PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <hamsandwich>
#include <colorchat>
#include <cstrike>
#include <nvault>
#include <fakemeta>
#define PLUGIN "SURF XP MOD"
#define AUTHOR "Ardivaba"
#define VERSION "1.0"
#define TUTORIAL 1001
#define TASK_TUT 1111
#define MSOUND "items/nvg_off.wav"
new const g_TutorPrecache[][] = { "gfx/career/icon_!.tga", "gfx/career/icon_!-bigger.tga", "gfx/career/icon_i.tga", "gfx/career/icon_i-bigger.tga", "gfx/career/icon_skulls.tga", "gfx/career/round_corner_ne.tga", "gfx/career/round_corner_nw.tga", "gfx/career/round_corner_se.tga", "gfx/career/round_corner_sw.tga", "resource/TutorScheme.res", "resource/UI/TutorTextWindow.res" }
new g_MsgTutor
new g_MsgTutClose
new const LEVELS[200] = {
10,
20,
40,
80,
160,
...
}
enum _:Data
{
_csw[32],
_xp[32],
_model[64]
}
new const Stuff[][Data]=
{
"",
{CSW_KNIFE, 10, "models/PFA/Surf/v_gknife.mdl"},
{CSW_DEAGLE, 20, "models/PFA/Surf/v_gdeagle.mdl"},
{CSW_M3, 30, "models/PFA/Surf/v_gm3.mdl"},
{CSW_HEGRENADE, 40, "models/PFA/Surf/v_shegrenade.mdl"},
{CSW_AK47, 50, "models/PFA/Surf/v_gak47.mdl"},
{CSW_M4A1, 50, "models/PFA/Surf/v_gm4.mdl"},
{CSW_AWP, 100, "models/PFA/Surf/v_gawp.mdl"},
{CSW_GLOCK18, 200, "models/PFA/Surf/v_gglock.mdl"},
{CSW_USP, 200, "models/PFA/Surf/v_gusp.mdl"}
}
new PXP[ 33 ]
new PLEVEL[ 33 ]
new PKS[ 33 ]
new g_vault
enum
{
RED = 1,
BLUE,
YELLOW,
GREEN
}
new message[192]
new sayText
new teamInfo
new maxPlayers
new g_MessageColor
new g_NameColor
new g_AdminListen
new strName[191]
new strText[191]
new alive[11]
new const g_szTag[][] = {
"", // DO NOT REMOVE
"[ TAG-HERE ]",
"[ TAG-HERE ]",
"[ TAG-HERE ]",
"[ TAG-HERE ]",
"[ TAG-HERE ]"
}
new const g_iTagFlag[sizeof(g_szTag)] = {
ADMIN_ALL, // DO NOT REMOVE
ADMIN_IMMUNITY,
ADMIN_LEVEL_A,
ADMIN_LEVEL_B,
ADMIN_LEVEL_C,
ADMIN_USER
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event( "DeathMsg", "EventDeathMsg", "a" )
register_clcmd( "say /xp", "printXp", -1, "Ile masz Expa" )
register_clcmd( "say /nivel", "printLevel", -1, "Jaki masz level" )
register_clcmd( "say /proximonivel", "printNewLevel", -1, "Ile musisz miec jeszcze expa do nastepnego levela" )
register_clcmd( "say /info", "printInfo", -1, "Wyswietla Info" )
register_clcmd( "say /armas", "printWeapons", -1, "Info o Odblokowanych Broniach" )
register_event("CurWeapon","ev_CurWeapon", "be", "1=1")
register_clcmd("say", "cmdSay")
register_clcmd("say_team", "cmdSayTeam")
RegisterHam(Ham_Spawn, "player", "EventPlayerSpawn", 1)
RegisterHam(Ham_TakeDamage, "player", "fwHamTakeDamage")
g_vault = nvault_open("SURFXPMOD")
g_MsgTutor = get_user_msgid("TutorText")
g_MsgTutClose = get_user_msgid("TutorClose")
g_MessageColor = register_cvar("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
g_AdminListen = register_cvar("amx_listen", "1") // Set whether admins see or not all messages(Alive, dead and team-only)
sayText = get_user_msgid("SayText")
teamInfo = get_user_msgid("TeamInfo")
maxPlayers = get_maxplayers()
register_message(sayText, "avoid_duplicated")
register_clcmd("say", "hook_say")
register_clcmd("say_team", "hook_teamsay")
}
public plugin_precache()
{
precache_sound(MSOUND)
new i
for(i = 0; i < sizeof g_TutorPrecache; i++)
{
precache_generic(g_TutorPrecache[i])
}
for(i = 1; i < sizeof Stuff; i++)
precache_model(Stuff[i][_model])
}
public client_connect( id )
{
PXP[ id ] = 0
LoadData( id )
}
public client_disconnect( id )
{
SaveData( id )
PXP[ id ] = 0
PLEVEL[ id ] = 0
PKS[ id ] = 0
}
public EventPlayerSpawn( id )
{
new health
new newhealth
new money
new newmoney
new armor
new newarmor
money = cs_get_user_money( id )
newmoney = money + (PLEVEL[ id ] * 100)
cs_set_user_money( id, newmoney)
if( PLEVEL[ id ] <= 50 )
{
health = get_user_health( id )
newhealth = health + (PLEVEL[ id ])
set_user_health( id, newhealth )
}
else
{
health = get_user_health( id )
newhealth = 150
armor = get_user_armor( id )
newarmor = armor + ((PLEVEL[ id ]) - 50)
set_user_armor( id, newarmor )
set_user_health( id, newhealth )
}
}
public EventDeathMsg()
{
new killer = read_data( 1 )
new victim = read_data( 2 )
new headshot = read_data( 3 )
new xp
new hs
if(PLEVEL[ killer ] > PLEVEL[ victim ])
{
xp = 3
}
if(PLEVEL[ killer ] < PLEVEL[ victim ])
{
xp = 5
}
if(PLEVEL[ killer ] == PLEVEL[ victim ])
{
xp = 4
}
PKS[ victim ] = 0
if( victim == killer )
{
return PLUGIN_CONTINUE
}
if(headshot)
{
xp = xp + 5
hs = 1
}
if(PKS[ killer ] < 10)
{
PKS[ killer ]++
}
xp = xp + PKS[ killer ]
add_xp( killer, xp, hs )
check_level( killer )
new Text[ 100 ]
formatex(Text,191,"Morreste!")
MakeTutor(victim,Text,RED,3.0)
return PLUGIN_CONTINUE
}
public add_xp( id, xp, hs )
{
new newlevel = LEVELS[PLEVEL[ id ]]-PXP[ id ]
PXP[ id ] = PXP[ id ] + xp
if(hs)
{
new Text[ 100 ]
formatex(Text,191,"HEADSHOT! Ganhaste %d XP! ^nMataste %d seguidos^nFaltam %d XP para o Proximo Nivel!", xp, PKS[ id ], newlevel)
MakeTutor(id,Text,GREEN,3.0)
}
else
{
new Text[ 100 ]
formatex(Text,191,"Ganhaste %d XP! ^nMataste %d seguidos^nFaltam %d XP para o Proximo Nivel!", xp, PKS[ id ], newlevel)
MakeTutor(id,Text,GREEN,3.0)
}
}
public check_level( id )
{
if(PXP[ id ] >= LEVELS[PLEVEL[ id ]])
{
PLEVEL[ id ]++
ColorChat(id, TEAM_COLOR, "^04[ PFA | SURF ]^03 Estas no Nivel:^04 %d", PLEVEL[ id ])
}
}
public printWeapons( id )
{
new Text[ 255 ]
formatex(Text,191,
"Nivel 10: Faca Dourada^nNivel 20: AK-47 + M4A1 Dourada^nNivel 30: Deagle Dourada^nNivel 40: Shotgun Dourada^nNivel 50: Granada NAZI^nNivel 70: Glock + USP Dourada^nNivel 100: AWP^n^nTodas as Armas tiram o Dobro do Dano.")
MakeTutor(id,Text,YELLOW,7.0)
}
public printInfo( id )
{
new Text[ 255 ]
formatex(Text,191,
"Como Funciona o XP do Surf?^n-Ganhas armas douradas/especiais num certo nivel.^n^nSo Isso?^n-Nao, Tambem ganhas 1 HP por nivel e mais dinheiro!")
MakeTutor(id,Text,YELLOW,7.0)
}
public printXp( id )
{
ColorChat(id, TEAM_COLOR, "^04[ PFA | SURF ] ^03O Teu XP:^04 %d", PXP[ id ])
}
public printNewLevel( id )
{
new newlevel = LEVELS[PLEVEL[ id ]]-PXP[ id ]
ColorChat(id, TEAM_COLOR, "^04[ PFA | SURF ] ^03Faltam-te para o Proximo Nivel:^04 %d ^03XP", newlevel)
}
public printLevel( id )
{
ColorChat(id, TEAM_COLOR, "^04[ PFA | SURF ] ^03Estas no Nivel:^04 %d", PLEVEL[ id ])
}
/* Save Data to nVault */
public SaveData(id)
{
new AuthID[35]
get_user_name(id,AuthID,34)
new vaultkey[64],vaultdata[256]
format(vaultkey,63,"%s-Mod",AuthID)
format(vaultdata,255,"%i#%i#",PXP[id],PLEVEL[id])
nvault_set(g_vault,vaultkey,vaultdata)
return PLUGIN_CONTINUE
}
/* Load Data from nVault */
public LoadData(id)
{
new AuthID[35]
get_user_name(id,AuthID,34)
new vaultkey[64],vaultdata[256]
format(vaultkey,63,"%s-Mod",AuthID)
format(vaultdata,255,"%i#%i#",PXP[id],PLEVEL[id])
nvault_get(g_vault,vaultkey,vaultdata,255)
replace_all(vaultdata, 255, "#", " ")
new playerxp[32], playerlevel[32]
parse(vaultdata, playerxp, 31, playerlevel, 31)
PXP[id] = str_to_num(playerxp)
PLEVEL[id] = str_to_num(playerlevel)
return PLUGIN_CONTINUE
}
/* Teeme tutori teksti */
MakeTutor(id,Text[],Color,Float:Time = 0.0)
{
client_cmd( id, "spk %s", MSOUND )
if(is_user_connected( id ))
{
message_begin(MSG_ONE_UNRELIABLE,g_MsgTutor,_,id)
write_string(Text)
write_byte(0)
write_short(0)
write_short(0)
write_short(1<<Color)
message_end()
}
if(Time != 0.0) {
if( task_exists( id + TASK_TUT ) )
{
remove_task( id + TASK_TUT )
}
set_task(Time,"RemoveTutor",id + TASK_TUT)
}
}
/* Lets Remove Tutor */
public RemoveTutor(taskID) {
new id = taskID - TASK_TUT
message_begin(MSG_ALL,g_MsgTutClose,_,id)
message_end()
}
public avoid_duplicated(msgId, msgDest, receiver)
{
return PLUGIN_HANDLED
}
get_tag_index(id)
{
new flags = get_user_flags(id)
for(new i = 1; i < sizeof(g_iTagFlag); i++)
{
if(check_admin_flag(flags, g_iTagFlag[i]))
{
return i
}
}
return 0
}
check_admin_flag(flags, flag)
{
if(flag == ADMIN_ADMIN)
{
return ((flags & ~ADMIN_USER) > 0)
}
else if(flag == ADMIN_ALL)
{
return 1
}
return (flags & flag)
}
public hook_say(id, xp, hs)
{
read_args(message, 191)
remove_quotes(message)
// Gungame commands and empty messages
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
return PLUGIN_CONTINUE
new name[32]
get_user_name(id, name, 31)
new admin = get_tag_index(id)
new isAlive
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
switch(get_pcvar_num(g_NameColor))
{
case 1:
format(strName, 191, "^1%s ^x04%s %s%s", PLEVEL[id], g_szTag[admin], alive, name)
case 2:
format(strName, 191, "^1%s ^x04%s %s%s", PLEVEL[id], g_szTag[admin], alive, name)
case 3:
{
color = "SPECTATOR"
format(strName, 191, "^1%s ^x04%s %s%s", PLEVEL[id], g_szTag[admin], alive, name)
}
case 4:
{
color = "CT"
format(strName, 191, "^1%s ^x04%s %s%s", PLEVEL[id], g_szTag[admin], alive, name)
}
case 5:
{
color = "TERRORIST"
format(strName, 191, "^1%s ^x04%s %s%s", PLEVEL[id], g_szTag[admin], alive, name)
}
case 6:
{
get_user_team(id, color, 9)
format(strName, 191, "^1%s ^x04%s %s%s", PLEVEL[id], g_szTag[admin], alive, name)
}
}
// Message
switch(get_pcvar_num(g_MessageColor))
{
case 1: // Yellow
format(strText, 191, "%s", message)
case 2: // Green
format(strText, 191, "^x04%s", message)
case 3: // White
{
copy(color, 9, "SPECTATOR")
format(strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy(color, 9, "CT")
format(strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy(color, 9, "TERRORIST")
format(strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team(id, color, 9)
format(strName, 191, "%s^x03%s", alive, name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s^x01 : %s", strName, strText)
sendMessage(color, isAlive) // Sends the colored message
return PLUGIN_CONTINUE
}
public hook_teamsay(id)
{
new playerTeam = get_user_team(id)
new playerTeamName[19]
switch(playerTeam) // Team names which appear on team-only messages
{
case 1:
copy(playerTeamName, 11, "Terrorists")
case 2:
copy(playerTeamName, 18, "Counter-Terrorists")
default:
copy(playerTeamName, 9, "Spectator")
}
read_args(message, 191)
remove_quotes(message)
// Gungame commands and empty messages
if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
return PLUGIN_CONTINUE
new name[32]
get_user_name(id, name, 31)
new admin = get_tag_index(id)
new isAlive
if(is_user_alive(id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if(admin)
{
// Name
switch(get_pcvar_num(g_NameColor))
{
case 1:
format(strName, 191, "^1%s %s(%s)^x04%s %s", PLEVEL[id], alive, playerTeamName, g_szTag[admin], name)
case 2:
format(strName, 191, "^1%s %s(%s)^x04%s ^x04%s", PLEVEL[id], alive, playerTeamName, g_szTag[admin], name)
case 3:
{
color = "SPECTATOR"
format(strName, 191, "^1%s %s(%s)^x04%s ^x03%s", PLEVEL[id], alive, playerTeamName, g_szTag[admin], name)
}
case 4:
{
color = "CT"
format(strName, 191, "^1%s %s(%s)^x04%s ^x03%s", PLEVEL[id], alive, playerTeamName, g_szTag[admin], name)
}
case 5:
{
color = "TERRORIST"
format(strName, 191, "^1%s %s(%s)^x04%s ^x03%s", PLEVEL[id], alive, playerTeamName, g_szTag[admin], name)
}
case 6:
{
get_user_team(id, color, 9)
format(strName, 191, "^1%s %s(%s)^x04%s ^x03%s", PLEVEL[id], alive, playerTeamName, g_szTag[admin], name)
}
}
// Message
switch(get_pcvar_num(g_MessageColor))
{
case 1: // Yellow
format(strText, 191, "%s", message)
case 2: // Green
format(strText, 191, "^x04%s", message)
case 3: // White
{
copy(color, 9, "SPECTATOR")
format(strText, 191, "^x03%s", message)
}
case 4: // Blue
{
copy(color, 9, "CT")
format(strText, 191, "^x03%s", message)
}
case 5: // Red
{
copy(color, 9, "TERRORIST")
format(strText, 191, "^x03%s", message)
}
}
}
else // Player is not admin. Team-color name : Yellow message
{
get_user_team(id, color, 9)
format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
format(strText, 191, "%s", message)
}
format(message, 191, "%s ^x01: %s", strName, strText)
sendTeamMessage(color, isAlive, playerTeam) // Sends the colored message
return PLUGIN_CONTINUE
}
public set_color(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 5)
{
set_pcvar_num(g_MessageColor, newColor)
if(get_pcvar_num(g_NameColor) != 1 &&
((newColor == 3 && get_pcvar_num(g_NameColor) != 3)
||(newColor == 4 && get_pcvar_num(g_NameColor) != 4)
||(newColor == 5 && get_pcvar_num(g_NameColor) != 5)))
{
set_pcvar_num(g_NameColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_name_color(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv(1, arg, 1)
newColor = str_to_num(arg)
if(newColor >= 1 && newColor <= 6)
{
set_pcvar_num(g_NameColor, newColor)
if((get_pcvar_num(g_MessageColor) != 1
&&((newColor == 3 && get_pcvar_num(g_MessageColor) != 3)
||(newColor == 4 && get_pcvar_num(g_MessageColor) != 4)
||(newColor == 5 && get_pcvar_num(g_MessageColor) != 5)))
|| get_pcvar_num(g_NameColor) == 6)
{
set_pcvar_num(g_MessageColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_listen(id, level, cid)
{
if(!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newListen
read_argv(1, arg, 1)
newListen = str_to_num(arg)
set_pcvar_num(g_AdminListen, newListen)
return PLUGIN_HANDLED
}
public sendMessage(color[], alive)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LEVEL_C)
{
get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo(player, color) // Changes user's team according to color choosen
writeMessage(player, message) // Writes the message on player's chat
changeTeamInfo(player, teamName) // Changes user's team back to original
}
}
}
public sendTeamMessage(color[], alive, playerTeam)
{
new teamName[10]
for(new player = 1; player < maxPlayers; player++)
{
if(!is_user_connected(player))
continue
if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LEVEL_C)
{
if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LEVEL_C)
{
get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo(player, color) // Changes user's team according to color choosen
writeMessage(player, message) // Writes the message on player's chat
changeTeamInfo(player, teamName) // Changes user's team back to original
}
}
}
}
public changeTeamInfo(player, team[])
{
message_begin(MSG_ONE, teamInfo, _, player) // Tells to to modify teamInfo(Which is responsable for which time player is)
write_byte(player) // Write byte needed
write_string(team) // Changes player's team
message_end() // Also Needed
}
public writeMessage(player, message[])
{
message_begin(MSG_ONE, sayText, {0, 0, 0}, player) // Tells to modify sayText(Which is responsable for writing colored messages)
write_byte(player) // Write byte needed
write_string(message) // Effectively write the message, finally, afterall
message_end() // Needed as always
}