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[l4d2] Save Weapon (Co-op)


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sbrblz
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Join Date: Jun 2021
Old 09-16-2021 , 00:27   Re: [l4d2] Save Weapon (Co-op)
Reply With Quote #121

Quote:
Originally Posted by HarryPotter View Post
Thank you, much appreciated.
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little_froy
Senior Member
Join Date: May 2021
Old 09-26-2021 , 21:06   Re: [l4d2] Save Weapon (Co-op)
Reply With Quote #122

Quote:
Originally Posted by HarryPotter View Post
hate to see you guys struggle with cfg, health and character model problem,
so I modify and share my work here.

Save Weapon (Co-op) improved version v5.4 [2021/9/15]
-Remake code
-Add the last stand two melee
-Add ConVar and generate cfg
-Save health
-Save Character Model
-Support Bots
-Doesn't support custom melee save
-Doesn't save if change map in game (ex. vote change new campaign)

-Edit Github-
Latest version always here
custom melee's script name is able to get from the EntProp "m_strMapSetScriptName".
a sample to simply create melee by script name. https://forums.alliedmods.net/showthread.php?t=333890

Last edited by little_froy; 09-26-2021 at 21:09.
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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 09-26-2021 , 23:09   Re: [l4d2] Save Weapon (Co-op)
Reply With Quote #123

Quote:
Originally Posted by little_froy View Post
custom melee's script name is able to get from the EntProp "m_strMapSetScriptName".
a sample to simply create melee by script name. https://forums.alliedmods.net/showthread.php?t=333890
Thank you.

Quote:
Originally Posted by Tonblader View Post
is it compatible with the [ANY] Cheats plugin?
I rewrite the code and hope someone can test Custom Melee.


v5.5
-Support Custom 3rd party Melee
-Compatible with the [ANY] Cheats
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Last edited by HarryPotter; 09-28-2021 at 07:36. Reason: updated v5.5
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Shao
Senior Member
Join Date: Jan 2015
Old 11-30-2021 , 10:13   Re: [l4d2] Save Weapon (Co-op)
Reply With Quote #124

I can't seem to pin point the issue but having double pistols tend to just remove the dual wield then give a single pistol with 30 rounds on map start. Perhaps something isn't done right?
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strikeraot
Senior Member
Join Date: Dec 2018
Location: Viet Nam
Old 01-31-2022 , 19:00   Re: [l4d2] Save Weapon (Co-op)
Reply With Quote #125

Quote:
Originally Posted by Shao View Post
I can't seem to pin point the issue but having double pistols tend to just remove the dual wield then give a single pistol with 30 rounds on map start. Perhaps something isn't done right?
same issue, and sometimes the melee gone
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 02-01-2022 , 14:51   Re: [l4d2] Save Weapon (Co-op)
Reply With Quote #126

Quote:
Originally Posted by Shao View Post
I can't seem to pin point the issue but having double pistols tend to just remove the dual wield then give a single pistol with 30 rounds on map start. Perhaps something isn't done right?
v5.6
-Fixed dual pistol missing
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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 02-07-2022 , 06:34   Re: [l4d2] Save Weapon (Co-op)
Reply With Quote #127

v5.7
-Fixed second slot weapon missing
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thewintersoldier97
Senior Member
Join Date: Aug 2021
Location: Vietnam
Old 02-09-2022 , 05:10   Re: [l4d2] Save Weapon (Co-op)
Reply With Quote #128

Quote:
Originally Posted by HarryPotter View Post
v5.7
-Fixed second slot weapon missing
Hey Harry, maybe your plugin is messing with Survivor Respawn, it saving weapon and spawn it alongside with survivor even though they're dead and respawn by Marttt's version, as seen in my clip here. I'm not entirely sure it's your plugin causing this though.
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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 02-09-2022 , 06:42   Re: [l4d2] Save Weapon (Co-op)
Reply With Quote #129

Quote:
Originally Posted by thewintersoldier97 View Post
Hey Harry, maybe your plugin is messing with Survivor Respawn, it saving weapon and spawn it alongside with survivor even though they're dead and respawn by Marttt's version, as seen in my clip here. I'm not entirely sure it's your plugin causing this though.
I think it is l4d2 existing game bug, if you hold M60 or shotgun or smg and die, next spawn (Rescue or saferoom spawn), you will have your weapons back :/

Nvm, try my fork survivor respawn version
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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 03-04-2022 , 12:50   Re: [l4d2] Save Weapon (Co-op)
Reply With Quote #130

v5.9
-Fixed health save above 100 if player is incapacitated.
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