c1m1_hotel.cfg(spwan weapon in start safe room)
add:
{
"origin" "720 5600 2850"
"angles" "0 0 90"
"count" "1"
"classname" "weapon_spawn"
"weapon_selection" "weapon_smg_mp5"
}
{
"origin" "720 5620 2850"
"angles" "0 0 90"
"count" "1"
"classname" "weapon_spawn"
"weapon_selection" "weapon_shotgun_chrome"
}
{
"origin" "720 5640 2850"
"angles" "0 0 90"
"count" "1"
"classname" "weapon_spawn"
"weapon_selection" "weapon_shotgun_spas"
}
{
"origin" "720 5660 2850"
"angles" "0 0 90"
"count" "1"
"classname" "weapon_spawn"
"weapon_selection" "weapon_rifle_sg552"
}
{
"origin" "720 5680 2850"
"angles" "0 0 90"
"count" "1"
"classname" "weapon_spawn"
"weapon_selection" "weapon_sniper_awp"
}
{
"origin" "720 5700 2850"
"angles" "0 0 90"
"count" "1"
"classname" "weapon_spawn"
"weapon_selection" "weapon_rifle_m60"
}
c1m2_streets.cfg(spwan weapon in start safe room)
add:
{
"origin" "2260 5230 450"
"angles" "0 0 90"
"count" "1"
"classname" "weapon_spawn"
"weapon_selection" "weapon_smg_mp5"
}
{
"origin" "2300 5230 450"
"angles" "0 0 90"
"count" "1"
"classname" "weapon_spawn"
"weapon_selection" "weapon_rifle_sg552"
}
{
"origin" "2340 5230 450"
"angles" "0 0 90"
"count" "1"
"classname" "weapon_spawn"
"weapon_selection" "weapon_sniper_scout"
}
joingame in c1m1.no problem at all,can spwan weapon in start safe room.
but finish c1m1 auto change map to c1m2.cant spwan weapon in start safe room.
if go to srcds>main>map choose c1m2 reload the map 1 time.can spwan weapon in start safe room.
how to c1m1 auto change map to c1m2 can auto reload c1m2_streets.cfg?thanks