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Solved [L4D2] Tank hits multi players with one punch in Coop?


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sorallll
Senior Member
Join Date: Oct 2018
Old 08-17-2021 , 13:42   Re: [L4D2] Tank hits multi players with one punch in Coop?
Reply With Quote #31

Quote:
Originally Posted by Forgetest View Post
Thanks, I was initially sticking to the return type being "cbaseentity" as IDA told me so. Well, can never just accept it blindly.

And I wouldn't be able to implement the fix as well as support for both Windows and Linux without plenties of help from @Psyk0tik. Thank you so much!

Plugin is now updated with the feature mentioned above covering both platforms.

However, unfortunately it might not be possible to test it myself either on L4D1, or on Windows especially. Hopefully someone can help me with this, much appreciated.
Failed to load on windows:
L 08/18/2021 - 01:29:52: [SM] Exception reported: Failed to validate memory patches.
L 08/18/2021 - 01:29:52: [SM] Blaming: l4d_sweep_fist_patch.smx
L 08/18/2021 - 01:29:52: [SM] Call stack trace:
L 08/18/2021 - 01:29:52: [SM] [0] SetFailState
L 08/18/2021 - 01:29:52: [SM] [1] Line 78, d:\Sourcemod\scripting\l4d_sweep_fist_patch.s p::OnPluginStart
L 08/18/2021 - 01:29:52: [SM] Unable to load plugin "l4d_sweep_fist_patch.smx": Error detected in plugin startup (see error logs)
sorallll is offline
Forgetest
Member
Join Date: Aug 2020
Old 08-18-2021 , 03:36   Re: [L4D2] Tank hits multi players with one punch in Coop?
Reply With Quote #32

Quote:
Originally Posted by sorallll View Post
Failed to load on windows:
L 08/18/2021 - 01:29:52: [SM] Exception reported: Failed to validate memory patches.
L 08/18/2021 - 01:29:52: [SM] Blaming: l4d_sweep_fist_patch.smx
L 08/18/2021 - 01:29:52: [SM] Call stack trace:
L 08/18/2021 - 01:29:52: [SM] [0] SetFailState
L 08/18/2021 - 01:29:52: [SM] [1] Line 78, d:\Sourcemod\scripting\l4d_sweep_fist_patch.s p::OnPluginStart
L 08/18/2021 - 01:29:52: [SM] Unable to load plugin "l4d_sweep_fist_patch.smx": Error detected in plugin startup (see error logs)
Should be fixed after I pushed a fix for L4D2 Windows offset.

But things are getting weird, as I've been testing it on L4D Linux and L4D2 both platforms.
Both games on Linux are performing the patch of ground pound, while it's not the case on L4D2 Windows. Tried to make sure the patch location right, and other ways of patching, for several hours. Well, nonetheless, it's not working in the end.

I will try myself to figure the exact cause, or another way of patch.
Forgetest is offline
Forgetest
Member
Join Date: Aug 2020
Old 08-18-2021 , 10:33   Re: [L4D2] Tank hits multi players with one punch in Coop?
Reply With Quote #33

Pushed a significant fix just now after I tested it myself on both games, both platforms. Should be working now.

Note that during my tests, it seems to occur often that the patch isn't enabled if I manually load the plugin during gameplay, until a changelevel or map restart. If this happens regularly to you, please let me know to make sure if it's an actual bug.
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 08-18-2021 , 11:29   Re: [L4D2] Tank hits multi players with one punch in Coop?
Reply With Quote #34

Quote:
Originally Posted by Forgetest View Post
Pushed a significant fix just now after I tested it myself on both games, both platforms. Should be working now.

Note that during my tests, it seems to occur often that the patch isn't enabled if I manually load the plugin during gameplay, until a changelevel or map restart. If this happens regularly to you, please let me know to make sure if it's an actual bug.
I can confirm that the patches work on both games on Windows now.
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