Raised This Month: $32 Target: $400
 8% 

Fog


Post New Thread Reply   
 
Thread Tools Display Modes
ts2do
Senior Member
Join Date: Mar 2004
Old 08-30-2007 , 22:15   Re: Fog
Reply With Quote #21

Are you using the latest update? If so...you shouldn't be getting lag from the plugin...although you might run into rendering problems. The plugin only sends something every 9 hours and once each connection. This barely weighs anything to the network.
__________________
ts2do is offline
Send a message via AIM to ts2do
Maurice
Senior Member
Join Date: Nov 2006
Location: Netherlands
Old 09-01-2007 , 15:29   Re: Fog
Reply With Quote #22

Sounds to be an interesting plugin but unfortunely it wont compile.

Code:
Welcome to the AMX Mod X 1.76-300 Compiler.
Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team

/home/groups/alliedmodders/forums/files/3/7/9/18759.attach(87) : error 017: undefined symbol "iMaxClients"
/home/groups/alliedmodders/forums/files/3/7/9/18759.attach(99) : error 017: undefined symbol "i"
/home/groups/alliedmodders/forums/files/3/7/9/18759.attach(99) : error 088: number of arguments does not match definition
/home/groups/alliedmodders/forums/files/3/7/9/18759.attach(102) : warning 203: symbol is never used: "amx_fog_time"
/home/groups/alliedmodders/forums/files/3/7/9/18759.attach(102) : warning 204: symbol is assigned a value that is never used: "g_iMaxClients"

3 Errors.
Could not locate output file /home/groups/amxmodx/public_html/compiled3/18759.amx (compile failed).
__________________
Luck? Luck is only one feeling of amazement concerning a seemingly incidental circumstance which one himself must create.
Maurice is offline
ts2do
Senior Member
Join Date: Mar 2004
Old 09-01-2007 , 18:21   Re: Fog
Reply With Quote #23

problem solvid
__________________
ts2do is offline
Send a message via AIM to ts2do
s3r
Senior Member
Join Date: Aug 2007
Old 09-16-2007 , 08:20   Re: Fog
Reply With Quote #24

and where to put those models, smd files?
s3r is offline
ts2do
Senior Member
Join Date: Mar 2004
Old 09-17-2007 , 15:31   Re: Fog
Reply With Quote #25

Put the fog.mdl file into the models folder.
__________________
ts2do is offline
Send a message via AIM to ts2do
s3r
Senior Member
Join Date: Aug 2007
Old 09-18-2007 , 09:00   Re: Fog
Reply With Quote #26

i placed all files into models folder but its doesnt work :/
s3r is offline
ts2do
Senior Member
Join Date: Mar 2004
Old 09-18-2007 , 09:05   Re: Fog
Reply With Quote #27

Did you actually install the plugin and verify that it's running using the "amxx plugins" command?
__________________
ts2do is offline
Send a message via AIM to ts2do
s3r
Senior Member
Join Date: Aug 2007
Old 09-22-2007 , 09:27   Re: Fog
Reply With Quote #28

well i placed amxx file in plugins and like others plugins... but where to put
fog.qc and bitmap imagane
s3r is offline
ts2do
Senior Member
Join Date: Mar 2004
Old 09-23-2007 , 15:31   Re: Fog
Reply With Quote #29

everything except for fog.amxx and fog.mdl is sources...
__________________
ts2do is offline
Send a message via AIM to ts2do
Hunter-Digital
Veteran Member
Join Date: Aug 2006
Location: In the Game [ro]
Old 10-21-2007 , 09:43   Re: Fog
Reply With Quote #30

Quote:
Originally Posted by ts2do View Post
env_fog is seemingly only implemented into DMC
If there was a way to call the Fog engine function from the server, I would.
lol, wtf r you talking I made maps for CS with fog by using env_fog ! and some original maps use env_fog...
You know those plugins that add an entity to the map to make a trigger or somthing ??? just like that ! add an env_fog and that's that, this method with a model is extremely old-style and laggy
__________________
Hunter-Digital is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:50.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode