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[ANY] CallAdmin - Extended Report Mod


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Impact123
Veteran Member
Join Date: Oct 2011
Location: Germany
Old 10-13-2015 , 23:38   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1321

Is there a calladmin.log file in the sourcemod log folder? Is the mysql module even loaded?
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Last edited by Impact123; 10-13-2015 at 23:38.
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mazdarx8
Veteran Member
Join Date: Aug 2014
Old 10-14-2015 , 01:37   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1322

Yes it is:

L 10/13/2015 - 18:18:26: [CallAdmin: Steam module] Failed to send message, result was: (1, 0)

--> But I think this error I get because I tested the steammessage function (which isnt working too).

In my errors.log I dont have any errors. I dont know why he cant get a connection to my database. mysql.smx is in my plugins folder.

app.config.php:

Code:
 <?php
/*
 *---------------------------------------------------------------
 * ACCESS SETTINGS
 *---------------------------------------------------------------
*/


/*
Define for each key the server keys to assign to.
You can have a maximum of 64 different ServerKeys
Just use like this:

$access_keys = array
(
    'KEY1' => array
    (
        'CSS_Server',
        'TF2_Server',
    ),
    
    'KEY2' => array
    (
        'CSGO_Server_1',
    ),
    
    'KEY3' => array
    (
        'CSGO_Server_2',
    )
);
*/

$access_keys = array
(
    'Bu6aHbs21' => array
    (
        'TF2_Server',
    ),
);




/*
 *---------------------------------------------------------------
 * DATA SETTINGS
 *---------------------------------------------------------------
*/

// Upper limit of entries we can fetch from the database
$data_limit = 50;

// By default we only fetch the entries of the last hour, set to 0 to disable
$data_from  = (time() - 3600);




/*
 *---------------------------------------------------------------
 * DATABASE SETTINGS
 *---------------------------------------------------------------
*/
$host              = 'IP';
$username          = 'test';
$password          = '-';
$database          = 'test';
$table             = 'test';
$dbport            = '3306';
// End of file

calladmin.cfg
Code:
// This file was auto-generated by SourceMod (v1.6.0-dev+4049)
// ConVars for plugin "calladmin_mysql.smx"


// Entries older than given minutes will be deleted, 0 deactivates the feature
// -
// Default: "25"
// Minimum: "0.000000"
sm_calladmin_entrypruning "25"

// Entries older than given minutes will be recognized as orphaned and will be deleted globally (serverIP and serverPort won't be checked)
// -
// Default: "4320"
// Minimum: "0.000000"
// Maximum: "0.000000"
sm_calladmin_entrypruning_ohphaned "4320"

// Server key to identify this server (Max. 64 allowed!)
// -
// Default: ""
sm_calladmin_server_key "Bu6aHbs21"

// Name of the CallAdmin table
// -
// Default: "CallAdmin"
sm_calladmin_table_name "test"
In my client I type on serverkey: Bu6aHbs21
I tested much variants, nothing helped..

Last edited by mazdarx8; 10-14-2015 at 01:38.
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Impact123
Veteran Member
Join Date: Oct 2011
Location: Germany
Old 10-14-2015 , 05:53   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1323

The client doesn't really matter here. The plugin creates tables, the web scripts reads/writes from/into those tables and the client uses the web script.
I think this is easier/faster if i help you on steam and you can then post the problem/solution here once we found it.

Edit: Your config is wrong, sm_calladmin_server_key should be TF2_Server. See the wiki entry about server keys.
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Last edited by Impact123; 10-14-2015 at 06:20.
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jadhomer
Junior Member
Join Date: Feb 2013
Old 10-16-2015 , 14:22   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1324

I apologize if this was answered somewhere, but I am unable to find it. What exactly does the calladmin_groupidlist.cfg do? I posted the link to our staff steam group in the file; however, the plugin gives an error message saying that there are no recipients. This is not the case... We have plenty of staff available in that group.
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Impact123
Veteran Member
Join Date: Oct 2011
Location: Germany
Old 10-16-2015 , 15:16   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1325

The steam module reads this file and sends a http request to the following url for every group you've listed:
Code:
http://steamcommunity.com/groups/YOURGROUP/memberslistxml?xml=1
It adds each community id it can find in the response to messagebot's recipient list. That's all. You need the development version for this to work. See the second post in this thread.
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Last edited by Impact123; 10-16-2015 at 15:18.
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jadhomer
Junior Member
Join Date: Feb 2013
Old 10-16-2015 , 19:25   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1326

Alright. I followed your instructions and got the latest dev build from today. I put the group URL in the config and reloaded everything again; however, I still get the same error message.

Code:
 [CallAdmin: Steam module] Failed to send steam message via Web API: (result: 3 [No recipients were setup prior to sending a message] | error: 0)
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Impact123
Veteran Member
Join Date: Oct 2011
Location: Germany
Old 10-17-2015 , 03:48   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1327

Can you post me the config?
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SmackDaddy
Veteran Member
Join Date: Oct 2009
Old 10-18-2015 , 12:45   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1328

Has the steam messagebot extension been fixed?
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Impact123
Veteran Member
Join Date: Oct 2011
Location: Germany
Old 10-18-2015 , 15:47   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1329

Not yet, no.
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jpwanabe
Veteran Member
Join Date: Mar 2010
Old 10-22-2015 , 19:26   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1330

The fixed posted in #1284 no longer works. gives me this error.


L 10/22/2015 - 19:16:56: [MessageBot] Failed to receive UMQID. Error: Connection timed out after 10015 milliseconds

Does Popoklopsi have an guess on if it is fixable?
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