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[CS:GO] RankMe Kento Edition (3.0.3.Kento.33.2 | 2020-11-11)


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freak.exe_uLow
AlliedModders Donor
Join Date: Jul 2012
Location: Germany
Old 04-25-2022 , 14:52   Re: [CS:GO] RankMe Kento Edition (3.0.3.Kento.33.2 | 2020-11-11)
Reply With Quote #871

Quote:
Originally Posted by phantomx1 View Post
Can anyone please advise on why this plugin keeps spamming this message and how to get rid of it?
should fix the problem https://github.com/Franc1sco/FixHintColorMessages
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paulo_crash
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Join Date: May 2016
Location: Brazil
Old 04-25-2022 , 17:08   Re: [CS:GO] RankMe Kento Edition (3.0.3.Kento.33.2 | 2020-11-11)
Reply With Quote #872

Quote:
Originally Posted by phantomx1 View Post
Can anyone please advise on why this plugin keeps spamming this message and how to get rid of it?
https://github.com/Franc1sco/FixHintColorMessages
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phantomx1
Junior Member
Join Date: Nov 2021
Location: Tampa, FL
Old 04-27-2022 , 14:19   Re: [CS:GO] RankMe Kento Edition (3.0.3.Kento.33.2 | 2020-11-11)
Reply With Quote #873

Quote:
Originally Posted by freak.exe_uLow View Post
Thank you and the other user that provided this link.

It did fix the HTML problem, however, I want to get rid of the hint box totally. I don't like unnecessary clutter, especially in the center of the screen.

I've edited the code and completely removed the announcement part, and yet the hint box still shows up (empty, albeit). Does anyone have suggestions?
Attached Files
File Type: sp Get Plugin or Get Source (kento_rankme.sp - 56 views - 81.8 KB)
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paulo_crash
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Join Date: May 2016
Location: Brazil
Old 04-27-2022 , 17:17   Re: [CS:GO] RankMe Kento Edition (3.0.3.Kento.33.2 | 2020-11-11)
Reply With Quote #874

Quote:
Originally Posted by phantomx1 View Post
Thank you and the other user that provided this link.

It did fix the HTML problem, however, I want to get rid of the hint box totally. I don't like unnecessary clutter, especially in the center of the screen.

I've edited the code and completely removed the announcement part, and yet the hint box still shows up (empty, albeit). Does anyone have suggestions?
There are some cvars you can test, see how your settings are:

PHP Code:
rankme_announcer_player_connect    "1"    //Announce when a player connect with position and points?
rankme_announcer_player_connect_chat    "1"    //Announce when a player connect at chat?
rankme_announcer_player_connect_hint    "0"    //Announce when a player connect at hintbox?
rankme_announcer_player_disconnect    "1"    //Announce when a player disconnect with position and points?
rankme_announcer_top_player_connect    "1"    //Announce when a top player connect?
rankme_announcer_top_pos_player_connect    "10"    //Max position to announce that a top player connect?
rankme_announcer_top_player_connect_chat    "1"    //Announce when a top player connect at chat?
rankme_announcer_top_player_connect_hint    "0"    //Announce when a top player connect at hintbox? 
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phantomx1
Junior Member
Join Date: Nov 2021
Location: Tampa, FL
Old 04-27-2022 , 23:56   Re: [CS:GO] RankMe Kento Edition (3.0.3.Kento.33.2 | 2020-11-11)
Reply With Quote #875

Thanks for sharing - I still am unable to completely eliminate the hint/hud. Not sure why.
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freak.exe_uLow
AlliedModders Donor
Join Date: Jul 2012
Location: Germany
Old 04-28-2022 , 03:17   Re: [CS:GO] RankMe Kento Edition (3.0.3.Kento.33.2 | 2020-11-11)
Reply With Quote #876

Quote:
Originally Posted by phantomx1 View Post
Thanks for sharing - I still am unable to completely eliminate the hint/hud. Not sure why.
test it with the new update of HintFix, there was an update of csgo last night and the plugin got an update too
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ekulstorm
New Member
Join Date: Jun 2022
Old 06-13-2022 , 12:19   Re: [CS:GO] RankMe Kento Edition (3.0.3.Kento.33.2 | 2020-11-11)
Reply With Quote #877

Seems unlikely, but figured I'd ask anyways, just in case.
Can we process some replays and get rank information from them?
My friends and I have had a custom server for a long time now, and we're putting on this rankme plugin to help make better balanced teams and stuff.
We have loads of replays of our games saved, so I thought I'd ask if there's an easy way to process them to enter the information from them into the database.
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BiohazardLucifer
Member
Join Date: Dec 2015
Old 07-28-2022 , 06:07   Re: [CS:GO] RankMe Kento Edition (3.0.3.Kento.33.2 | 2020-11-11)
Reply With Quote #878

you can put like happyhour (x2) point and one command admin sm_setrankpoint name point cvar ?
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asdfxD
Veteran Member
Join Date: Apr 2011
Old 08-31-2022 , 04:45   Re: [CS:GO] RankMe Kento Edition (3.0.3.Kento.33.2 | 2020-11-11)
Reply With Quote #879

possible to reset points only?
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DebexeL
New Member
Join Date: Sep 2016
Location: Finland
Old 10-23-2022 , 16:53   Re: [CS:GO] RankMe Kento Edition (3.0.3.Kento.33.2 | 2020-11-11)
Reply With Quote #880

The plugin won't build on Sourcemod 1.11 (Build 6914), using latest commit from "master" branch at https://github.com/rogeraabbccdd/Kento-Rankme.

PHP Code:
Z:\sourcemod-1.11.0-git6914-windows\addons\sourcemod\scripting\include\kento_rankme\rankme.inc(49) : error 400: function "GetData" must return a value
Z
:\sourcemod-1.11.0-git6914-windows\addons\sourcemod\scripting\include\kento_rankme\rankme.inc(393) : error 400: function "GetData" must return a value 
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