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Cheat commands that require sv_cheats 1


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InFaility Ward
Member
Join Date: Jan 2010
Old 01-23-2010 , 14:31   Re: Cheat commands that require sv_cheats 1
Reply With Quote #31

this sounds good, I could use this in L4D2 to spawn a zombie and it wouldn't show the message cheat 1 to the clients?
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natex2012
Member
Join Date: Dec 2009
Old 02-01-2010 , 05:28   Re: Cheat commands that require sv_cheats 1
Reply With Quote #32

hi. can u tell me if this will work with this tf2 cmmd... ent_fire !picker setparent !player

like.... sm_cheat ent_fire !picker setparent !player
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EHG
Senior Member
Join Date: May 2009
Location: 127.0.0.1
Old 02-04-2010 , 09:36   Re: Cheat commands that require sv_cheats 1
Reply With Quote #33

Quote:
Originally Posted by InFaility Ward View Post
this sounds good, I could use this in L4D2 to spawn a zombie and it wouldn't show the message cheat 1 to the clients?
commands like z_spawn only need their cheat flag removed, use http://forums.alliedmods.net/showthread.php?t=81101 instead

Quote:
Originally Posted by natex2012 View Post
hi. can u tell me if this will work with this tf2 cmmd... ent_fire !picker setparent !player

like.... sm_cheat ent_fire !picker setparent !player
yes

Last edited by EHG; 04-07-2010 at 10:08.
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amohanlall32
SourceMod Donor
Join Date: Sep 2009
Location: Female
Old 03-16-2010 , 16:48   Re: Cheat commands that require sv_cheats 1
Reply With Quote #34

Would this be able to be used to spawn bots in TF2 and still allow them to be used for achievements?

Or will achievements be deactivated because the plugin sets the server to sv_cheats 1?
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EHG
Senior Member
Join Date: May 2009
Location: 127.0.0.1
Old 04-07-2010 , 09:48   Re: Cheat commands that require sv_cheats 1
Reply With Quote #35

1.2 update released, added config to be executed after running the command to set custom cvars in L4D2 after they are reset.

Quote:
Originally Posted by amohanlall32 View Post
Would this be able to be used to spawn bots in TF2 and still allow them to be used for achievements?

Or will achievements be deactivated because the plugin sets the server to sv_cheats 1?
The achievements sv_cheats check is client side. Since this plugin does not send sv_cheat activity to the client achievements will still work.
Something like this is not hard to test, waste of time asking here
Go test it and tell us if it works.
EHG is offline
Dispenser
New Member
Join Date: Aug 2010
Old 08-22-2010 , 14:02   Re: Cheat commands that require sv_cheats 1
Reply With Quote #36

After one of the newest L4D2 updates, this addon's broken. Any chance you're going to fix it?

Thanks in advance.
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darktemplarr
Member
Join Date: Jun 2010
Old 11-20-2010 , 21:23   Re: Cheat commands without sv_cheats 1
Reply With Quote #37

Quote:
Originally Posted by EHG View Post
Left 4 Dead 2 forces sv_cheats 0 while the server is reserved with a lobby.
Since this plugin relies on being able to change sv_cheats it is not working.

You must unreserve the server from the lobby in order to use cheats.
and how exactly would you do this? because my custom game modes server relies solely on the use of cheats by an admin while restricting them to clients at the same time.
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EHG
Senior Member
Join Date: May 2009
Location: 127.0.0.1
Old 04-06-2011 , 00:39   Re: Cheat commands without sv_cheats 1
Reply With Quote #38

Quote:
Originally Posted by darktemplarr View Post
and how exactly would you do this? because my custom game modes server relies solely on the use of cheats by an admin while restricting them to clients at the same time.
Post #26
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aaronlink127
Junior Member
Join Date: May 2014
Old 06-05-2014 , 01:08   Re: ent commands without sv_cheats 1
Reply With Quote #39

Quote:
Originally Posted by noodleboy347 View Post
Can you do ent_remove that doesn't crash the server when a player is deleted?
Try using "ent_fire !picker break" instead, it removes stuff, but it doesn't do anything to players
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aaronlink127
Junior Member
Join Date: May 2014
Old 06-20-2014 , 16:41   Re: Cheat commands that require sv_cheats 1
Reply With Quote #40

Both of the examples you named (ent_fire and ent_setname) work with just removing the cheat flag, well, atleast when i removed the cheat flag manually.
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