ZP] Extra: SandBags""1.1""LARP")
    
set_task(0.1,"checkstuck",0,"",0,"b")
    
g_itemid_bolsas zv_register_extra_item(g_item_nameg_item_name1g_item_bolsasZV_TEAM_HUMAN)
    
/* Register the cvars */
    
g_BINDMODE    register_cvar("zp_pb_bind","0");        //Auto bind L Key!
    
g_MSGMODE    register_cvar("zp_pb_msg","1");        //
    
ZPSTUCK register_cvar("zp_pb_stuck","1")
    
pnumplugin register_cvar("zp_pb_enable","1"); // 1 = ON ; 0 = OFF
    
remove_nrnd register_cvar("zp_pb_remround","1");
    
maxpallets register_cvar("zp_pb_limit","200"); // max number of pallets with bags
    
phealth register_cvar("zp_pb_health","200"); // set the health to a pallet with bags
    
    /* Game Events */
    
register_event("HLTV","event_newround""a","1=0""2=0"); // it's called every on new round
    
    /* This is for menuz: */
    
register_menucmd(register_menuid("\ySandBags:"), 1023"menu_command" );
    
register_clcmd("say /pb","show_the_menu");
    
register_clcmd("say /sb","show_the_menu");
    
//cvar[0] = register_cvar("zp_autounstuck","1")
    
cvar[1] = register_cvar("zp_pb_stuckeffects","1")
    
cvar[2] = register_cvar("zp_pb_stuckwait","7")

}


public 
plugin_precache()
{
    for(new 
i;sizeof g_models;i++)
        
engfunc(EngFunc_PrecacheModel,g_models[i]);
}

public 
show_the_menu(id,level,cid)
{
    
// check if user doesen't have admin 
    /*if( ! cmd_access( id,level, cid , 0 ))
        return PLUGIN_HANDLED;
    */
    
    // check if the plugin cvar is turned off
    
if( ! get_pcvar_numpnumplugin ) )
        return 
PLUGIN_HANDLED;
        
        
    
// check if user isn't alive
    
if( ! is_user_aliveid ) )
    {
        
client_printidprint_chat"" ); //msg muerto
        
return PLUGIN_HANDLED;
    }
            
    if ( !
zp_get_user_zombie(id) )
    {        
        new 
szMenuBody[256];
        new 
keys;
        
        new 
nLen formatszMenuBody255"\ySandBags:^n" );
        
nLen += formatszMenuBody[nLen], 255-nLen"^n\w1. Place a Sandbags (%i Remaining)"g_bolsas[id] );
        
//nLen += format( szMenuBody[nLen], 255-nLen, "^n\w2. Remove a pallet with bags" );
        
nLen += formatszMenuBody[nLen], 255-nLen"^n^n\w0. Exit" );

        
keys = (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<9)

        
show_menuidkeysszMenuBody, -);

        
// depends what you want, if is continue will appear on chat what the admin sayd
        
return PLUGIN_HANDLED;
    }
    
client_print(idprint_chat"[ZP] The zombies can not use this command!")
    return 
PLUGIN_HANDLED;
}


public 
menu_command(id,key,level,cid)
{
    
    switch( 
key )
    {
        
// place a pallet with bags
        
case 0
        {
            if ( !
zp_get_user_zombie(id) )
            {
                new 
money g_bolsas[id]
                if ( 
money )
                {
                    if ( 
get_pcvar_num(g_MSGMODE) == )
                        {
                            
set_hudmessage(001000.800.8006.02.01.01.0)
                            
show_hudmessage(id"You do not have to^nplace sandbags")
                            return 
PLUGIN_CONTINUE
                        
}
                    
client_print(idprint_chat"[ZP] You do not have to place sandbags!")
                    return 
PLUGIN_CONTINUE
                
}
                
g_bolsas[id]-= 1
                place_palletwbags
(id);
                
show_the_menu(id,level,cid);
                return 
PLUGIN_CONTINUE    
            
}
            
client_print(idprint_chat"[ZP] The zombies can not use this!!")
            return 
PLUGIN_CONTINUE    
        
}
        
        
// remove a pallet with bags
        /*case 1:
        {
            if ( !zp_get_user_zombie(id) )
            {
                new ent, body, class[32];
                get_user_aiming(id, ent, body);
                if (pev_valid(ent)) 
                {
                    pev(ent, pev_classname, class, 31);
                    
                    if (equal(class, "amxx_pallets")) 
                    {
                        g_bolsas[id]+= 1
                        fm_remove_entity(ent);
                    }
                    
                    else
                        client_print(id, print_chat, "[ZP] You are not aiming at a pallet with bags");
                }
                else
                    client_print(id, print_chat, "[ZP] You are not aiming at a valid entity !");
                    
                show_the_menu(id,level,cid);
            }
        }
        */
        
        // remove all pallets with bags
        /*case 2:
        {
            g_bolsas[id]= 0
            remove_allpalletswbags();
            client_print(id,print_chat,"[AMXX] You removed all pallets with bags !");
            show_the_menu(id,level,cid);
        }
            */
            
    
}
    
    return 
PLUGIN_HANDLED;
}



public 
place_palletwbags(id)
{
    
    if( 
palletscout == get_pcvar_num(maxpallets) )
    {
        
client_print(id,print_chat,"[ZP] For security reasons only allow %d Sandbags on the server!",get_pcvar_num(maxpallets));
        return 
PLUGIN_HANDLED;
    }
    
    
// create a new entity 
    
new ent engfunc(EngFunc_CreateNamedEntityengfunc(EngFunc_AllocString"func_wall"));
    
    
    
// set a name to the entity
    
set_pev(ent,pev_classname,"amxx_pallets");
    
    
// set model        
    
engfunc(EngFunc_SetModel,ent,g_models[random(sizeof g_models)]);
    
    
// register a new var. for origin
    
static Float:xorigin[3];
    
get_user_hitpoint(id,xorigin);
    
    
    
// check if user is aiming at the air 
    
if(engfunc(EngFunc_PointContents,xorigin) == CONTENTS_SKY)
    {
        
client_print(id,print_chat,"[ZP] You can not put sandbags in the sky!");
        return 
PLUGIN_HANDLED;
    }
    
    
    
// set sizes
    
static Float:p_mins[3], Float:p_maxs[3];
    
p_mins PALLET_MINS;
    
p_maxs PALLET_MAXS;
    
engfunc(EngFunc_SetSizeentp_minsp_maxs);
    
set_pev(entpev_minsp_mins);
    
set_pev(entpev_maxsp_maxs );
    
set_pev(entpev_absminp_mins);
    
set_pev(entpev_absmaxp_maxs );

    
    
// set the rock of origin where is user placed
    
engfunc(EngFunc_SetOriginentxorigin);
    
    
    
// make the rock solid
    
set_pev(ent,pev_solid,SOLID_BBOX); // touch on edge, block
    
    // set the movetype
    
set_pev(ent,pev_movetype,MOVETYPE_FLY); // no gravity, but still collides with stuff
    
    // now the damage stuff, to set to take it or no
    // if you set the cvar "pallets_wbags_health" 0, you can't destroy a pallet with bags
    // else, if you want to make it destroyable, just set the health > 0 and will be
    // destroyable.
    
new Float:p_cvar_health get_pcvar_float(phealth);
    switch(
p_cvar_health)
    {
        case 
0.0 :
        {
            
set_pev(ent,pev_takedamage,DAMAGE_NO);
        }
        
        default :
        {
            
set_pev(ent,pev_health,p_cvar_health);
            
set_pev(ent,pev_takedamage,DAMAGE_YES);
        }
    }
    
            
    static 
Float:rvec[3];
    
pev(id,pev_v_angle,rvec);
    
    
rvec[0] = 0.0;
    
    
set_pev(ent,pev_angles,rvec);
    
    
// drop entity to floor
    
fm_drop_to_floor(ent);
    
    
// num ..
    
palletscout++;
    
    
// confirm message
    
if ( get_pcvar_num(g_MSGMODE) == )
    {
        
set_hudmessage(001000.800.8006.02.01.01.0)
        
show_hudmessage(id"You placed a SandBag^n%i Remaining"g_bolsas[id])
        return 
PLUGIN_HANDLED
    
}
    
client_print(idprint_chat"[ZP] You have placed a Sandbag.")
    return 
PLUGIN_HANDLED;
}
    
/* ====================================================
get_user_hitpoin stock . Was maked by P34nut, and is 
like get_user_aiming but is with floats and better :o
====================================================*/    
stock get_user_hitpoint(idFloat:hOrigin[3]) 
{
    if ( ! 
is_user_aliveid ))
        return 
0;
    
    new 
Float:fOrigin[3], Float:fvAngle[3], Float:fvOffset[3], Float:fvOrigin[3], Float:feOrigin[3];
    new 
Float:fTemp[3];
    
    
pev(idpev_originfOrigin);
    
pev(idpev_v_anglefvAngle);
    
pev(idpev_view_ofsfvOffset);
    
    
xs_vec_add(fOriginfvOffsetfvOrigin);
    
    
engfunc(EngFunc_AngleVectorsfvAnglefeOriginfTempfTemp);
    
    
xs_vec_mul_scalar(feOrigin9999.9feOrigin);
    
xs_vec_add(fvOriginfeOriginfeOrigin);
    
    
engfunc(EngFunc_TraceLinefvOriginfeOrigin0id);
    
global_get(glb_trace_endposhOrigin);
    
    return 
1;



/* ====================================================
This is called on every round, at start up,
with HLTV logevent. So if the "pallets_wbags_nroundrem"
cvar is set to 1, all placed pallets with bugs will be
removed.
====================================================*/
public event_newround()
{
    if( 
get_pcvar_num remove_nrnd ) == 1)
        
remove_allpalletswbags();
        
}


/* ====================================================
This is a stock to help for remove all pallets with
bags placed . Is called on new round if the cvar
"pallets_wbags_nroundrem" is set 1.
====================================================*/
stock remove_allpalletswbags()
{
    new 
pallets = -1;
    while((
pallets fm_find_ent_by_class(pallets"amxx_pallets")))
        
fm_remove_entity(pallets);
        
    
palletscout 0;
}

public 
checkstuck() {
    if ( 
get_pcvar_num(ZPSTUCK) == )
    {
        static 
players[32], pnumplayer
        get_players
(playerspnum)
        static 
Float:origin[3]
        static 
Float:mins[3], hull
        
static Float:vec[3]
        static 
o,i
        
for(i=0i<pnumi++){
            
player players[i]
            if (
is_user_connected(player) && is_user_alive(player)) {
                
pev(playerpev_originorigin)
                
hull pev(playerpev_flags) & FL_DUCKING HULL_HEAD HULL_HUMAN
                
if (!is_hull_vacant(originhull,player) && !get_user_noclip(player) && !(pev(player,pev_solid) & SOLID_NOT)) {
                    ++
stuck[player]
                    if(
stuck[player] >= get_pcvar_num(cvar[2])) {
                        
pev(playerpev_minsmins)
                        
vec[2] = origin[2]
                        for (
o=0sizeof size; ++o) {
                            
vec[0] = origin[0] - mins[0] * size[o][0]
                            
vec[1] = origin[1] - mins[1] * size[o][1]
                            
vec[2] = origin[2] - mins[2] * size[o][2]
                            if (
is_hull_vacant(vechull,player)) {
                                
engfunc(EngFunc_SetOriginplayervec)
                                
effects(player)
                                
set_pev(player,pev_velocity,{0.0,0.0,0.0})
                                
sizeof size
                            
}
                        }
                    }
                }
                else
                {
                    
stuck[player] = 0
                
}
            }
        }
    
    }
    
}

stock bool:is_hull_vacant(const Float:origin[3], hull,id) {
    static 
tr
    engfunc
(EngFunc_TraceHulloriginorigin0hullidtr)
    if (!
get_tr2(trTR_StartSolid) || !get_tr2(trTR_AllSolid)) //get_tr2(tr, TR_InOpen))
        
return true
    
    
return false
}

public 
effects(id) {
    if(
get_pcvar_num(cvar[1])) {
        
set_hudmessage(255,150,50, -1.00.6506.01.5,0.1,0.7// HUDMESSAGE
        
show_hudmessage(id,"Automatic Unstuck!"// HUDMESSAGE
        
message_begin(MSG_ONE_UNRELIABLE,105,{0,0,0},id )      
        
write_short(1<<10)   // fade lasts this long duration
        
write_short(1<<10)   // fade lasts this long hold time
        
write_short(1<<1)   // fade type (in / out)
        
write_byte(20)            // fade red
        
write_byte(255)    // fade green
        
write_byte(255)        // fade blue
        
write_byte(255)    // fade alpha
        
message_end()
        
client_cmd(id,"spk fvox/blip.wav")
    }
}

public 
zv_extra_item_selected(playeritemid)
{
    if (
itemid == g_itemid_bolsas)
    {
        
g_bolsas[player]+= 2
        cmd_bind
(player)
        
set_task(0.3,"show_the_menu",player)
        if ( 
get_pcvar_num(g_MSGMODE) == )
        {
            
set_hudmessage(001000.800.8006.02.01.01.0)
            
show_hudmessage(player"Plugin By LLRAP ^nChile 2008 :)")
        }
    }

}

public 
cmd_bind(id)
{
    if ( 
get_pcvar_num(g_BINDMODE) == )
    {
        
client_print(idprint_chat"[ZP] You have %i sandbags, to use with the key 'L'"g_bolsas[id])
        
client_cmd(id,"bind l /pb")
        return 
PLUGIN_HANDLED
    
}
    
client_print(idprint_chat"[ZP] You have %i sandbags, to use type 'say /pb'"g_bolsas[id])
    return 
PLUGIN_HANDLED


Thank You For This Help
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DON KHAN 1 is offline
Noam
Member
Join Date: Jun 2019
Old 09-09-2019 , 13:38   Re: [ZP] Extra Item: Sand Bags BETA!
Reply With Quote #113

PHP Code:
#include <amxmodx> 
#include <amxmisc> 
#include <fakemeta> 
#include <hamsandwich> 
#include <engine> 
#include <xs> 
#include <fun> 
#include <zombieplague> 

// The sizes of models 
#define PALLET_MINS Float:{ -27.260000, -22.280001, -22.290001 } 
#define PALLET_MAXS Float:{  27.340000,  26.629999,  29.020000 } 


// from fakemeta util by VEN 
#define fm_find_ent_by_class(%1,%2) engfunc(EngFunc_FindEntityByString, %1, "classname", %2) 
#define fm_remove_entity(%1) engfunc(EngFunc_RemoveEntity, %1) 
// this is mine 
#define fm_drop_to_floor(%1) engfunc(EngFunc_DropToFloor,%1) 

#define fm_get_user_noclip(%1) (pev(%1, pev_movetype) == MOVETYPE_NOCLIP) 

// cvars 
new pnumpluginremove_nrndmaxpalletsphealth

// num of pallets with bags 
new palletscout 0

new 
bool:done[33

/* Models for pallets with bags . 
  Are available 2 models, will be set a random of them  */ 
new g_models[][] = 

    
"models/TheKingdom/sb1.mdl"
    
"models/TheKingdom/sb.mdl"


new 
stuck[33
new 
g_bolsas[33]; 
new 
cvar[3

new const 
Float:size[][3] = { 
    {
0.00.01.0}, {0.00.0, -1.0}, {0.01.00.0}, {0.0, -1.00.0}, {1.00.00.0}, {-1.00.00.0}, {-1.01.01.0}, {1.01.01.0}, {1.0, -1.01.0}, {1.01.0, -1.0}, {-1.0, -1.01.0}, {1.0, -1.0, -1.0}, {-1.01.0, -1.0}, {-1.0, -1.0, -1.0}, 
    {
0.00.02.0}, {0.00.0, -2.0}, {0.02.00.0}, {0.0, -2.00.0}, {2.00.00.0}, {-2.00.00.0}, {-2.02.02.0}, {2.02.02.0}, {2.0, -2.02.0}, {2.02.0, -2.0}, {-2.0, -2.02.0}, {2.0, -2.0, -2.0}, {-2.02.0, -2.0}, {-2.0, -2.0, -2.0}, 
    {
0.00.03.0}, {0.00.0, -3.0}, {0.03.00.0}, {0.0, -3.00.0}, {3.00.00.0}, {-3.00.00.0}, {-3.03.03.0}, {3.03.03.0}, {3.0, -3.03.0}, {3.03.0, -3.0}, {-3.0, -3.03.0}, {3.0, -3.0, -3.0}, {-3.03.0, -3.0}, {-3.0, -3.0, -3.0}, 
    {
0.00.04.0}, {0.00.0, -4.0}, {0.04.00.0}, {0.0, -4.00.0}, {4.00.00.0}, {-4.00.00.0}, {-4.04.04.0}, {4.04.04.0}, {4.0, -4.04.0}, {4.04.0, -4.0}, {-4.0, -4.04.0}, {4.0, -4.0, -4.0}, {-4.04.0, -4.0}, {-4.0, -4.0, -4.0}, 
    {
0.00.05.0}, {0.00.0, -5.0}, {0.05.00.0}, {0.0, -5.00.0}, {5.00.00.0}, {-5.00.00.0}, {-5.05.05.0}, {5.05.05.0}, {5.0, -5.05.0}, {5.05.0, -5.0}, {-5.0, -5.05.0}, {5.0, -5.0, -5.0}, {-5.05.0, -5.0}, {-5.0, -5.0, -5.0


new const 
g_item_name[] = { "Sandbags" 
const 
g_item_bolsas 30 
new g_itemid_bolsas 
new ZPSTUCK 

/************************************************************* 
************************* AMXX PLUGIN ************************* 
**************************************************************/ 


public plugin_init()  

    
/* Register the plugin */ 
     
    
register_plugin("[RoD|*] Extra: SandBags""1.1""LARP"
    
set_task(0.1,"checkstuck",0,"",0,"b"
    
g_itemid_bolsas zp_register_extra_item(g_item_nameg_item_bolsasZP_TEAM_HUMAN
    
/* Register the cvars */ 
    
ZPSTUCK register_cvar("zp_pb_stuck","1"
    
pnumplugin register_cvar("zp_pb_enable","1"); // 1 = ON ; 0 = OFF 
    
maxpallets register_cvar("zp_pb_limit","200"); // max number of pallets with bags 
    
phealth register_cvar("zp_pb_health","600"); // set the health to a pallet with bags 
     
    /* Game Events */ 
    
register_event"HLTV""RoundStart""a""1=0""2=0" );
     
    
/* This is for menuz: */ 
    
register_menucmd(register_menuid("\ySand Bags:"), 1023"menu_command" ); 
    
register_clcmd("say /sb","show_the_menu"); 
    
register_clcmd("say_team /sb","show_the_menu"); 
   
    
register_clcmd("say /buy_sb","gbuy"); 
    
register_clcmd("say_team /buy_sb","gbuy");
      
    
//RegisterHam(Ham_TakeDamage,"func_wall","fw_TakeDamage");  
    //cvar[0] = register_cvar("zp_autounstuck","1") 
    
cvar[1] = register_cvar("zp_pb_stuckeffects","1"
    
cvar[2] = register_cvar("zp_pb_stuckwait","7"
     
     
    
RegisterHam(Ham_TakeDamage,"func_wall","fw_TakeDamage"); 
    
RegisterHam(Ham_Killed"func_wall""fw_PlayerKilled"1)

     

public 
RoundStart(id)
{
remove_allpalletswbags();
done[id] = false;        
}
//Here is what I am tryin to make just owner and zombie to be able to destroy sandbags 
public fw_TakeDamage(victiminflictorattackerFloat:damagedamage_type

    
//Victim is not lasermine. 
    
new sz_classname[32
    
entity_get_stringvictim EV_SZ_classname sz_classname31 
    if( !
equali(sz_classname,"amxx_pallets") ) 
        return 
HAM_IGNORED
     
    
//Attacker is zombie 
    
if( zp_get_user_zombieattacker ) )  
        return 
HAM_IGNORED
     
    
//Block Damage 
    
return HAM_SUPERCEDE


public 
fw_PlayerKilled(victimattackershouldgib)
{     
    new 
sz_classname[32], Floathealth 
    entity_get_string
victim EV_SZ_classname sz_classnamecharsmax(sz_classname))

    
health entity_get_float(victimEV_FL_health)
  
    if(
equal(sz_classname"amxx_pallets") && is_valid_ent(victim) && zp_get_user_zombie(attacker) && health <= 0.0)
    {
        
zp_set_user_ammo_packs(attackerzp_get_user_ammo_packs(attacker) + 6)
        
ColorChat(0"^3%s^1 earned^4 6^1 Ammopacks for^4 destroying^1 a^3 sandbang^1!",szName(attacker)) 
        return 
HAM_IGNORED;
    } 
   return 
HAM_IGNORED;


public 
plugin_precache() 

    for(new 
i;sizeof g_models;i++) 
        
engfunc(EngFunc_PrecacheModel,g_models[i]); 
}

public 
show_the_menu(id,level,cid

    
// check if user doesen't have admin  
    /*if( ! cmd_access( id,level, cid , 0 )) 
        return PLUGIN_HANDLED; 
    */ 
     
    // check if the plugin cvar is turned off 
    
if( ! get_pcvar_numpnumplugin ) ) 
        return 
PLUGIN_HANDLED
         
         
    
// check if user isn't alive 
    
if( ! is_user_aliveid ) ) 
    { 
        
client_printidprint_chat"" ); //msg muerto 
        
return PLUGIN_HANDLED
    } 
             
    if ( !
zp_get_user_zombie(id) ) 
    {         
        new 
szMenuBody[256]; 
        new 
keys
         
        new 
nLen formatszMenuBody255"\ySand Bags:^n" ); 
        
nLen += formatszMenuBody[nLen], 255-nLen"^n\w1. Place a Sandbags" ); 
        
//nLen += format( szMenuBody[nLen], 255-nLen, "^n\w2. Remove a pallet with bags" ); 
        
nLen += formatszMenuBody[nLen], 255-nLen"^n^n\w0. Exit" ); 

        
keys = (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<9

        
show_menuidkeysszMenuBody, -); 

        
// depends what you want, if is continue will appear on chat what the admin sayd 
        
return PLUGIN_HANDLED
    } 
    
ColorChat(id"The^3 zombies^1 can't^4 use^1 this command!"
    return 
PLUGIN_HANDLED



public 
menu_command(id,key,level,cid

     
    switch( 
key 
    { 
        
// place a pallet with bags 
        
case 0:  
        { 
            if ( !
zp_get_user_zombie(id) ) 
            { 
                new 
money g_bolsas[id
                if ( 
money 
                { 
                    
ColorChat(id"You^3 don't^1 have any^4 sandbag^1 to^3 place^1 one!"
                    return 
PLUGIN_CONTINUE 
                

                
g_bolsas[id]-= 
                place_palletwbags
(id); 
                
show_the_menu(id,level,cid); 
                return 
PLUGIN_CONTINUE     
            

            
ColorChat(id"The^3 zombies^1 can't^4 use^1 this!!"
            return 
PLUGIN_CONTINUE     
        

         
        
// remove a pallet with bags 
        /*case 1: 
        { 
            if ( !zp_get_user_zombie(id) ) 
            { 
                new ent, body, class[32]; 
                get_user_aiming(id, ent, body); 
                if (pev_valid(ent))  
                { 
                    pev(ent, pev_classname, class, 31); 
                     
                    if (equal(class, "amxx_pallets"))  
                    { 
                        g_bolsas[id]+= 1 
                        fm_remove_entity(ent); 
                    } 
                     
                    else 
                        client_print(id, print_chat, "[RoD|*] You are not aiming at a pallet with bags"); 
                } 
                else 
                    client_print(id, print_chat, "[RoD|*] You are not aiming at a valid entity !"); 
                     
                show_the_menu(id,level,cid); 
            } 
        } 
        */ 
         
        // remove all pallets with bags 
        /*case 2: 
        { 
            g_bolsas[id]= 0 
            remove_allpalletswbags(); 
            client_print(id,print_chat,"[AMXX] You removed all pallets with bags !"); 
            show_the_menu(id,level,cid); 
        } 
            */ 
             
    

     
    return 
PLUGIN_HANDLED




public 
place_palletwbags(id

     
    if( 
palletscout == get_pcvar_num(maxpallets) ) 
    { 
         
ColorChat(id,"For security reasons only allow^3 %d^4 Sandbags^1 on the server!",get_pcvar_num 

(maxpallets)); 
        return 
PLUGIN_HANDLED
    } 
     
    
// create a new entity  
    
new ent engfunc(EngFunc_CreateNamedEntityengfunc(EngFunc_AllocString"func_wall")); 
     
     
    
// set a name to the entity 
    
set_pev(ent,pev_classname,"amxx_pallets"); 

     
    
// set model         
    
engfunc(EngFunc_SetModel,ent,g_models[random(sizeof g_models)]); 
     
    
// register a new var. for origin 
    
static Float:xorigin[3]; 
    
get_user_hitpoint(id,xorigin); 
     
     
    
// check if user is aiming at the air  
    
if(engfunc(EngFunc_PointContents,xorigin) == CONTENTS_SKY
    { 
        
ColorChat(id,"You can't^4 put^3 sandbags^1 in the sky!"); 
        return 
PLUGIN_HANDLED
    } 
     
     
    
// set sizes 
    
static Float:p_mins[3], Float:p_maxs[3]; 
    
p_mins PALLET_MINS
    
p_maxs PALLET_MAXS
    
engfunc(EngFunc_SetSizeentp_minsp_maxs); 
    
set_pev(entpev_minsp_mins); 
    
set_pev(entpev_maxsp_maxs ); 
    
set_pev(entpev_absminp_mins); 
    
set_pev(entpev_absmaxp_maxs ); 

     
    
// set the rock of origin where is user placed 
    
engfunc(EngFunc_SetOriginentxorigin); 
     
     
    
// make the rock solid 
    
set_pev(ent,pev_solid,SOLID_BBOX); // touch on edge, block 
     
    // set the movetype 
    
set_pev(ent,pev_movetype,MOVETYPE_FLY); // no gravity, but still collides with stuff 
     
    // now the damage stuff, to set to take it or no 
    // if you set the cvar "pallets_wbags_health" 0, you can't destroy a pallet with bags 
    // else, if you want to make it destroyable, just set the health > 0 and will be 
    // destroyable. 
    
new Float:p_cvar_health get_pcvar_float(phealth); 
    switch(
p_cvar_health
    { 
        case 
0.0 
        { 
            
set_pev(ent,pev_takedamage,DAMAGE_NO); 
        } 
         
        default : 
        { 
            
set_pev(ent,pev_health,p_cvar_health); 
            
set_pev(ent,pev_takedamage,DAMAGE_YES); 
        } 
    } 
     
             
    static 
Float:rvec[3]; 
    
pev(id,pev_v_angle,rvec); 
     
    
rvec[0] = 0.0
     
    
set_pev(ent,pev_angles,rvec); 
     
    
// drop entity to floor 
    
fm_drop_to_floor(ent); 

    
set_pev(entpev_ownerid);
     
    
// num .. 
    
palletscout++; 
     
    
// confirm message 
    
ColorChat(0"^4%s^1 has^4 placed a ^3sandbag^1.",szName(id))
    
    return 
PLUGIN_HANDLED

     
/* ==================================================== 
get_user_hitpoin stock . Was maked by P34nut, and is  
like get_user_aiming but is with floats and better :o 
====================================================*/     
stock get_user_hitpoint(idFloat:hOrigin[3])  

    if ( ! 
is_user_aliveid )) 
        return 
0
     
    new 
Float:fOrigin[3], Float:fvAngle[3], Float:fvOffset[3], Float:fvOrigin[3], Float:feOrigin[3]; 
    new 
Float:fTemp[3]; 
     
    
pev(idpev_originfOrigin); 
    
pev(idpev_v_anglefvAngle); 
    
pev(idpev_view_ofsfvOffset); 
     
    
xs_vec_add(fOriginfvOffsetfvOrigin); 
     
    
engfunc(EngFunc_AngleVectorsfvAnglefeOriginfTempfTemp); 
     
    
xs_vec_mul_scalar(feOrigin9999.9feOrigin); 
    
xs_vec_add(fvOriginfeOriginfeOrigin); 
     
    
engfunc(EngFunc_TraceLinefvOriginfeOrigin0id); 
    
global_get(glb_trace_endposhOrigin); 
     
    return 
1
}  


/* ==================================================== 
This is called on every round, at start up, 
with HLTV logevent. So if the "pallets_wbags_nroundrem" 
cvar is set to 1, all placed pallets with bugs will be 
removed. 
====================================================
public event_newround() 

  for ( new id; id <= get_maxplayers(); id++) 

    if( get_pcvar_num ( remove_nrnd ) == 1) 
        remove_allpalletswbags(); 

    done[id] = false 
    g_bolsas[id] = 0  
  } 
         
}  
*/ 


/* ==================================================== 
This is a stock to help for remove all pallets with 
bags placed . Is called on new round if the cvar 
"pallets_wbags_nroundrem" is set 1. 
====================================================*/ 
stock remove_allpalletswbags() 

    new 
pallets = -1
    while((
pallets fm_find_ent_by_class(pallets"amxx_pallets"))) 
        
fm_remove_entity(pallets); 
         
    
palletscout 0


public 
checkstuck() { 
    if ( 
get_pcvar_num(ZPSTUCK) == 
    { 
        static 
players[32], pnumplayer 
        get_players
(playerspnum
        static 
Float:origin[3
        static 
Float:mins[3], hull 
        
static Float:vec[3
        static 
o,
        
for(i=0i<pnumi++){ 
            
player players[i
            if (
is_user_connected(player) && is_user_alive(player)) { 
                
pev(playerpev_originorigin
                
hull pev(playerpev_flags) & FL_DUCKING HULL_HEAD HULL_HUMAN 
                
if (!is_hull_vacant(originhull,player) && !fm_get_user_noclip(player) && !(pev(player,pev_solid) &  

SOLID_NOT)) { 
                    ++
stuck[player
                    if(
stuck[player] >= get_pcvar_num(cvar[2])) { 
                        
pev(playerpev_minsmins
                        
vec[2] = origin[2
                        for (
o=0sizeof size; ++o) { 
                            
vec[0] = origin[0] - mins[0] * size[o][0
                            
vec[1] = origin[1] - mins[1] * size[o][1
                            
vec[2] = origin[2] - mins[2] * size[o][2
                            if (
is_hull_vacant(vechull,player)) { 
                                
engfunc(EngFunc_SetOriginplayervec
                                
effects(player
                                
set_pev(player,pev_velocity,{0.0,0.0,0.0}) 
                                
sizeof size 
                            

                        } 
                    } 
                } 
                else 
                { 
                    
stuck[player] = 
                

            } 
        } 
     
    } 
     


stock bool:is_hull_vacant(const Float:origin[3], hull,id) { 
    static 
tr 
    engfunc
(EngFunc_TraceHulloriginorigin0hullidtr
    if (!
get_tr2(trTR_StartSolid) || !get_tr2(trTR_AllSolid)) //get_tr2(tr, TR_InOpen)) 
        
return true 
     
    
return false 


public 
effects(id) { 
    if(
get_pcvar_num(cvar[1])) { 
        
set_hudmessage(255,150,50, -1.00.6506.01.5,0.1,0.7// HUDMESSAGE 
        
show_hudmessage(id,"Automatic Unstuck!"// HUDMESSAGE 
        
message_begin(MSG_ONE_UNRELIABLE,105,{0,0,0},id )       
        
write_short(1<<10)   // fade lasts this long duration 
        
write_short(1<<10)   // fade lasts this long hold time 
        
write_short(1<<1)   // fade type (in / out) 
        
write_byte(20)            // fade red 
        
write_byte(255)    // fade green 
        
write_byte(255)        // fade blue 
        
write_byte(255)    // fade alpha 
        
message_end() 
        
client_cmd(id,"spk fvox/blip.wav"
    } 


public 
zp_extra_item_selected(iditemid

  if (
itemid == g_itemid_bolsas
  {  
    if(!
done[id]) 
    { 
    
g_bolsas[id]+= 
    set_task
(0.3,"show_the_menu",id
    
ColorChat(id,"You have^3 %i^1 sandbags, to^4 use^1 type^3 '/ sb'^1."g_bolsas[id]) 
    
done[id] = true 
    
    
return PLUGIN_CONTINUE

    
}

    
    else { 
   
    
client_print(idprint_chat"Max Sandbags reached !!!"
    return 
PLUGIN_HANDLED
    

  
  } 
  return 
PLUGIN_CONTINUE 
}  

public 
gbuy(id)
{
       if ( 
zp_get_user_zombie(id) || !is_user_alive(id) ){    
       return 
PLUGIN_HANDLED
       
}

       if (
zp_get_user_ammo_packs(id) < g_item_bolsas) {
       
client_print(idprint_chat"You don't have enough ammo pack.")    
       return 
PLUGIN_HANDLED
       
}

       
//if(!zp_core_is_zombie(id) && is_user_alive(id))
       
{
       if(!
done[id]) 
       { 
       
g_bolsas[id]+= 
       set_task
(0.3,"show_the_menu",id
       
ColorChat(id,"You have^3 %i^1 sandbags, to^4 use^1 type^3 '/ sb'^1."g_bolsas[id]) 
       
done[id] = true 
       zp_set_user_ammo_packs
(idzp_get_user_ammo_packs(id) - g_item_bolsas)
       return 
PLUGIN_CONTINUE
       
}

    
       else { 
     
       
client_print(idprint_chat"Max Sandbags reached !!!"
       return 
PLUGIN_HANDLED
       

 
       }

       return 
PLUGIN_CONTINUE   

}  
stock ColorChat( const index, const string[], any:... )
{
new 
szMsg191 ], Players32 ], PNum 1;

static 
iLeniLen formatexszMsgcharsmaxszMsg ), "^3[TheKingdom]^1 ");

vformatszMsgiLen ], charsmaxszMsg ) - iLenstring);

if ( 
index )
    
Players] = index;
    else
        
get_playersPlayersPNum"ch" );
        
        for ( new 
iPNumi++ )
        {
            if( 
is_user_connectedPlayers] ) )
            {
                
message_beginMSG_ONE_UNRELIABLEget_user_msgid"SayText" ), _Players] );
                
                
write_bytePlayers] );
                
                
write_stringszMsg );
                
                
message_end( );
            }
        }
        return 
1;
    }
    
    
stock szName( const index )
    {
        static 
szName32 ];
        
        
get_user_nameindexszNamecharsmaxszName ) );
        
        return 
szName;
    } 
Guys , you can help me ? my problem is -
when i reach limit - 2 sandbag(1 purchase) its saying me (Max Sandbag i need it)
and after its taking from me 30 ammo packs, and its write limits 2/5 3/5 4/5 5/5..
and round after i bought its saying me too (max sandbag)
and i have wrote there done[id] = false.
can you guys help me out?

Last edited by Noam; 09-09-2019 at 13:39.
Noam is offline
Balage74
Member
Join Date: Dec 2006
Old 09-18-2019 , 16:51   Re: [ZP] Extra Item: Sand Bags BETA!
Reply With Quote #114

I have little modifiation (bugfixes):
Work on zp_special (just try change line 6. for other zombie mod)
and change hungarian lang

Quote:
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <xs>
#include <fun>
#include <zombie_plague_special>

// The sizes of models
#define PALLET_MINS Float:{ -27.260000, -22.280001, -22.290001 }
#define PALLET_MAXS Float:{ 27.340000, 26.629999, 29.020000 }


// from fakemeta util by VEN
#define fm_find_ent_by_class(%1,%2) engfunc(EngFunc_FindEntityByString, %1, "classname", %2)
#define fm_remove_entity(%1) engfunc(EngFunc_RemoveEntity, %1)
// this is mine
#define fm_drop_to_floor(%1) engfunc(EngFunc_DropToFloor,%1)

// cvars
new cvar_enabled, cvar_remround, cvar_pallethealth
new cvar_maxpallets_round,cvar_maxpallets_roundpe rsonal
new cvar_bindmode, cvar_msgmode


/* Models for pallets with bags .
Are available 2 models, will be set a random of them */
new g_models[][] =
{
"models/pallet_with_bags2.mdl",
"models/pallet_with_bags.mdl"
}
// num of pallets with bags
new g_palletcounter_round = 0;

new g_placedpallet[33];
new g_boughtpallet[33];


new const g_item_name[] = { "Sandbag (5x)" }
new g_itemid_bolsas

new g_maxplayers

/********************************************* ****************
************************* AMXX PLUGIN *************************
********************************************* *****************/
public plugin_precache()
{
for(new i;i < sizeof g_models;i++)
engfunc(EngFunc_PrecacheModel,g_models[i]);
}

public plugin_init()
{
/* Register the plugin */
//register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)

register_plugin("[ZP] Extra item: SandBags", "1.1", "LARP")


/* Register the cvars */
cvar_enabled = register_cvar("zp_pb_enable","1"); // 1 = ON ; 0 = OFF
cvar_bindmode = register_cvar("zp_pb_bind","0"); //Auto bind L Key!
cvar_msgmode = register_cvar("zp_pb_msg","0");
cvar_remround = register_cvar("zp_pb_remround","1");
cvar_maxpallets_round = register_cvar("zp_pb_limit","40"); // max number of pallets with bags
cvar_maxpallets_roundpersonal = register_cvar("zp_pb_personallimit","8");
cvar_pallethealth = register_cvar("zp_pb_health","200"); // set the health to a pallet with bags

/* Game Events */
register_event("HLTV","event_newround", "a","1=0", "2=0"); // it's called every on new round

/* This is for menuz: */

register_clcmd("say /zsak","show_the_menu");
register_clcmd("say_team /zsak","show_the_menu");
register_clcmd("say /pb","cmd_buy");
register_clcmd("say_team /pb","cmd_buy");
g_itemid_bolsas = zp_register_extra_item(g_item_name, 5, ZP_TEAM_HUMAN)
g_maxplayers = get_maxplayers()
}



public zp_extra_item_selected_pre(id, itemid)
{

if (itemid == g_itemid_bolsas)
{

if( ! get_pcvar_num( cvar_enabled ) ) return ZP_PLUGIN_SUPERCEDE
if (zp_get_human_special_class(id)) return ZP_PLUGIN_HANDLED
}

return PLUGIN_CONTINUE
}





public zp_extra_item_selected(player, itemid)
{

if (itemid == g_itemid_bolsas)
{
if( ! get_pcvar_num( cvar_enabled ) ) return ZP_PLUGIN_HANDLED
else if (zp_get_human_special_class(player)) return ZP_PLUGIN_HANDLED
else
{
g_boughtpallet[player]+= 5
if ( get_pcvar_num(cvar_bindmode) == 1 )
{
client_cmd(player,"bind l say /zsak ")

}
set_task(0.3,"show_the_menu",player)
if ( get_pcvar_num(cvar_msgmode) == 1 )
{
set_hudmessage(0, 0, 100, 0.80, 0.80, 0, 6.0, 2.0, 1.0, 1.0,-1)
show_hudmessage(player, "A plugint keszitette LARP^n Chile 2008")
}
}
return PLUGIN_HANDLED;
}
return PLUGIN_CONTINUE;
}



public cmd_buy(id)
{
new iCost = zp_get_extra_item_cost(g_itemid_bolsas)
// check if the plugin cvar is turned off
if( ! get_pcvar_num( cvar_enabled ) ){
return

}
// check if user isn't alive
if( ! is_user_alive( id ) || zp_get_user_zombie(id) || zp_get_human_special_class(id) )
{
return
}
if( zp_get_user_ammo_packs(id) < iCost )
{
return
}
g_boughtpallet[id]+= 2
if ( get_pcvar_num(cvar_bindmode) == 1 )
{
client_cmd(id,"bind l say /zsak")

}

if ( get_pcvar_num(cvar_msgmode) == 1 )
{
// set_hudmessage(0, 0, 100, 0.80, 0.80, 0, 6.0, 2.0, 1.0, 1.0,-1)
// show_hudmessage(id, "A plugint készítette LARP^n Chile 2008")

client_print_color(id, print_team_default, "^4[ZP][SB]^1 Vettél 2 db homokzsákot!");


}
show_the_menu(id)
zp_set_user_ammo_packs(id,zp_get_user_ammo_pa cks(id) - iCost)
}

public client_connect(id)
{
g_placedpallet[id] = 0
}

public client_disconnected(id)
{
g_placedpallet[id] = 0
}

/* ============================================= =======
This is called on every round, at start up,
with HLTV logevent. So if the "pallets_wbags_nroundrem"
cvar is set to 1, all placed pallets with bugs will be
removed.
============================================= =======*/
public event_newround()
{
if( get_pcvar_num ( cvar_remround ) == 1)
remove_allpalletswbags();

for ( new id = 1; id <= g_maxplayers; id++)
{
g_placedpallet[id] = 0
}


}








public show_the_menu(id)
{
// check if the plugin cvar is turned off
if( ! get_pcvar_num( cvar_enabled ) ) return
// check if user isn't alive
if( ! is_user_alive( id ) || !is_user_connected(id)|| zp_get_user_zombie(id) || zp_get_human_special_class(id) ) return



new iRemain = get_pcvar_num(cvar_maxpallets_round) - g_palletcounter_round
new MenuName[64]
format(MenuName, 63, "\yHomokzsákok: %i ",iRemain)

new menu = menu_create(MenuName, "menu_handler");


new nLen[100]
if ( g_palletcounter_round >= get_pcvar_num(cvar_maxpallets_round)||g_place dpallet[id] >= get_pcvar_num(cvar_maxpallets_roundpersonal)) format( nLen, 99, "\d Nem lehet többet lerakni (leraktál: %i/%i készlet: %i)", get_pcvar_num(cvar_maxpallets_roundpersonal), g_placedpallet[id], g_boughtpallet[id] );
else if (g_boughtpallet[id] < 1) format( nLen, 99, "\d Nincs készleten (leraktál: %i/%i készlet: %i)",g_placedpallet[id], get_pcvar_num(cvar_maxpallets_roundpersonal), g_boughtpallet[id] );
else format( nLen, 99, "\w Homokzsák elhelyezése (leraktál: %i/%i készlet: %i)",g_placedpallet[id], get_pcvar_num(cvar_maxpallets_roundpersonal), g_boughtpallet[id]);

menu_additem(menu, nLen, "", 0);
menu_additem(menu, "\w Kilépés", "", 0);
//menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}



public menu_handler(id,menu,key)
{
// check if the plugin cvar is turned off
if( ! get_pcvar_num( cvar_enabled ) )
{
menu_destroy(menu)
return

}
/* if ( key == MENU_EXIT )
{
menu_destroy(menu);
return ;
}*/

// check if user isn't alive
if( ! is_user_alive( id ) || !is_user_connected(id)|| zp_get_user_zombie(id) || zp_get_human_special_class(id) )
{
menu_destroy(menu)
return
}

switch( key )
{
// place a pallet with bags
case 0:
{
if( g_palletcounter_round >= get_pcvar_num(cvar_maxpallets_round)||g_place dpallet[id] >= get_pcvar_num(cvar_maxpallets_roundpersonal) )
{
if ( get_pcvar_num(cvar_msgmode) == 1 )
{
// set_hudmessage(0, 0, 100, 0.80, 0.80, 0, 6.0, 2.0, 1.0, 1.0,-1)
// show_hudmessage(id, "Nem rakhatsz több homokzsákot ebben a körben!")
client_print_color(id, print_team_default, "^4[ZP][SB]^1 Nem rakhatsz több homokzsákot ebben a körben!");

}


}

else if ( g_boughtpallet[id] < 1 )
{
if ( get_pcvar_num(cvar_msgmode) == 1 )
{
// set_hudmessage(0, 0, 100, 0.80, 0.80, 0, 6.0, 2.0, 1.0, 1.0,-1)
// show_hudmessage(id, "Nincs homokzsákod!")
client_print_color(id, print_team_default, "^4[ZP][SB]^1 Nincs homokzsákod")

}
}


else
{
place_palletwbags(id);


}

menu_destroy(menu)
show_the_menu(id);





}
case 1:
{
menu_destroy(menu)

}
// remove a pallet with bags
/*case 1:
{
if ( !zp_get_user_zombie(id) )
{
new ent, body, class[32];
get_user_aiming(id, ent, body);
if (pev_valid(ent))
{
pev(ent, pev_classname, class, 31);

if (equal(class, "amxx_pallets"))
{
g_boughtpallet[id]+= 1
fm_remove_entity(ent);
}

else
client_print(id, print_chat, "[ZP] You are not aiming at a pallet with bags");
}
else
client_print(id, print_chat, "[ZP] You are not aiming at a valid entity !");

show_the_menu(id,level,cid);
}
}
*/

// remove all pallets with bags
/*case 2:
{
g_boughtpallet[id]= 0
remove_allpalletswbags();
client_print(id,print_chat,"[AMXX] You removed all pallets with bags !");
show_the_menu(id,level,cid);
}
*/

}

}



public place_palletwbags(id)
{
// check if the plugin cvar is turned off
if( ! get_pcvar_num( cvar_enabled ) )
return PLUGIN_HANDLED;
// check if user isn't alive
if( ! is_user_alive( id ) || zp_get_user_zombie(id) || zp_get_human_special_class(id) )
{
return PLUGIN_HANDLED;
}
// create a new entity
new ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "func_wall"));


// set a name to the entity
set_pev(ent,pev_classname,"amxx_pallets");

// set model
engfunc(EngFunc_SetModel,ent,g_models[random(sizeof g_models)]);

// register a new var. for origin
static Floatorigin[3];
get_user_hitpoint(id,xorigin);


// check if user is aiming at the air
if(engfunc(EngFunc_PointContents,xorigin) == CONTENTS_SKY)
{
client_print_color(id, print_team_default, "^4[ZP][SB]^1 Az égre nem tudsz elhelyezni homokzsákot!");
return PLUGIN_HANDLED;
}


// set sizes
static Float:p_mins[3], Float:p_maxs[3];
p_mins = PALLET_MINS;
p_maxs = PALLET_MAXS;
engfunc(EngFunc_SetSize, ent, p_mins, p_maxs);
set_pev(ent, pev_mins, p_mins);
set_pev(ent, pev_maxs, p_maxs );
set_pev(ent, pev_absmin, p_mins);
set_pev(ent, pev_absmax, p_maxs );


// set the rock of origin where is user placed
engfunc(EngFunc_SetOrigin, ent, xorigin);


// make the rock solid
set_pev(ent,pev_solid,SOLID_BBOX); // touch on edge, block

// set the movetype
set_pev(ent,pev_movetype,MOVETYPE_FLY); // no gravity, but still collides with stuff

// now the damage stuff, to set to take it or no
// if you set the cvar "pallets_wbags_health" 0, you can't destroy a pallet with bags
// else, if you want to make it destroyable, just set the health > 0 and will be
// destroyable.
new Float:p_cvar_health = get_pcvar_float(cvar_pallethealth);
switch(p_cvar_health)
{
case 0.0 :
{
set_pev(ent,pev_takedamage,DAMAGE_NO);
}

default :
{
set_pev(ent,pev_health,p_cvar_health);
set_pev(ent,pev_takedamage,DAMAGE_YES);
}
}


static Float:rvec[3];
pev(id,pev_v_angle,rvec);

rvec[0] = 0.0;

set_pev(ent,pev_angles,rvec);

// drop entity to floor
fm_drop_to_floor(ent);

// num ..
g_palletcounter_round++;
g_placedpallet[id]++
g_boughtpallet[id]-= 1
// confirm message
if ( get_pcvar_num(cvar_msgmode) == 1 )
{
set_hudmessage(0, 0, 100, 0.80, 0.80, 0, 6.0, 2.0, 1.0, 1.0,-1)
show_hudmessage(id, "Elhelyeztél egy homokzsákot^n%i Maradt", g_boughtpallet[id])
return PLUGIN_HANDLED
}
client_print_color(id, print_team_default, "^4[ZP][SB]^1 Elhelyeztél egy homokzsákot.")
return PLUGIN_HANDLED;
}

/* ============================================= =======
get_user_hitpoin stock . Was maked by P34nut, and is
like get_user_aiming but is with floats and better
============================================= =======*/
stock get_user_hitpoint(id, Float:hOrigin[3])
{
if ( ! is_user_alive( id ))
return 0;

new Float:fOrigin[3], Float:fvAngle[3], Float:fvOffset[3], Float:fvOrigin[3], Float:feOrigin[3];
new Float:fTemp[3];

pev(id, pev_origin, fOrigin);
pev(id, pev_v_angle, fvAngle);
pev(id, pev_view_ofs, fvOffset);

xs_vec_add(fOrigin, fvOffset, fvOrigin);

engfunc(EngFunc_AngleVectors, fvAngle, feOrigin, fTemp, fTemp);

xs_vec_mul_scalar(feOrigin, 9999.9, feOrigin);
xs_vec_add(fvOrigin, feOrigin, feOrigin);

engfunc(EngFunc_TraceLine, fvOrigin, feOrigin, 0, id);
global_get(glb_trace_endpos, hOrigin);

return 1;
}





/* ============================================= =======
This is a stock to help for remove all pallets with
bags placed . Is called on new round if the cvar
"pallets_wbags_nroundrem" is set 1.
============================================= =======*/
stock remove_allpalletswbags()
{
new pallets = -1;
while((pallets = fm_find_ent_by_class(pallets, "amxx_pallets")))
fm_remove_entity(pallets);

g_palletcounter_round = 0;
}




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Old 06-25-2020, 13:11
undertaker5
This message has been deleted by undertaker5.
gelsondias
New Member
Join Date: Apr 2021
Old 04-18-2021 , 10:15   Re: [ZP] Extra Item: Sand Bags BETA!
Reply With Quote #115

how to set it up to prevent other humans or you from destroying them by shooting ?
gelsondias is offline
undertaker5
Member
Join Date: Sep 2013
Location: Denmark
Old 04-20-2021 , 13:46   Re: [ZP] Extra Item: Sand Bags BETA!
Reply With Quote #116

Quote:
Originally Posted by gelsondias View Post
how to set it up to prevent other humans or you from destroying them by shooting ?
#include <engine>
#include <hamsandwich>


public plugin_init()
{
RegisterHam(Ham_TakeDamage,"func_wall","fw_Ta keDamage");
}

public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type)
{
//Victim is not lasermine.
new sz_classname[32]
entity_get_string( victim , EV_SZ_classname , sz_classname , 31 )
if( !equali(sz_classname,"amxx_pallets") )
return HAM_IGNORED;

//Attacker is zombie
if( zp_get_user_zombie( attacker )&& is_user_alive( inflictor ) )
return HAM_IGNORED;

//Block Damage
return HAM_SUPERCEDE;
}

Last edited by undertaker5; 04-20-2021 at 13:50.
undertaker5 is offline
Aboveboat
Junior Member
Join Date: Dec 2023
Location: Florida
Old 12-13-2023 , 23:59   Re: [ZP] Extra Item: Sand Bags BETA!
Reply With Quote #117

can anyone fix is so when you purchase the sandbags theres a laser pointing to where you will place it ?
Aboveboat is offline
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