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Round Restart Error Forcing Players to Select Team


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feren02
Senior Member
Join Date: Mar 2012
Old 01-06-2021 , 01:31   Round Restart Error Forcing Players to Select Team
Reply With Quote #1

Hello and happy 2021!

Hope all is well inspite the pandemic.

Anyway, got this script working on my server and is fine already:

PHP Code:
/*  AMXModX Script
*
*   Title:    Auto Round Restart (autorr)
*   Author:   SubStream
*
*   Current Version:   1.6
*   Release Date:      2007-10-13
*
*   For support on this plugin, please visit the following URL:
*   Auto Round Restart URL = http://forums.alliedmods.net/showthread.php?t=40583
*
*   Auto Round Restart - Manages Auto Round Restarts, lo3, switching of teams, and more
*   Copyright (C) 2006  SubStream
*
*   This program is free software; you can redistribute it and/or
*   modify it under the terms of the GNU General Public License
*   as published by the Free Software Foundation; either version 2
*   of the License, or (at your option) any later version.
*
*   This program is distributed in the hope that it will be useful,
*   but WITHOUT ANY WARRANTY; without even the implied warranty of
*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
*   GNU General Public License for more details.
*
*   You should have received a copy of the GNU General Public License
*   along with this program; if not, write to the Free Software
*   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
*
*   Author Contact Email: [email protected]
*/


#define SWITCH_TEAM_OPTIONS // comment this line out to disable all switch team options
#define ALLOW_HUD_TOGGLE // comment this line out to disable the hud toggle commands


#include <amxmodx>
#include <amxmisc>


#if defined SWITCH_TEAM_OPTIONS
    #include <cstrike>
    
new gp_switchall
    
new gp_switchkill
    
new gp_specnchoose
    
new boolgb_IsSpecnChoose
#endif

#if defined ALLOW_HUD_TOGGLE
    #include <nvault>
    
new const gs_VAULTNAME[]    = "showhudvault"
    
new const gs_KEYNAMEADDON[]    = "showhud"
    
new boolgb_HideHud[33]
    new 
g_showhudvault
    
new gs_keyname[60]
    new 
gi_vkey_value
    
new gs_targetauthid[32]
#endif


new const gs_PLUGIN[]    = "Auto Round Restart"
new const gs_VERSION[]    = "1.6"
new const gs_AUTHOR[]    = "SubStream"


new const gs_FILENAME[]        = "lo3"
new const gs_FILETYPE[]        = ".cfg"


new gp_autorr_on
new gp_autorr_round
new gp_autorr_time
new gp_timewaitrnd
new gp_performlo3
new gp_lo3cfgfile
new gp_saylastround
new gp_hudmessage
new gp_sv_restart
new gp_mp_timelimit


new boolgb_IsFirstRound
new boolgb_IsAutoRestarting
new boolgb_IsLiveOnThree
new boolgb_Lo3Restart1
new boolgb_Lo3Restart2
new boolgb_IsAdminRestart
new boolgb_IsARRCommand
new boolgb_AreTherePlayers
new boolgb_CanAddRounds
new boolgb_TimeRRNextRound


new Floatgf_temptimelimit


new gs_directory[33]
new 
gs_lo3configfile[55]


new 
gi_roundnum
new gi_roundsleft
new gs_lang_lastround[100]
new 
gi_timeleft
new gi_minutespassed


new gs_t_players[32]
new 
gs_ct_players[32]
new 
gi_t_playercnt
new gi_ct_playercnt
new gs_adminname[32]
new 
gs_adminauthid[32]
new 
gs_lang_roundsleft[100]
new 
gs_lang_unable[100]
new 
gs_lang_timeleft[100]
new 
gs_lang_showhud[101]


new 
gi_players[32]
new 
gi_playercnt
new gi_playernum 
new gi_playerID

public plugin_init ()
{
    
register_plugin gs_PLUGINgs_VERSIONgs_AUTHOR )
    
register_cvar "autorr_version"gs_VERSIONFCVAR_SERVER|FCVAR_SPONLY )
    
    
gp_autorr_on    register_cvar "autorr_enable""1" )
    
gp_autorr_round    register_cvar "autorr_round""30" )
    
gp_autorr_time    register_cvar "autorr_time""0" )
    
gp_timewaitrnd    register_cvar "autorr_timewaitround""0" )
    
gp_performlo3    register_cvar "autorr_lo3""0" )
    
gp_lo3cfgfile    register_cvar "autorr_lo3cfgfile""0" )
    
gp_saylastround    register_cvar "autorr_saylastround""1" )
    
gp_hudmessage    register_cvar "autorr_hudmessage""1" )
    
    
register_concmd "amx_restart""fn_cmdamx_restart"ADMIN_LEVEL_A"- Restarts the game at round 1" )
    
register_concmd "amx_lo3""fn_cmdamx_lo3"ADMIN_CFG"- Executes lo3.cfg" )
    
register_clcmd "say /restart""fn_cmdamx_restart"ADMIN_LEVEL_A"- Restarts the game at round 1" )
    
register_clcmd "say /lo3""fn_cmdamx_lo3"ADMIN_CFG"- Executes lo3.cfg" )
    
register_clcmd "say roundsleft""fn_cmdroundsleft"0"- Displays how many rounds are left after the current round before an auto round restart will occur" )
    
register_clcmd "say timeleftrr""fn_cmdtimeleftrr"0"- Displays much time is left until an auto round restart will occur" )
    
    
#if defined SWITCH_TEAM_OPTIONS
        
gp_switchall    register_cvar "autorr_autoswitchall""1" )
        
gp_switchkill    register_cvar "autorr_switchallkill""1" )
        
gp_specnchoose    register_cvar "autorr_specnchoose""0" )
        
register_concmd "amx_switchall""fn_cmdamx_switchall"ADMIN_LEVEL_B"- Switches all players to the opposite team" )
        
register_concmd "amx_specnchoose""fn_cmdamx_specnchoose"ADMIN_LEVEL_C"- Sends everyone to spectate and brings up the choose team menu" )
        
register_clcmd "say /switchall""fn_cmdamx_switchall"ADMIN_LEVEL_B"- Switches all players to the opposite team" )
        
register_clcmd "say /specnchoose""fn_cmdamx_specnchoose"ADMIN_LEVEL_C"- Sends everyone to spectate and brings up the choose team menu" )
    
#endif
    
    #if defined ALLOW_HUD_TOGGLE
        
register_clcmd "say /hudoff""fn_cmdsayhudoff"0"- Removes the AutoRR Hud Message" )
        
register_clcmd "say /hudon""fn_cmdsayhudon"0"- Displays the AutoRR Hud Message" )
        
g_showhudvault nvault_open gs_VAULTNAME )
    
#endif
    
    
gp_sv_restart    get_cvar_pointer "sv_restartround" )
    
gp_mp_timelimit    get_cvar_pointer "mp_timelimit" )
    
    
register_logevent "fn_triggerroundstart" 2"1=Round_Start" )
    
register_logevent "fn_triggersvrestart1" 2"1=Restart_Round_(1_second)" )
    
register_logevent "fn_triggersvrestart3" 2"1=Restart_Round_(3_seconds)" )
    
    
register_dictionary "autorr.txt" )
    
    
set_task 1.0"fn_checkiftime" )
}

public 
fn_checkiftime ()
{
    if ( 
fn_can_autorr_time () )
    {
        
set_task 60.0"fn_addminute"0""0"b" )
    }
    
    else 
gi_minutespassed 0
}

public 
fn_addminute ()
{
    if ( 
fn_can_autorr_time () )
    {
        
get_players gs_t_playersgi_t_playercnt"e""TERRORIST" )
        
get_players gs_ct_playersgi_ct_playercnt"e""CT" )
        
        if ( 
gi_t_playercnt && gi_ct_playercnt )
        {
            
gi_minutespassed++
            
            if ( ! 
get_pcvar_num gp_timewaitrnd ) )
            {
                if ( 
fn_time_is_up () && ! gb_IsARRCommand == true && ! gb_IsAutoRestarting == true )
                {
                    
fn_autorestartround ()
                }
            }
            
            else
            {
                if ( 
gi_minutespassed == get_pcvar_num gp_autorr_time ) )
                {
                    
gb_TimeRRNextRound true
                    
                    
if ( get_pcvar_num gp_saylastround ) )
                    {
                        
fn_saylastround ()
                    }
                }
            }
        }
        
        else 
gi_minutespassed 0
    
}
    
    else 
gi_minutespassed 0
}

public 
client_putinserver id )
{
    if ( 
get_pcvar_num gp_hudmessage ) )
    {
        
set_task 5.0"fn_showclienthud"id )
        
        
#if defined ALLOW_HUD_TOGGLE
            
set_task 30.0"fn_putinserverdelay"id )
        
#endif
    
}
}

public 
fn_showclienthud id )
{
    if ( 
is_user_connected id ) )
    {
        
#if defined ALLOW_HUD_TOGGLE
            
if ( gb_HideHud[id] == true )
            {
                
set_task 1.0"fn_showclienthud"id )
                return 
PLUGIN_HANDLED
            
}
        
#endif
        
        
if ( fn_can_autorr_round () )
        {
            
gi_roundsleft get_pcvar_num gp_autorr_round ) - gi_roundnum
            
            
if ( gi_roundsleft == formatex gs_lang_showhud100"%L"id"AUTORR_LANG_NOROUNDHUD" )
            else if ( 
gi_roundsleft == formatex gs_lang_showhud100"%L"id"AUTORR_LANG_1ROUNDHUD" )
            else 
formatex gs_lang_showhud100"%L"id"AUTORR_LANG_ROUNDSHUD"gi_roundsleft )
        }
    
        if ( 
fn_can_autorr_time () )
        {
            
gi_timeleft get_pcvar_num gp_autorr_time ) - gi_minutespassed
            
            
if ( gb_TimeRRNextRound == true formatex gs_lang_showhud100"%L"id"AUTORR_LANG_NOTIMEHUD" )
            else if ( 
gi_timeleft == formatex gs_lang_showhud100"%L"id"AUTORR_LANG_1MINHUD" )
            else 
formatex gs_lang_showhud100"%L"id"AUTORR_LANG_TIMEHUD"gi_timeleft )
        }
        
        if ( ! 
fn_can_autorr_round () && ! fn_can_autorr_time () )
        {
            
formatex gs_lang_showhud100"%L"id"AUTORR_LANG_HUDUNABLE" )
        }
        
        
set_hudmessage 02552550.351.01.00.5 )
        
show_hudmessage idgs_lang_showhud )
        
        
set_task 1.0"fn_showclienthud"id )
    }
    
    return 
PLUGIN_CONTINUE
}

#if defined ALLOW_HUD_TOGGLE
public fn_putinserverdelay id )
{
    
get_user_authid idgs_targetauthid31 )
    
formatex gs_keyname59"%s%s"gs_targetauthidgs_KEYNAMEADDON )
    
gi_vkey_value nvault_get g_showhudvaultgs_keyname )
    if ( 
gi_vkey_value == gb_HideHud[id] = true
    
else gb_HideHud[id] = false
}
#endif

public fn_triggerroundstart ()
{
    if ( 
gb_TimeRRNextRound == true gb_TimeRRNextRound false
    
    
if ( ! gb_IsLiveOnThree == true )
    {
        if ( 
gb_IsAdminRestart == true )
        {
            
gb_IsFirstRound true
            gb_IsAdminRestart 
false
        
}
        
        
get_players gs_t_playersgi_t_playercnt"e""TERRORIST" )
        
get_players gs_ct_playersgi_ct_playercnt"e""CT" )
        
        if ( 
gi_t_playercnt && gi_ct_playercnt )
        {
            
gb_AreTherePlayers true
            
            
#if defined SWITCH_TEAM_OPTIONS
                
if ( gb_IsSpecnChoose == true )
                {
                    
gb_IsFirstRound true
                    gb_IsSpecnChoose 
false
                
}
            
#endif
            
            
fn_checkisfirstround ()
            
            if ( 
fn_can_autorr_time () && get_pcvar_num gp_timewaitrnd ) && fn_time_is_up () && ! gb_IsARRCommand == true && ! gb_IsAutoRestarting == true )
            {
                
fn_autorestartround ()
            }
            
            if ( 
fn_can_autorr_round () )
            {
                if ( ! 
gb_CanAddRounds == false gi_roundnum++
                
                if ( 
get_pcvar_num gp_saylastround ) && gi_roundnum == get_pcvar_num gp_autorr_round ) )
                {
                    
fn_saylastround ()
                }
                
                if ( 
gi_roundnum get_pcvar_num gp_autorr_round ) && ! gb_IsARRCommand == true && ! gb_IsAutoRestarting == true )
                {
                    
fn_autorestartround ()
                }
                
                if ( 
gb_CanAddRounds == false gb_CanAddRounds true
            
}
        }
        
        if ( 
gi_t_playercnt == || gi_ct_playercnt == )
        {
            
gb_AreTherePlayers false
            
            
#if defined SWITCH_TEAM_OPTIONS
                
if ( ! gb_IsSpecnChoose == true fn_checkisfirstround ()
            
#else
                
fn_checkisfirstround ()
            
#endif
        
}
    }
}

public 
fn_saylastround ()
{
    
formatex gs_lang_lastround99"%L"0"AUTORR_LANG_LASTROUND" )
    
    
get_players gi_playersgi_playercnt"ch" )
    
    for ( 
gi_playernum 0gi_playernum gi_playercntgi_playernum++ )
    {
        
gi_playerID gi_players[gi_playernum]
        
        
set_hudmessage 25500, -1.00.4506.012.0 )
        
show_hudmessage gi_playerIDgs_lang_lastround )
    }
}

public 
fn_autorestartround ()
{
    if ( 
get_pcvar_float gp_mp_timelimit ) ) gf_temptimelimit = ( float get_timeleft () ) / 60.0 )
    
gi_roundnum 0
    gi_minutespassed 
0
    gb_IsAutoRestarting 
true
    
    
#if defined SWITCH_TEAM_OPTIONS
        
if ( get_pcvar_num gp_specnchoose ) )
        {
            
gb_IsSpecnChoose true
            fn_specnchoose 
()
        }
        
        if ( ! 
gb_IsSpecnChoose == true )
        {
            if ( 
get_pcvar_num gp_switchall ) ) fn_switchall ()
            
fn_restartorlo3 ()
        }
    
#else
        
fn_restartorlo3 ()
    
#endif
}

public 
fn_checkisfirstround ()
{
    if ( 
gb_IsFirstRound == true )
    {
        if ( 
gb_IsAutoRestarting == true && get_pcvar_float gp_mp_timelimit ) ) set_pcvar_float gp_mp_timelimitgf_temptimelimit )
        
        
gb_IsFirstRound false
        gb_IsARRCommand 
false
        gb_IsAutoRestarting 
false
        
        
if ( fn_can_autorr_round () && gb_AreTherePlayers == true )
        {
            
gb_CanAddRounds false
            gi_roundnum 
1
        
}
        
        if ( 
fn_can_autorr_round () && ! gb_AreTherePlayers == true gi_roundnum 0
        
if ( fn_can_autorr_time () ) gi_minutespassed 0
    
}
}

public 
fn_restartorlo3 ()
{
    if ( ! 
gb_IsLiveOnThree == true || ! gb_IsAdminRestart == true )
    {
        switch ( 
get_pcvar_num gp_performlo3 ) )
        {
            case 
1fn_execlo3part1 ()
            case 
0:
            {
                
gb_IsFirstRound true
                set_pcvar_num 
gp_sv_restart10 )
            }
        }
    }
}

public 
fn_execlo3part1 ()
{
    
gb_IsLiveOnThree true
    
    
if ( get_pcvar_num gp_lo3cfgfile ) )
    {
        
get_configsdir gs_directory32 )
        
formatex gs_lo3configfile54"%s/%s%s"gs_directorygs_FILENAMEgs_FILETYPE )
        if ( 
file_exists gs_lo3configfile ) ) server_cmd "exec %s"gs_lo3configfile )
        return 
PLUGIN_HANDLED
    
}
    
    
server_cmd "say ^"---- Going live in 3 restarts ----" )
    set_task ( 1.0, "
fn_execlo3part2" )
    
    return PLUGIN_CONTINUE
}

public fn_execlo3part2 ()
{
    gb_Lo3Restart1 = true
    server_cmd ( "
say ^"---- LIVE ON THREE ----" )
    
set_pcvar_num gp_sv_restart)
    
server_cmd "say ^"---- RESTART #1 ----" )
}

public 
fn_triggersvrestart1 ()
{
    if ( 
gb_IsLiveOnThree == true && ! get_pcvar_num gp_lo3cfgfile ) ) set_task 1.1"fn_triggersvrestart1delay" )
}

public 
fn_triggersvrestart1delay ()
{
    if ( 
gb_IsLiveOnThree == true )
    {
        if ( 
gb_Lo3Restart2 == true )
        {
            
gb_Lo3Restart2 false
            server_cmd 
"say ^"---- LIVE ON NEXT RESTART ----" )
            set_pcvar_num ( gp_sv_restart, 3 )
            server_cmd ( "
say ^"---- RESTART #3 ----" )
        }
        
        if ( 
gb_Lo3Restart1 == true )
        {
            
gb_Lo3Restart1 false
            gb_Lo3Restart2 
true
            server_cmd 
"say ^"---- LIVE ON TWO ----" )
            set_pcvar_num ( gp_sv_restart, 1 )
            server_cmd ( "
say ^"---- RESTART #2 ----" )
        }
    }
}

public 
fn_triggersvrestart3 ()
{
    
set_task 3.1"fn_triggersvrestart3delay" )
}

public 
fn_triggersvrestart3delay ()
{
    if ( 
gb_IsLiveOnThree == true )
    {
        if ( ! 
get_pcvar_num gp_lo3cfgfile ) )
        {
            
set_task 0.2"fn_saylive"0""0"a")
            
set_task 1.1"fn_saygoodluck" )
        }
        
        
gb_IsFirstRound true
        gb_IsLiveOnThree 
false
        
        get_players 
gs_t_playersgi_t_playercnt"e""TERRORIST" )
        
get_players gs_ct_playersgi_ct_playercnt"e""CT" )
        
        if ( 
gi_t_playercnt && gi_ct_playercnt gb_AreTherePlayers true
        
else gb_AreTherePlayers false            
    
}
    
    
fn_checkisfirstround ()
}

public 
fn_saylive ()
{
    
server_cmd "say ^"-- ---" )
    server_cmd ( "
say ^"--- I ---" )
    
server_cmd "say ^"---- ---" )
    server_cmd ( "
say ^"----- E ---" )
}

public 
fn_saygoodluck ()
{
    
server_cmd "say ^"Good Luck Have Fun!" )
}

public fn_cmdamx_restart ( id, level, cid )
{
    if ( ! cmd_access ( id, level, cid, 1 ) ) return PLUGIN_HANDLED
    
    if ( gb_IsAutoRestarting == true )
    {
        console_print ( id, "
[AMXX] %L", id, "AUTORR_LANG_CANNOT_ADMIN1" )
        return PLUGIN_HANDLED
    }
    
    if ( gb_IsARRCommand == true )
    {
        console_print ( id, "
[AMXX] %L", id, "AUTORR_LANG_CANNOT_ADMIN2" )
        return PLUGIN_HANDLED
    }
    
    get_user_name ( id, gs_adminname, 31 )
    get_user_authid ( id, gs_adminauthid, 31 )
        
    log_amx ( "
Cmd: %L", LANG_SERVER, "AUTORR_LANG_LOG1", gs_adminname, get_user_userid ( id ), gs_adminauthid )
    
    console_print ( id, "
[AMXX] %L", id, "AUTORR_LANG_CLIENT_RESTART" )
    
    gb_IsAdminRestart = true
    gb_IsARRCommand = true
    set_pcvar_num ( gp_sv_restart, 1 )
    
    switch ( get_cvar_num ( "
amx_show_activity" ) )
    {
        case 2: client_print ( 0, print_chat, "
%L", id, "AUTORR_LANG_ADMIN_RESTART_2", gs_adminname )
        case 1: client_print ( 0, print_chat, "
%L", id, "AUTORR_LANG_ADMIN_RESTART_1" )
    }
    
    return PLUGIN_HANDLED
}

public fn_cmdamx_lo3 ( id, level, cid )
{
    if ( ! cmd_access ( id, level, cid, 1 ) ) return PLUGIN_HANDLED
    
    if ( gb_IsAutoRestarting == true )
    {
        console_print ( id, "
[AMXX] %L", id, "AUTORR_LANG_CANNOT_ADMIN1" )
        return PLUGIN_HANDLED
    }
    
    if ( gb_IsARRCommand == true )
    {
        console_print ( id, "
[AMXX] %L", id, "AUTORR_LANG_CANNOT_ADMIN2" )
        return PLUGIN_HANDLED
    }
    
    get_user_name ( id, gs_adminname, 31 )
    get_user_authid ( id, gs_adminauthid, 31 )
        
    log_amx ( "
Cmd: %L", LANG_SERVER, "AUTORR_LANG_LOG2", gs_adminname, get_user_userid ( id ), gs_adminauthid )
    
    console_print ( id, "
[AMXX] %L", id, "AUTORR_LANG_CLIENT_LO3" )
    
    gb_IsARRCommand = true
    fn_execlo3part1 ()
    
    switch ( get_cvar_num ( "
amx_show_activity" ) )
    {
        case 2: client_print ( 0, print_chat, "
%L", id, "AUTORR_LANG_ADMIN_LO3_2", gs_adminname )
        case 1: client_print ( 0, print_chat, "
%L", id, "AUTORR_LANG_ADMIN_LO3_1" )
    }
    
    return PLUGIN_HANDLED
}

public fn_cmdroundsleft ( id )
{
    if ( fn_can_autorr_round () )
    {
        gi_roundsleft = get_pcvar_num ( gp_autorr_round ) - gi_roundnum
        
        if ( gi_roundsleft == 0 ) formatex ( gs_lang_roundsleft, 99, "
%L", id, "AUTORR_LANG_NOROUNDSLEFT" )
        else if ( gi_roundsleft == 1 ) formatex ( gs_lang_roundsleft, 99, "
%L", id, "AUTORR_LANG_1ROUNDLEFT" )
        else formatex ( gs_lang_roundsleft, 99, "
%L", id, "AUTORR_LANG_ROUNDSLEFT", gi_roundsleft )
        
        client_print ( 0, print_chat, gs_lang_roundsleft )
    }
    
    else
    {
        formatex ( gs_lang_unable, 99, "
%L", id, "AUTORR_LANG_UNABLEROUND" )
        client_print ( id, print_chat, gs_lang_unable )
        return PLUGIN_HANDLED
    }
    
    return PLUGIN_CONTINUE
}

public fn_cmdtimeleftrr ( id )
{
    if ( fn_can_autorr_time () )
    {
        gi_timeleft = get_pcvar_num ( gp_autorr_time ) - gi_minutespassed
        
        if ( gb_TimeRRNextRound == true ) formatex ( gs_lang_timeleft, 99, "
%L", id, "AUTORR_LANG_NOTIMELEFT" )
        else if ( gi_timeleft == 1 ) formatex ( gs_lang_timeleft, 99, "
%L", id, "AUTORR_LANG_1MINUTE" )
        else formatex ( gs_lang_timeleft, 99, "
%L", id, "AUTORR_LANG_TIMELEFT", gi_timeleft )
        
        client_print ( 0, print_chat, gs_lang_timeleft )
    }
    
    else
    {
        formatex ( gs_lang_unable, 99, "
%L", id, "AUTORR_LANG_UNABLETIME" )
        client_print ( id, print_chat, gs_lang_unable )
        return PLUGIN_HANDLED
    }
    
    return PLUGIN_CONTINUE
}

#if defined SWITCH_TEAM_OPTIONS
public fn_switchall ()
{
    get_players ( gi_players, gi_playercnt, "
h" )
    
    for ( gi_playernum = 0; gi_playernum < gi_playercnt; gi_playernum++ )
    {
        gi_playerID = gi_players[gi_playernum]
        
        if ( get_user_team ( gi_playerID ) == 1 )
        {
            fn_if_then_kill ( gi_playerID )
            cs_set_user_team ( gi_playerID, 2 )
            cs_reset_user_model ( gi_playerID )
        }
        
        else if ( get_user_team ( gi_playerID ) == 2 )
        {
            fn_if_then_kill ( gi_playerID )
            cs_set_user_team ( gi_playerID, 1 )
            cs_reset_user_model ( gi_playerID )
        }
    }
    
    gb_IsARRCommand = false
}

public fn_if_then_kill ( id )
{
    if ( get_pcvar_num ( gp_switchkill ) ) user_kill ( id )
}

public fn_specnchoose ()
{
    get_players ( gi_players, gi_playercnt, "
h" )
    
    for ( gi_playernum = 0; gi_playernum < gi_playercnt; gi_playernum++ )
    {
        gi_playerID = gi_players[gi_playernum]
        
        if ( ! ( get_user_team ( gi_playerID ) == 3 ) )
        {
            user_kill ( gi_playerID )
            cs_set_user_team ( gi_playerID, 3 )
            engclient_cmd ( gi_playerID, "
chooseteam" )
        }
    }
}

public fn_cmdamx_switchall ( id, level, cid )
{
    if ( ! cmd_access ( id, level, cid, 1 ) ) return PLUGIN_HANDLED
    
    if ( gb_IsAutoRestarting == true )
    {
        console_print ( id, "
[AMXX] %L", id, "AUTORR_LANG_CANNOT_ADMIN1" )
        return PLUGIN_HANDLED
    }
    
    if ( gb_IsARRCommand == true )
    {
        console_print ( id, "
[AMXX] %L", id, "AUTORR_LANG_CANNOT_ADMIN2" )
        return PLUGIN_HANDLED
    }
    
    get_user_name ( id, gs_adminname, 31 )
    get_user_authid ( id, gs_adminauthid, 31 )
        
    log_amx ( "
Cmd: %L", LANG_SERVER, "AUTORR_LANG_LOG3", gs_adminname, get_user_userid ( id ), gs_adminauthid )
    
    console_print ( id, "
[AMXX] %L", id, "AUTORR_LANG_CLIENT_SWITCHALL" )
    
    gb_IsARRCommand = true
    fn_switchall ()
    
    switch ( get_cvar_num ( "
amx_show_activity" ) )
    {
        case 2: client_print ( 0, print_chat, "
%L", id, "AUTORR_LANG_ADMIN_SWITCHALL_2", gs_adminname )
        case 1: client_print ( 0, print_chat, "
%L", id, "AUTORR_LANG_ADMIN_SWITCHALL_1" )
    }
    
    return PLUGIN_HANDLED
}

public fn_cmdamx_specnchoose ( id, level, cid )
{
    if ( ! cmd_access ( id, level, cid, 1 ) ) return PLUGIN_HANDLED
    
    if ( gb_IsAutoRestarting == true )
    {
        console_print ( id, "
[AMXX] %L", id, "AUTORR_LANG_CANNOT_ADMIN1" )
        return PLUGIN_HANDLED
    }
    
    if ( gb_IsARRCommand == true )
    {
        console_print ( id, "
[AMXX] %L", id, "AUTORR_LANG_CANNOT_ADMIN2" )
        return PLUGIN_HANDLED
    }
    
    get_user_name ( id, gs_adminname, 31 )
    get_user_authid ( id, gs_adminauthid, 31 )
        
    log_amx ( "
Cmd: %L", LANG_SERVER, "AUTORR_LANG_LOG4", gs_adminname, get_user_userid ( id ), gs_adminauthid )
    
    console_print ( id, "
[AMXX] %L", id, "AUTORR_LANG_CLIENT_SPECNCHOOSE" )
    
    gb_IsSpecnChoose = true
    gb_IsARRCommand = true
    fn_specnchoose ()
    
    switch ( get_cvar_num ( "
amx_show_activity" ) )
    {
        case 2: client_print ( 0, print_chat, "
%L", id, "AUTORR_LANG_ADMIN_SPECNCHOOSE_2", gs_adminname )
        case 1: client_print ( 0, print_chat, "
%L", id, "AUTORR_LANG_ADMIN_SPECNCHOOSE_1" )
    }
    
    return PLUGIN_HANDLED
}
#endif

#if defined ALLOW_HUD_TOGGLE
public fn_cmdsayhudoff ( id )
{
    gb_HideHud[id] = true
    get_user_authid ( id, gs_targetauthid, 31 )
    formatex ( gs_keyname, 59, "
%s%s", gs_targetauthid, gs_KEYNAMEADDON )
    nvault_pset ( g_showhudvault, gs_keyname, "
1" )
    return PLUGIN_HANDLED
}

public fn_cmdsayhudon ( id )
{
    gb_HideHud[id] = false
    get_user_authid ( id, gs_targetauthid, 31 )
    formatex ( gs_keyname, 59, "
%s%s", gs_targetauthid, gs_KEYNAMEADDON )
    nvault_pset ( g_showhudvault, gs_keyname, "
0" )
    nvault_remove ( g_showhudvault, gs_keyname )
    return PLUGIN_HANDLED
}
#endif

stock fn_can_autorr_round ()
{
    if ( get_pcvar_num ( gp_autorr_on ) && get_pcvar_num ( gp_autorr_round ) && ! get_pcvar_num ( gp_autorr_time ) ) return 1
    
    return 0
}

stock fn_can_autorr_time ()
{
    if ( get_pcvar_num ( gp_autorr_on ) && ! get_pcvar_num ( gp_autorr_round ) && get_pcvar_num ( gp_autorr_time ) ) return 1
    
    return 0
}

stock fn_time_is_up ()
{
    if ( gi_minutespassed >= get_pcvar_num ( gp_autorr_time ) ) return 1
    
    return 0
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/ 
*** THE PROBLEM ***
After 30 rounds of match, the CT/T teams are switched and killed but FORCED TO SELECT TEAMS AGAIN even when I set the script not to allow team select after 30 rounds. What happens is, when players do not select teams, they teleport in certain locations of the map.

*** THE QUESTION ***
What do I need to edit in the script I shared above, add/remove to just simply FORCE PLAYERS TO SWITCH FROM CT TO T AND VICE-VERSA AND NOT ALLOW THEM TO SELECT TEAMS ANYMORE AFTER 30 ROUNDS.


*** THIS IS THE MAIN CONFIG OF THE SCRIPT SET IN MY SERVER ***

PHP Code:
public plugin_init ()
{
    
register_plugin gs_PLUGINgs_VERSIONgs_AUTHOR )
    
register_cvar "autorr_version"gs_VERSIONFCVAR_SERVER|FCVAR_SPONLY )
    
    
gp_autorr_on    register_cvar "autorr_enable""1" )
    
gp_autorr_round    register_cvar "autorr_round""30" )
    
gp_autorr_time    register_cvar "autorr_time""0" )
    
gp_timewaitrnd    register_cvar "autorr_timewaitround""0" )
    
gp_performlo3    register_cvar "autorr_lo3""0" )
    
gp_lo3cfgfile    register_cvar "autorr_lo3cfgfile""0" )
    
gp_saylastround    register_cvar "autorr_saylastround""1" )
    
gp_hudmessage    register_cvar "autorr_hudmessage""1" )
    
    
register_concmd "amx_restart""fn_cmdamx_restart"ADMIN_LEVEL_A"- Restarts the game at round 1" )
    
register_concmd "amx_lo3""fn_cmdamx_lo3"ADMIN_CFG"- Executes lo3.cfg" )
    
register_clcmd "say /restart""fn_cmdamx_restart"ADMIN_LEVEL_A"- Restarts the game at round 1" )
    
register_clcmd "say /lo3""fn_cmdamx_lo3"ADMIN_CFG"- Executes lo3.cfg" )
    
register_clcmd "say roundsleft""fn_cmdroundsleft"0"- Displays how many rounds are left after the current round before an auto round restart will occur" )
    
register_clcmd "say timeleftrr""fn_cmdtimeleftrr"0"- Displays much time is left until an auto round restart will occur" )
    
    
#if defined SWITCH_TEAM_OPTIONS
        
gp_switchall    register_cvar "autorr_autoswitchall""1" )
        
gp_switchkill    register_cvar "autorr_switchallkill""1" )
        
gp_specnchoose    register_cvar "autorr_specnchoose""0" )
        
register_concmd "amx_switchall""fn_cmdamx_switchall"ADMIN_LEVEL_B"- Switches all players to the opposite team" )
        
register_concmd "amx_specnchoose""fn_cmdamx_specnchoose"ADMIN_LEVEL_C"- Sends everyone to spectate and brings up the choose team menu" )
        
register_clcmd "say /switchall""fn_cmdamx_switchall"ADMIN_LEVEL_B"- Switches all players to the opposite team" )
        
register_clcmd "say /specnchoose""fn_cmdamx_specnchoose"ADMIN_LEVEL_C"- Sends everyone to spectate and brings up the choose team menu" )
    
#endif 
Looking forward for any help please!
feren02 is offline
Black Rose
Veteran Member
Join Date: Feb 2011
Location: Stockholm, Sweden
Old 01-06-2021 , 08:05   Re: Round Restart Error Forcing Players to Select Team
Reply With Quote #2

I don't see the problem within the plugin, if autorr_enable is set to 0 it won't do anything. Double-check your cvars.
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feren02
Senior Member
Join Date: Mar 2012
Old 01-06-2021 , 22:49   Re: Round Restart Error Forcing Players to Select Team
Reply With Quote #3

UP!
feren02 is offline
Black Rose
Veteran Member
Join Date: Feb 2011
Location: Stockholm, Sweden
Old 01-08-2021 , 16:59   Re: Round Restart Error Forcing Players to Select Team
Reply With Quote #4

You serious?
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feren02
Senior Member
Join Date: Mar 2012
Old 01-08-2021 , 21:35   Re: Round Restart Error Forcing Players to Select Team
Reply With Quote #5

Quote:
Originally Posted by Black Rose View Post
You serious?
Hello yes, I really experience an error in my server, double checked my cvars already. "autorr" works when set to 1 -
PHP Code:
gp_autorr_on    register_cvar "autorr_enable""1" 
***However these values are questionable to me:

1. WHEN I SET THIS CVAR IT REALLY SWITCHES THE PLAYERS TO TEAMS AFTER 30 ROUNDS
PHP Code:
gp_switchall    register_cvar "autorr_autoswitchall""1" 
2. EVEN WHEN I SET THIS TO ZERO (0) IT STILL KILLS ALL PLAYERS AFTER 30 ROUNDS
PHP Code:
gp_switchkill    register_cvar "autorr_switchallkill""1" 
3. EVEN WHEN I SET THIS TO 1 or 0 IT STILL TRIGGERS PLAYERS TO SELECT A TEAM AFTER 30 ROUNDS
PHP Code:
gp_specnchoose    register_cvar "autorr_specnchoose""0" 

Really not a pro yet in coding, but in such a way I can cope somehow. Kindly help me on this. Looking forward!
feren02 is offline
feren02
Senior Member
Join Date: Mar 2012
Old 01-10-2021 , 23:24   Re: Round Restart Error Forcing Players to Select Team
Reply With Quote #6

UP!!!
feren02 is offline
Black Rose
Veteran Member
Join Date: Feb 2011
Location: Stockholm, Sweden
Old 01-11-2021 , 12:18   Re: Round Restart Error Forcing Players to Select Team
Reply With Quote #7

I think there's an obvious mistake somewhere. Because cvars are so simple that they can't go wrong.

I'm just guessing here but I'm assuming you're trying to edit the cvars inside the source code since you keep quoting it, which kind of defeats the purpose of cvars. Cvars (changeable variables) are variables that doesn't need to be changed inside the source.

The .sma file does nothing but give you the source so you can make changes. If you made changes you have to compile it into a binary file to use it. The .amxx file is the compiled plugin which does the work.

But even if you compile it it's not a reliable way to do it. You should add the cvars to a config file, if you're unsure of how to do that, just add them to the bottom of amxx.cfg, it really doesn't matter which config file it is.

If you are sure your cvars are right, add debug messages inside the code to find out what is wrong.
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Last edited by Black Rose; 01-11-2021 at 12:44.
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feren02
Senior Member
Join Date: Mar 2012
Old 01-12-2021 , 12:04   Re: Round Restart Error Forcing Players to Select Team
Reply With Quote #8

Quote:
Originally Posted by Black Rose View Post
I think there's an obvious mistake somewhere. Because cvars are so simple that they can't go wrong.

I'm just guessing here but I'm assuming you're trying to edit the cvars inside the source code since you keep quoting it, which kind of defeats the purpose of cvars. Cvars (changeable variables) are variables that doesn't need to be changed inside the source.

The .sma file does nothing but give you the source so you can make changes. If you made changes you have to compile it into a binary file to use it. The .amxx file is the compiled plugin which does the work.

But even if you compile it it's not a reliable way to do it. You should add the cvars to a config file, if you're unsure of how to do that, just add them to the bottom of amxx.cfg, it really doesn't matter which config file it is.

If you are sure your cvars are right, add debug messages inside the code to find out what is wrong.
Does this mean that the CVARS I quoted are overwritten by another CVAR forced by the server? I tried meta cvar, the cvars I quote are displayed properly in-game via console or in server console.

The CVARS I quote, I need to put them in amxx.cfg if I understood it correctly?


Thanks! Apologies really slow learner...
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OciXCrom
Veteran Member
Join Date: Oct 2013
Location: Macedonia
Old 01-12-2021 , 13:24   Re: Round Restart Error Forcing Players to Select Team
Reply With Quote #9

Quote:
The CVARS I quote, I need to put them in amxx.cfg if I understood it correctly?
Yes, otherwise the cvar value initially set in the .sma file will be used.
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feren02
Senior Member
Join Date: Mar 2012
Old 01-13-2021 , 03:37   Re: Round Restart Error Forcing Players to Select Team
Reply With Quote #10

Quote:
Originally Posted by OciXCrom View Post
Yes, otherwise the cvar value initially set in the .sma file will be used.
Hi there! My pleasure you spent time on me! lol! <3

Anyway, tried putting the cvars on amxx.cfg, yes indeed it reads the registered cvars even without re-compiling .sma again.

These are what I placed at the bottom of amxx.cfg:

PHP Code:
autorr_enable 1
autorr_switchallkill 0
autorr_specnchoose 0 
***When the rounds ends which is (30), all players are team switched, as you can see it on the SCOREBOARD upon pressing TAB. But the problem is, all players also has a select team option on screen whether to selelct T or CT. When a player does not select, they will go back to their previous teams and continuously have the Team Option Select on screen.***

Kinda' weird really.

What else can I do on this? The goal is just to switch teams after 30 rounds end automatically and in 10 seconds round restart will occur.
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