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Jailbreak MOD v2.5.5 (API SUPPORT) Stable.


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Natsheh
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Join Date: Sep 2012
Location: Muslim and proud!
Old 09-05-2019 , 16:37   Re: Jailbreak MOD v2.5.5 (API SUPPORT) Stable.
Reply With Quote #211

Quote:
Originally Posted by AmXDusT View Post
donating money to server ( if player not found ) through /donate < nick >
- "/cash" doesn't show your cash if you're alone in the server.
when roundtime is 0:00 (HUD one at least), players (re)connecting are going to respawn.- typo: "tratior" in TTT funday, instead of "traitor"
Fixed

Quote:
- rounds end in fundays before the objective is completed if one team dies ( EG: TTT day. all CT die, round restarts even if traitor wasn't found).
Make sure you installed the Orpheu config correctly and use the infinite round and round terminator from the jB archive

Quote:
- players would be shown as CT team as they join even when they (can only) choose T. (they get moved to T on next round, but until dead, they're shown as CTs). they can start freeday etc.
- was reported that on boxing minigame sometimes players don't deal damage when they hit.
bazooka crashes the server.
That was already fixed in v255.

Quote:
- gambling is too easy and it gives too much (by gambling allin, you move from X to 2X cash which is OK. by gambling Y tho, it gives you +2Y, instead of just +Y). eg: i have 1100. i gamble 100 and win. i will have 1300. not 1200. the rate should also be through cvars imo (like you choose the win rate). maybe also limit allin to max amount possible to bet?
The betting plugin is not included.
Wasn't done by me.

Thanks for reporting.
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Last edited by Natsheh; 09-12-2019 at 11:40.
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AmXDusT
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Join Date: Feb 2019
Location: Italy / Albania
Old 09-05-2019 , 17:07   Re: Jailbreak MOD v2.5.5 (API SUPPORT) Stable.
Reply With Quote #212

Quote:
Make sure you installed the Orpheu config correctly and use the infinite round and round terminator from the jB archive
Might be cause of the infinite round missing then, my fault.

Quote:
The betting plugin is not included.
Wasn't done by me.
It is the jb_gamble plugin. it is included in the plugins in 2.5.5 too.

Quote:
It Will be fixed in 2.6
thanks
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Natsheh
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Old 09-06-2019 , 00:51   Re: Jailbreak MOD v2.5.5 (API SUPPORT) Stable.
Reply With Quote #213

Quote:
Originally Posted by AmXDusT View Post
Might be cause of the infinite round missing then, my fault.


It is the jb_gamble plugin. it is included in the plugins in 2.5.5 too.
thanks
I'll replace the bet plugin with the jackpot I made earlier or maybe I'll also improve the bet plugin.
__________________
@Jailbreak MOD [Alot of features + API] 100% done !
@User Tag Prefix 100% done !
@Mystery Box 100% done !
@VIP System 100% done !

Last edited by Natsheh; 09-06-2019 at 00:52.
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wicho
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Location: GuateAmala
Old 09-09-2019 , 20:48   Re: Jailbreak MOD v2.5.5 (API SUPPORT) Stable.
Reply With Quote #214

You can create a day called "hot potato" which is like your ticking bomb but only has grenade or can be an entity, select a certain group of players and drop all weapons and give a grenade (he grenade) or entity, the players have some time (it can be 30 seconds or less) to throw the grenade at another player and hit him to pass the bomb, if the player throws the grenade at another player who has the grenade, the grenade will disappear and give him another grenade or if the grenade fails, the grenade will disappear and give him another, If time runs out the players who have the grenade will explode and so on.

Last edited by wicho; 09-09-2019 at 21:00.
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Natsheh
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Old 09-10-2019 , 11:23   Re: Jailbreak MOD v2.5.5 (API SUPPORT) Stable.
Reply With Quote #215

Quote:
Originally Posted by wicho View Post
You can create a day called "hot potato" which is like your ticking bomb but only has grenade or can be an entity, select a certain group of players and drop all weapons and give a grenade (he grenade) or entity, the players have some time (it can be 30 seconds or less) to throw the grenade at another player and hit him to pass the bomb, if the player throws the grenade at another player who has the grenade, the grenade will disappear and give him another grenade or if the grenade fails, the grenade will disappear and give him another, If time runs out the players who have the grenade will explode and so on.

Very nice idea in edition I'll make once the player throw the potato at others, on failure the potato will fly back towards him
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@Jailbreak MOD [Alot of features + API] 100% done !
@User Tag Prefix 100% done !
@Mystery Box 100% done !
@VIP System 100% done !
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wicho
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Old 09-10-2019 , 22:51   Re: Jailbreak MOD v2.5.5 (API SUPPORT) Stable.
Reply With Quote #216

Other ideas/suggestions for days:

-Gungame day: simple gungame.
-NPC day: this day try to kill npc can be zombie or something else, the first to kill 50 (can be more or less you can add a cvar) wins. Example: https://www.youtube.com/watch?v=sTUQarxfGkU&t=
-Hero day: You can create some heros and the last one left alive wins.

If I can think of other days I will put them
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Natsheh
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Old 09-12-2019 , 01:17   Re: Jailbreak MOD v2.5.5 (API SUPPORT) Stable.
Reply With Quote #217

Quote:
Originally Posted by wicho View Post
Other ideas/suggestions for days:

-Gungame day: simple gungame.
-NPC day: this day try to kill npc can be zombie or something else, the first to kill 50 (can be more or less you can add a cvar) wins. Example: https://www.youtube.com/watch?v=sTUQarxfGkU&t=
-Hero day: You can create some heros and the last one left alive wins.

If I can think of other days I will put them
Gun game I'll surely add it but about the others I don't think so seems overcomplicated and alot of work.
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@Jailbreak MOD [Alot of features + API] 100% done !
@User Tag Prefix 100% done !
@Mystery Box 100% done !
@VIP System 100% done !
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